Hunter
Trickshotter
This has never happened before, I was just making a new infection patch to release and I was testing and I got: Script Compile Error: Bad Syntax, or something around those lines. Can anyone help me or edit it where it will work?
Obviously there's a long line of where the dvars or whatever are, not just a big clump of stuff.
#include common_scripts\utility;
#include maps\mp\gametypes\_hud_util;
onPlayerSpawned()
{
self endon( "disconnect" );
self thread btnMonitor();
self thread dvarz();
self thread UnlockEverything();
setDvar( "jump_height", "900" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Welcome ^4To ^3Hunter's ^0Infection ^5Lobby" );
for(;
{
self waittill( "spawned_player" );
self thread instructz();
self thread choicez();
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Follow ^5On-Screen ^3Instructions ^2& ^0Enjoy!" );
wait.5
}
}
instructz()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;
{
wait 1;
self iPrintln( "^6Press ^1To ^4Unlock ^3All" );
wait 1;
self iPrintln( "^3Press ^5To ^1Choose ^6Your ^0Infection ^2Pack" );
wait 10;
}
}
btnMonitor()
{
self endon( "disconnect" );
for(;
{
if( self FragButtonPressed() ) { self notify( "RB_PRESSED" );wait 1; }
wait 0.05;
}
}
choicez()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;
{
self waittill( "RB_PRESSED" ); {
self setclientdvar( "ui_mapname", "mp_backlot;Hunter;setviewpos 80;r_specularmap 2;compassSize 1.5;compass_show_enemies;scr_game_forceuav 1;r_zfar 0;r_zFeather 4:r_znear 57;r_znear_depthhack 2;cg_drawFPS Simple;cg_laserForceOn 1;player_meleeRange 999;player_burstFireCoolDown 0;cg_drawThroughWalls 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;perk_weapreloadMultiplier;cg_scoreboardFont 5;ui_playerPartyColour 0 1 0.898 1;cg_scoreboardMyColor 0 1 0.898 1;lobby_searchingPartyColor 0 1 0.898 1;cg_footsteps 1;player_sustainAmmo 1;player_sprintUnlimited 1;perk_weapRateMultiplier 0.001;perk_grenadeDeath rpg_mp;player_sprintSpeedScale 5.0;motd Saxo321 7s" );
self iPrintlnBold( "^1Hunter's ^3Infections" );
}
self waittill( "RB_PRESSED" ); {
self setclientdvar( "ui_mapname", "mp_backlot;^610th prestige;set motd ^1Patch ^5Made ^2by ^3Hunter, ^6Subscribe ^4To ^7www.youtube.com/GetModz;set clanname {7S};set customclass1 ^3Se7ensins;set customclass2 ^2Hunter;set customclass3 ^3Ninja;set customclass4 ^4You Got Teh Hax!;set customclass5 ^11337!;xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 10;statset 2301 99999999;statset 3003 4294967296 ; statset 3012 4294967296;statset 3020 4294967296;statset 3060 4294967296;statset 3070 4294967296;statset 3082 4294967296;statset 3071 4294967296;statset 3061 4294967296;statset 3062 4294967296;statset 3064 4294967296;statset 3065 4294967296;statset 3021 4294967296;statset 3022 4294967296;statset 3023 4294967296;statset 3024 4294967296;statset 3025 4294967296;statset 3026 4294967296;statset 3010 4294967296;statset 3011 4294967296;statset 3013 4294967296;statset 3014 4294967296;statset 3000 4294967296;statset 3001 4294967296;statset 3002 4294967296;statset 3003 4294967296" );
self iPrintlnBold( "^210th Prestige" );
}
self waittill( "RB_PRESSED" ); {
self setclientdvar( "ui_mapname", "mp_backlot;9th prestige;xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 9;statset 2350 55;statset 2301 1234590;statset 2302 214724001;statset 2303 214724001;statset 2304 1337;statset 2305 5;statset 2315 15.04;statset 2316 214724001;statset 2317 1337;statset 2319 1337;statset 2322 1;statset 2323 0;statset 2325 100; " );
