Call Of Duty: WW2's New Social Space Explained

Call of Duty fans likely think of the multiplayer mode when they hear "headquarters." But in Call of Duty: WWII, Headquarters actually refers to...
  1. RSS Feed
    [​IMG]

    Call of Duty fans likely think of the multiplayer mode when they hear "headquarters." But in Call of Duty: WWII, Headquarters actually refers to the game's new social space. Speaking on GameSpot's stage show, Sledgehammer studio head Michael Condrey explained what you can expect from the space when the game launches.

    It sounds similar in concept to something like Destiny's Tower or Reef social spaces. You'll gather in this area along with a bunch of other players for a bit of downtime between battles, and it lets you show off your customized character and gear. However, it also has plenty of Call of Duty-specific touches.

    "This is taking you into a true space where your character, your investment, division, advancements, and customizations now have a place to live," he explained. "48 players come together in this living world where you can compete in new ways, like our one v. one, or shoot-offs in our virtual firing range that now becomes a living firing range. You can be rewarded, be social, and show off in ways that I know the community loves to do."

    Condrey also explained that Headquarters brings a big change to the process of gaining Prestige levels. In Call of Duty multiplayer, once you hit the level cap, you can elect to "Prestige," which resets your level and gear progress. In the past, this consisted of clicking on a button in a menu, and you'd receive an emblem or a special skin as a reward. In Call of Duty: WWII, gaining a Prestige level will have a lot more fanfare.

    "In Headquarters, you get to go to what we are, in development terms, calling Prestige Overwatch, where you go up on the cliff above the whole Headquarters and you Prestige in front of the whole community, and you celebrate," Condrey described. "And they get to celebrate with you. And that's how it should be; this is a moment in your progression that's important, and now we give you a space where you can do that with your friends and other members of the community."

    Condrey and Sledgehammer seem very confident that the social spaces will be a huge improvement to the Call of Duty multiplayer experience, and he went so far as to say, "We think this is the biggest innovation in multiplayer this year."

    Call of Duty: World War II launches on November 3 for PS4, Xbox One, and PC. Condrey also talked about how he hopes that the game might be a Saving Private Ryan for modern video games. In addition, Activision recently announced that its multiplayer beta begins in August. Finally, you can see Call of Duty's multiplayer reveal trailer here.

    Source: GameSpot

    Share This Article

Comments

To make a comment simply sign up and become a member!
  1. James reborn
  2. Salus
    A new pre game lobby is the most innovative part of multiplayer this year.. lol
  3. xxllllxxllllxx
    f*** this game its going to be complete trash. its sad because battlefield 1 is nothing more but piss water, and that game will be 10x better than this. I'm a cod supporter 100% over battlefield but COD is on life support. Either they go too far into the future, or too far into the past. its not that hard to give us an amazing game based around Iraq, Syria, etc. the last great COD was MW3, and the only cod that tried to even get close was advanced warfare. it just saddens me to know that I'm sitting here watching the slow death of COD. at the end of the day games in general are dying. I remember waiting in line for disappointments like W@W, and cod4 which was pretty good. now cod ww2, f*** that ill just wait until its on games with gold and buy it for $15 which it wont take that long. anyways I had to rant.
    1. AlienFreek01
      Any reason why you think it will be bad? WaW did amazing.