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Dev Kit

This is a discussion about Dev Kit within the Xbox 360 Discussion section, where you will Talk about your Xbox 360, Xbox 360 parts, and compatiblies here.; Is what M$ is talking about here a Dev Kit? Submit Your Game It’s easy to submit your game! Just follow these three simple steps! 1) Email mcg@microsoft.com with a description of your game and



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Old 09-21-2008, 11:22 AM   #1 (permalink)
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Dev Kit

Is what M$ is talking about here a Dev Kit?
Quote:
Submit Your Game

It’s easy to submit your game! Just follow these three simple steps!

1)
Email mcg@microsoft.com with a description of your game and your contact information. We’ll send you a content submission form. We love playable demos!

2) Once your game is accepted, you’ll hear from the developer relations staff and we’ll send you our Game Developer’s Kit (GDK). We’ll also discuss the right business model for your game.

3) We’ll take care of the rest – game integration, promotions, marketing, data analysis and community support.

And if so wouldn't that make it quite easy to get one?

Join Now!

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Old 09-21-2008, 11:51 AM   #2 (permalink)
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Re: Dev Kit

You have to send them the game first. So you actually have to make a game that they like.
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Old 09-21-2008, 11:59 AM   #3 (permalink)
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Re: Dev Kit

Yea, that is a Dev Kit they are talking about, but like forrrest said, you have to already have a completed game
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Old 09-21-2008, 12:06 PM   #4 (permalink)
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Re: Dev Kit

And they have to approve that game.
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Old 09-21-2008, 01:29 PM   #5 (permalink)
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Re: Dev Kit

But I thought Dev Kits were what you used to create the game and work out the glitches etc?
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Old 09-21-2008, 01:36 PM   #6 (permalink)
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Re: Dev Kit

Quote: Originally Posted by Head Tax View Post
But I thought Dev Kits were what you used to create the game and work out the glitches etc?
For when you want to run them on the 360. You have to use the XNA to make the game first.
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Old 09-21-2008, 01:38 PM   #7 (permalink)
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Re: Dev Kit

Quote: Originally Posted by ForrrestMaster View Post
For when you want to run them on the 360. You have to use the XNA to make the game first.
So you make the game on the computer then send it to them bugs and glitches still on it etc. Then they send you the Dev Kit to test it on and work out the glitches is that how it works?
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Old 09-21-2008, 03:15 PM   #8 (permalink)
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Re: Dev Kit

nay.

What you do is you build a native game for the computer (XNA, remember can't go native on the 360), or an XNA game. You want it to be as polished as possible (like just make sure it plays well). Then send them your game, and if it is approved, they'll send you a developers kit to either re-make your game (if you previously made it with XNA), or to port it to the 360 (if it's in a native language like c++).
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Old 09-21-2008, 03:24 PM   #9 (permalink)
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Re: Dev Kit

So the only way for an average person to make a real 360 is to create it for the PC first?
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Old 09-21-2008, 03:36 PM   #10 (permalink)
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Re: Dev Kit

Quote: Originally Posted by Head Tax View Post
So the only way for an average person to make a real 360 is to create it for the PC first?
well there's still that whole XNA route. Although I'm not particulary sure if you could use XNA to first create the game this way, there are the annual XNA game contests where the top 10 contest winners have the chance to develop for the xbox 360.
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Old 09-21-2008, 03:49 PM   #11 (permalink)
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Re: Dev Kit

I'm learning C# in order to try and make arcade games but it really pisses me off they make you pay to be able to link it all up to your 360.
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Old 09-21-2008, 03:52 PM   #12 (permalink)
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Re: Dev Kit

Why not just get a free trial code? register here: https://www.dreambuildplay.com/main/register.aspx

and once you're done, you get a free trial code that allows you to test it on your 360. It doesn't allow you to submit games to the creator's club, or review them, but you can then test networking and 360 support. I would also get like 4 of them so that you can test networking and multiple accounts. It lasts for a year so you can get more next year.

Last edited by Haxalot88; 09-21-2008 at 04:04 PM.
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Old 09-21-2008, 06:20 PM   #13 (permalink)
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Re: Dev Kit

hey hax can i use the same info and get a free membership each year
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Old 09-21-2008, 06:53 PM   #14 (permalink)
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Re: Dev Kit

Quote: Originally Posted by gamebeatter View Post
hey hax can i use the same info and get a free membership each year
I dunno, I've only used it this year to develop my game for the contest. I would presume so though. If not, just make another account and get another free trial. multiple codes will work on the same account.
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Old 09-22-2008, 12:14 PM   #15 (permalink)
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Re: Dev Kit

Sweet thanks!
EDIT: I've got my Xbox all connected etc. but now I'm finding it kinda hard to get my game onto the Xbox to test. Can someone please help me over AIM?

Last edited by Head Tax; 09-22-2008 at 12:53 PM.
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Old 09-23-2008, 07:06 PM