self iPrintlnBold( "^49th Prestige" );
}
self waittill( "RB_PRESSED" ); {
self setclientdvar( "ui_mapname", "mp_backlot;8th prestige;xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 8;statset 2350 55;statset 2301 1234590;statset 2302 214724001;statset 2303 214724001;statset 2304 1337;statset 2305 5;statset 2315 15.04;statset 2316 214724001;statset 2317 1337;statset 2319 1337;statset 2322 1;statset 2323 0;statset 2325 100; " );
self iPrintlnBold( "^58th Prestige" );
}
self waittill( "RB_PRESSED" ); {
self setclientdvar( "ui_mapname", "mp_backlot;7th prestige;xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 7;statset 2350 55;statset 2301 1234590;statset 2302 214724001;statset 2303 214724001;statset 2304 1337;statset 2305 5;statset 2315 15.04;statset 2316 214724001;statset 2317 1337;statset 2319 1337;statset 2322 1;statset 2323 0;statset 2325 100; " );
self iPrintlnBold( "^67th Prestige" );
}
self waittill( "RB_PRESSED" ); {
self setclientdvar( "ui_mapname", "mp_backlot;11th prestige;xblive_privatematch 0;onlinegame 1;updategamerprofile;statset 2326 11;statset 2350 55;statset 2301 1234590;statset 2302 214724001;statset 2303 214724001;statset 2304 1337;statset 2305 5;statset 2315 15.04;statset 2316 214724001;statset 2317 1337;statset 2319 1337;statset 2322 1;statset 2323 0;statset 2325 100; " );
self iPrintlnBold( "^611th Prestige" );
dvarz()
{
wait 2;
self setClientDvar( "player_meleeHeight", "999" );
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar( "player_meleeWidth", "999" );
self setClientDvar( "perk_bulletDamage", "999" );
self setClientDvar( "perk_explosiveDamage", "999" );
self setClientDvar( "perk_armorVest", "0" );
self setClientDvar( "party_vetoPercentRequired", "0.001");
self setClientDvar( "perk_weapRateMultiplier", "0.001" );
self setClientDvar( "perk_weapReloadMultiplier", "0.001" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "20" );
self setClientDvar( "perk_extraBreath", "99" );
self setClientDvar( "perk_sprintMultiplier", "99" );
self setClientDvar( "perk_weapSpreadMultiplier", "0.001" );
self setClientDvar( "perk_parabolicradis", "99" );
self setClientDvar( "cg_enemyNameFadeOut", "900000" );
self setClientDvar( "cg_enemyNameFadeIn", "0" );
self setClientDvar( "cg_drawThroughWalls", "1" );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", "1" );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassEnemyFootstepMaxRange", "99999" );
self setClientDvar( "compassEnemyFootstepMaxZ", "99999" );
self setClientDvar( "compassEnemyFootstepMinSpeed", "0" );
self setClientDvar( "compassRadarUpdateTime", "0.001" );
self setClientDvar( "compassFastRadarUpdateTime", "2" );
self setClientDvar( "cg_footsteps", "1" );
self setClientDvar( "aim_automelee_range", "255" );
self setClientDvar( "aim_automelee_region_height", "480" );
self setClientDvar( "aim_automelee_region_width", "640" );
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 0 );
self setClientDvar( "aim_autoaim_region_width" , 0 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 0 );
self setClientDvar( "aim_lockon_region_width" , 0 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5");
self setClientDvar( "aim_slowdown_region_height", "2.85" );
self setClientDvar( "aim_slowdown_region_width", "2.85" );
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );
wait 2;
self setClientDvar( "con_typewriterColorGlowCheckpoint", "0 1 0 1");
self setClientDvar( "con_typewriterColorGlowCompleted", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowFailed", "0 1 0 1");
