Roads to Heaven V3

Discussion in 'Grand Theft Auto IV' started by nkjellman, Jun 13, 2011.

  1. nkjellman Contributor

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    Roads to Heven

    by n kjellman


    Download V3 for IV/EFLC on Xbox 360/PC



    Road to heven is a map mod that creates a passige way that goes very high in the sky. When you reach the top there is a club and two towers up there. Also there is a super jump so you can drive your car off of. Also there is another part I added that goes up even higher that leads up to a Statue of happyness (not original). There is a fun glitch with this mod. In TBOGT MP if you have the map on via Simple Naitive Trainer, it will make your parachute invisable when you open it. That way you can do the parachute glitch. Even though your parachute is invisable, its almost like the controllable superman mod people wanted.

    Video: (Road to Heaven V1)
    Video: (Roads to Heaven V2)
    (Dont worry about floating stuff, and sunk stuff. When you respawn negative hash values they are up higher but when you import them they will be where you spawned them. I have it so they will go back to where they belong when imported.)
    Video: (Roads To Heaven V3)
    Ive added some new stuff to the map.
    -New Super Jump
    -New routes that go over the airport so you can fall out of the sky on people and their like WTF.
    -Made the map more conveniant.
    -Made a small city at the top.
    -Added a tanker
    -Made the big rubex cube acessable

    Downlads: (.ini files)
    Place the ini files in the GTA IV/EFLC directory that you have the Simple Naitive trainer installed.

    Here is v2. Who ever imports it will recive credit.

    Downloads: (WPL/XPL imports) (PC/Xbox 360)

    Road to Heaven V1 (EFLC): http://www.se7ensins...road-to-heaven/ (iTzZ Fenix's topic)

    Roads to Heaven V2 (IV): Canceled (Just move nj_liberty.xpl from the EFLC release to a GTA IV xbox360.rpf)
    Roads to Heaven V2 (EFLC): http://www.megaupload.com/?d=56YGVDMH

    Roads to Heaven V3 (IV/EFLC on Xbox 360 and PC): http://www.megaupload.com/?d=JDKX84IH
    Roads to Heaven V3 (IV/EFLC on Xbox 360 and PC) (GTA IV Xbox360 bug fixed):http://www.megaupload.com/?d=KKUIM6NE

    Roads to Heaven V3 (IV/EFLC on Xbox 360 and PC) (GTA IV Xbox 360 bug fixed) Rerelease:

    Hope you guys enjoy. :smile:

    Credits: (Road to Heaven V1)
    -iTzZ Fenix
    -JSmallwood

    -LCBradley3k

    -Da Accura420

    -LOKIOLR

    Thankyou guys for helping me out with importing V1 of Roads to Heaven.

    Credits: (Roads to Heaven V2)
    -Updates imported by me. Everything that was originaly there in V1 was imported by those who helped out with V1.
    24 people like this.
  2. LCBradley3k Elite Member

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    Edit: Read your post wrong. What are you having problems with. I'm sure I can help.
  3. Dow Jones S&P500

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    So far so good. +1
  4. darryl br0wn Seasoned Member

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  5. nkjellman Contributor

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    Well I probaly could, but Im not sure how to do it with out increasing the file size. I know you delete stuff but I dont know what to deleate and what not to deleate. But Im cereus if the parachute glitch will work on the Xbox version.
  6. nkjellman Contributor

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    Well I probaly could, but Im not sure how to do it with out increasing the file size. I know you delete stuff but I dont know what to deleate and what not to deleate. But Im cereus if the parachute glitch will work on the Xbox version.
  7. DONTxMESSxABOUT Gta Modder

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    this is way to high to port over xbox has a hight limet unlike pc
  8. LCBradley3k Elite Member

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    You do not have to delete any objects.

    Open your xbox360.rpf in OpenIV. You will see that there is a folder called html. It has been proved that you can delete everything in that file (but not the folder) to decrease the size. Remember not each map file has to be smaller. As long as the whole xbox360.rpf is smaller all together you should be fine.
  9. nkjellman Contributor

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    Oh ok then. Thats good. Luckaly I can save map mods to my cache. I also want to know if I can merge it with someone elses map mods easly. Id like to do it with the Heven and Hell jumps with all the other map mods. But this has alot of objects too.
  10. nkjellman Contributor

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    Oh ok then. Thats good. Luckaly I can save map mods to my cache. I also want to know if I can merge it with someone elses map mods easly. Id like to do it with the Heven and Hell jumps with all the other map mods. But this has alot of objects too.
  11. Da Accura420 Real Life Mods 2.0

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    looks fun + rep and i tought xbox 360 has a hight limit
  12. DONTxMESSxABOUT Gta Modder

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    ye they do but im not sure how high it is
  13. Da Accura420 Real Life Mods 2.0

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    im willing to try this

    im willing to try this send me the object.ini put it on megaupload or something thn pm me the links
  14. DONTxMESSxABOUT Gta Modder

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    ye som1 needs to make a ramp about 1 thousand high and then we need som1 with a jtag to c if when they go up it they die
  15. darryl br0wn Seasoned Member

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    ok if i open my xbox360.rpf in open iv then click the html.folder theres 96 items in there and all of them are as folders do i just right click each 1 individualy and delete or is there a method to do this? thanx
  16. nkjellman Contributor

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    Its in 3 objects.ini files. Just copy the data from each spoiler tag into a file and name it the name I have above the spoiler.

    But the height limmit is very close. If your talking about the death barrier above the map I am very close to it. But if your talking about the height limmit for aircraft then it will work. It can be bypassed on foot, or in a vehicle that is not set as PLANE, or HELI in the vehicles.ide.

    One thing Im concerned about is some objects have a different hash. For example the Statue of Happiness does not have its naitive hash value but a negative one the trainer made up.
  17. LCBradley3k Elite Member

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    Yes, thats all you have to do. If there are certain websites you like whici I doubt you can keep one or two. Most likely deleting most of them should be enough. It depends on how many objects you have also. Just keep testing it in Xbox Backup Creator to see if it says the file is larger than the original, or you can just compare it to an original xbox360.rpf.
  18. Da Accura420 Real Life Mods 2.0

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    nah wont copy all that too long sorry nevermind then find someone else or do it yourself
  19. darryl br0wn Seasoned Member

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    thanxs man helps alot doin a fresh 360.rpf jus ripped the standard game of 1 of my discs so can do a whole fresh game :) thanx again
  20. nkjellman Contributor

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    Ok. I dont have a megaupload account, but Ill put this up on there. Ill make a megaupoad account now and upload this.