Sicryption
Enthusiast
I'm 98% sure you are meaning off-host."client mode" I mean when I connect using the departure of another person
Public Match
I'm 98% sure you are meaning off-host."client mode" I mean when I connect using the departure of another person
Public Match
"client mode" I mean when I connect using the departure of another person
Public Match
He does mean off-host, and for that like I said, look at the csc files. (Have they been posted yet? I haven't even test them online yet)I'm 98% sure you are meaning off-host.
CraigChrist I spotted some problems for the zombie mode.
So I tested without injecting gsc change and here is the result I obtained
Problem identified on maps:
Nuketown / Survival
Just got home and tested and I can go from Bo2 MP -> Bo2 ZM -> Nuketown Zombies with 0 freezes or errors. I even tried putting several ZM/MP gscs in (and even 1 thats both), but I got no errors with properly coded scripts. I'm going to be looking into what went wrong with my testers (and also looking for new testers), but it was probably nothing.Same thing happens on Die Rise.
Dwack Check out these sick cross-thread reply skills
I don't use AIM anymore, only on IRC.Dwack Check out these sick cross-thread reply skills
Hit me up on AIM and I'll shoot you my new Skype. I want you to beta test this >:][/Q]
If you need a beta tester let me know. I can make my own scripst and read and understand existing ones.Check out these sick cross-thread reply skills
Hit me up on AIM and I'll shoot you my new Skype. I want you to beta test this >:]
CraigChrist I spotted some problems for the zombie mode.
So I tested without injecting gsc change and here is the result I obtained
Problem identified on maps:
Nuketown / Survival
Now that I've had time to test, I think I've got a working patch. The problem is because it loads the FFs in the BO2 folder first, then the DLC maps, then the TU file. Since the TU file is now in the BO2 folder, its never loaded so the DLC maps overwrite the TU. I could fix it by requiring that all users extract the DLC files like they did with the TU file, but thats too much. Try installing these gscs, they SHOULD fix your problem.Same thing happens on Die Rise.
Right Click -> Create Folder. You aren't going to break your Xbox by playing with Bo2, so feel free to try anything <_<BO2 Dont have a raw folder where i put the gscs i made, What do i do? Help me
Oh alright sweet as bro thanksNow that I've had time to test, I think I've got a working patch. The problem is because it loads the FFs in the BO2 folder first, then the DLC maps, then the TU file. Since the TU file is now in the BO2 folder, its never loaded so the DLC maps overwrite the TU. I could fix it by requiring that all users extract the DLC files like they did with the TU file, but thats too much. Try installing these gscs, they SHOULD fix your problem.
EDIT: Just tested on all zombies maps with actual DLC files, worked fine.
Right Click -> Create Folder. You aren't going to break your Xbox by playing with Bo2, so feel free to try anything <_<
I'll test it here shortly.Now that I've had time to test, I think I've got a working patch. The problem is because it loads the FFs in the BO2 folder first, then the DLC maps, then the TU file. Since the TU file is now in the BO2 folder, its never loaded so the DLC maps overwrite the TU. I could fix it by requiring that all users extract the DLC files like they did with the TU file, but thats too much. Try installing these gscs, they SHOULD fix your problem.
EDIT: Just tested on all zombies maps with actual DLC files, worked fine.
Right Click -> Create Folder. You aren't going to break your Xbox by playing with Bo2, so feel free to try anything <_<
Even with the patch I just posted?So I just look into it and then the problem does not come from your loader gsc. the problem and present on Nuketown Zombie and die rise that prevents using this maps is in offline mode so you have to be online to use this maps is.
Even with the patch I just posted?
Will now report something that looks like thisDoes anyone know why i keep getting this error every time i start a game up with my gsc mods?
Its not "vectorstoangle", its "vectortoangles".Can someone please help me with this error it is the only problem im having?
even then it still gives me the same errorIts not "vectorstoangle", its "vectortoangles".
Well I don't believe you. Post your _clientids.gsc so I have something work with here.even then it still gives me the same error
Can i give u my code becouse ITS not working! Could u take a look at it? Then ill send a pm later today!Well I don't believe you. Post your _clientids.gsc so I have something work with here.