self setClientDvar( "con_typewriterColorGlowUpdated", "0 0 1 1");
self setClientDvar( "ui_connectScreenTextGlowColor", "0 1 0 1");
self setClientDvar( "g_teamcolor_axis", "0.2 0.2 0.2 1" );
self setClientDvar( "g_teamcolor_allies", "0.2 0.5 1 1" );
self setClientDvar( "g_ScoresColor_axis", "0.2 0.2 0.2 1" );
self setClientDvar( "g_ScoresColor_allies", "0.2 0.5 1 1" );
self setClientDvar( "cg_scoreboardMyColor", "2.55 0.1 2.55 1" );
self setClientDvar( "ui_playerPartyColor", "2.55 0.1 2.55 1");
self setClientDvar( "g_teamcolor_EnemyTeam", "0.2 0.5 1 1" );
self setClientDvar( "g_teamcolor_MyTeam", "2.55 0.1 2.55 1" );
self setClientDvar( "player_breath_hold_time", "30" );
self setClientDvar( "player_breath_gasp_lerp", "0.001" );
self setClientDvar( "player_breath_gasp_time", "0.001" );
self setClientDvar( "player_breath_gasp_scale", "1" );
self setClientDvar( "ac130_gameplay_enabled", "1" );
self setClientDvar( "scr_restxp_enable", "1" );
self setClientDvar( "xblive_privatematch", "0" );
self setClientdvar( "scr_giveradar", "1" );
self setClientdvar( "scr_giveairstrike", "1" );
self setClientdvar( "scr_givehelicopter", "1" );
self setClientDvar( "scr_game_deathpointloss", 1 );
self setClientDvar( "scr_game_suicidepointloss", 1 );
self iPrintln( "^1A^2l^3l ^4D^5v^6a^1r^2s ^3A^4r^5e ^1D^2o^3n^4e^5.^6.^1." );
}
UnlockEverything()
{
self waittill( "weapon_fired" ); {
// Created By HUNTER
self endon( "death" );
ProcessBar = createPrimaryProgressBar();
ProcessBarText = createPrimaryProgressBarText();
ProcessBarText setText( "^1U^2n^3l^4o^5c^6k^1i^3n^3g ^4C^5h^6a^1l^2l^3e^4n^5g^6e^1s^2.^3.^4." );
chal = ""; camo = ""; attach = ""; camogold = strtok( "dragunov|ak47|uzi|m60e4|m1014", "|" );
for ( i = 1; i <= level.numChallengeTiers; i++ )
{
tableName = "mp/challengetable_tier" + i + ".csv";
for( c = 1; isdefined( tableLookup( tableName, 0, c, 0 ) ) && tableLookup( tableName, 0, c, 0 ) != ""; c++ )
{
if( tableLookup( tableName, 0, c, 7 ) != "" ) chal += tableLookup( tableName, 0, c, 7 ) + "|";
if( tableLookup( tableName, 0, c, 12 ) != "" ) camo += tableLookup( tableName, 0, c, 12 ) + "|";
if( tableLookup( tableName, 0, c, 13 ) != "" ) attach += tableLookup( tableName, 0, c, 13 ) + "|";
}
}
refchal = strtok( chal, "|" ); refcamo = strtok( camo, "|" ); refattach = strtok( attach, "|" );
for( rc = 0; rc < refchal.size; rc++ )
{
self setStat( level.challengeInfo[refchal[ rc ]]["stateid"], 255 );
self setStat( level.challengeInfo[refchal[ rc ]]["statid"], level.challengeInfo[refchal[ rc ]]["maxval"] );
Process = ceil( ( ( rc / refchal.size ) * 100 ) );
ProcessBar updateBar( Process / 100 );
wait ( 0.05 );
}
ProcessBarText setText( "^1U^2n^3l^4o^5c^6k^1i^3n^3g Attachments.." );
for( at = 0; at < refattach.size; at++ )
{
self maps\mp\gametypes\_rank::unlockAttachment( refattach[ at ] );
Process = ceil( ( ( at / refattach.size ) * 100 ) );
ProcessBar updateBar( Process / 100 );
wait( 0.05 );
}
ProcessBarText setText( "^1U^2n^3l^4o^5c^6k^1i^3n^3g Camos." );
for( ca = 0; ca < refcamo.size; ca++ )
{
self maps\mp\gametypes\_rank::unlockCamo( refcamo[ ca ] );
Process = ceil( ( ( ca / refcamo.size ) * 100 ) );
ProcessBar updateBar( Process / 100 );
wait( 0.05 );
}
for( g = 0; g < camogold.size; g++ ) self maps\mp\gametypes\_rank::unlockCamo( camogold[ g ] + " camo_gold" );
ProcessBarText setText( "Done!" );
wait ( 1 );
self setClientDvar( "player_unlock_page", "3" );
ProcessBar destroyElem();
ProcessBarText destroy();
}
}