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Assassin's Creed 3 PAX Recap



The Assassins Creed series first broke out into world of gamers back in 2007. Developed by Ubisoft Montreal, Assassin Creed allowed us to enter a fictional device called the animus and experience the life of the infamous assassin Altair and solve the mystery surrounding a mythical artifact known as the piece of eden. Gamers around the world instantly fell in love with the parkour style gameplay, which seen the game sky-rocket to 8 million sales.

Five years on and four games later with millions of sales, Ubisoft has finally reached the pinnacle of one of their successful game franchises: Assassins Creed 3. After the short teaser trailer revealed only a couple of months ago, Ubisoft told their loyal fans that PAX East 2012 was the next time they'd get to experience the Assassins Creed franchise. With a hands-off demo in hand, they took to the PAX East floor and cast away the shroud of shadows to show us what exactly Assassin's Creed 3 will hold for us. Unfortunately nobody was allowed to take any recording of any parts of the demo, so here's the breakdown of the major details:

The game is centered around a new character: Connor Ratohnhaketon, a half native American, during the Revolutionary War.

Assassins Creed 3 can render up to 2,500 characters at one time permitting massive battle scenes to take place flawlessly.

Connor has a brace that holds Flintlock Pistols and he will also "extensively use" the hidden blade.

Templars will be on both sides of the Revolutionary War.

Improved graphics that enables the environment to react to interactions such as explosions which will now spit up mud. Guns also produce smoke once fired.

Climbing trees and moving between them will play a big role in Assassin's Creed 3. Ubisoft stressed that Connor will realistically move among them which is a feature they have wanted to implement for a long time.

A new accessory, the Rope Dart, allows you to hang enemies from tree branches.

Improved combat system sticks to traditional routes, but allows more dynamic features such as human shields.

Environmental realism is a heavy focus specifically for trees and cliffs.

New 'stalking' feature allows you to move through areas with stealth to avoid detection.

Throughout the short demo we witnessed a plethora of improvements on all fronts. Aside from very passive and underly aggressive AI, Assassins Creed 3 looks to be a game to mark down on your calendar. We'll be sure to keep you all updated on more news and previews as they come our way!

View leaked PAX screenshots here.

View Assassin's Creed 3's Reveal Trailer.

Thanks for the submission, Dave7s!
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