At Microsoft's E3 2018 presentation, it debuted Dying Light 2 from Chris Avellone and Techland. It will feature a fluid parkour system in a world going through a modern-day dark ages brought on by the zombie apocalypse. The announcement included a trailer followed by a gameplay demo.
The centerpiece of the debut was the notion that the choices you make will have genuine consequences. In the demo, the studio showed off the protagonist taking a mission from a Peacekeeper to negotiate access to a group's water supply. It showed how these two experiences can go very differently based on how the negotiations go: either making an uneasy peace with some vicious law-keepers, or attracting undesirable outsiders. This is said to be just one choice of hundreds that have an impact on gameplay and the world. And of course, it's Dying Light, so monsters will continue to come out at night.
"The much awaited sequel brings to life a post-apocalyptic vision known as the Modern Dark Ages: a brutal, bleak and unforgiving reality where you are as likely to perish at the hand of a human as you are by the bite of the infected," Techland said in a press release. "In this grim world, players must think on their feet, drawing from exceptional parkour skills and brute force to stay alive and out of the shadows."