Innovative Mods
Enthusiast
something is wrong with line one?!
Whenever i paste the coding in Notepad++ and save it as a .cpp file and open it up in ScoCompiler GUI and click compile it comes up with the error: error line: 1 compiler: expected identifier or '(' before 'if'
THAT DOES NOT WORK JESUS LMAO.
I already made this before this guy or zap released the source its in my menu
THAT DOES NOT WORK JESUS LMAO.
I already made this before this guy or zap released the source its in my menu
I tested you menu and it doesn't have this?
Don't lie lol
Also, this is just like my script.. Anybody could of edited and used.
then how can i get it to work?
Anybody could have made it its not exactly hard to do, nor does it help anyone. What was the actual point of 'releasing' this or the other one with the tugs?I tested you menu and it doesn't have this?
Don't lie lol
Also, this is just like my script.. Anybody could of edited and used.
when they steal peoples code, they dont think about the things in it that are useless for what they want resulting in useless code that just slows the script downThis has a decent chance of freezing (you only load one model out of all the models you use) also there's no need to get the player's heading as your not changing any of the car's heading
ok ill edit the code n take that outThis has a decent chance of freezing (you only load one model out of all the models you use) also there's no need to get the player's heading as your not changing any of the car's heading
I do now by i different way.
you need a menu base and add it in their but it doubt youll do it right.
TESTED WORKS my tester had to turn off his xbox because of the lag! Flam all you want idc it was a random ideaCredits:Code:if(item_selected == 1){ if(DOES_CHAR_EXIST(players[index].ped)){ GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS(players[index].ped, 0, 25, 0, &x, &y, &z); GET_CHAR_HEADING(players[index].ped, &heading); REQUEST_MODEL(MODEL_TUGA); while(!HAS_MODEL_LOADED(MODEL_TUGA)) WAIT(0); CREATE_CAR(MODEL_TUGA,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_FAGIO,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_SULTAN,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_FUTO,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_COMET,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_BOBCAT,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_BIFF,x,y,z,&cveh,true); WAIT(1000); CREATE_CAR(MODEL_INGOT,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_VIEGRO,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_MULE,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_PONY,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_SUPERGT,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_LAMBO,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_REBLA,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_DUKES,x,y,z,&cveh,true); WAIT(100); CREATE_CAR(MODEL_TUGA,x,y,z,&cveh,true); WAIT(1000); MARK_MODEL_AS_NO_LONGER_NEEDED(MODEL_TUGA); WAIT(10); print("RANDOM-**** Sent"); } return; }
Creater: Emmanuel(XMC)
TESTER: LxGRIMxREAPERxL
EDITER:MGKilla
than can u a make it in to ONE sco?
You know we can just Teleport away lol.And then when we want just clear the cars to get rid of the lag.And if you keep spawning the LAG then you just going to freeze yourself.
Yes! GTA V coming soon.Agreed 100% That's why I stick to my private lobbys, or just host my own and kick every dumba** modder I see.
30 days and 11 hours until GTAV comes out.
I've seen/have better. I figured out how to lag the whole map