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Tools [REL] Console Trainer 2.1 Final [UPDATED 21/7/14]

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DevilsDesign

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Hey E Evil Blunt I have installed the script menu as addonmenu2.sco in DevilsDesign DevilsDesign 's mod loader and the Trainer only seems to work on singleplayer? I'm guessing a SP only script menu. If I try open the Trainer in online, my charecter freezes & dissapears but my console doesn't freeze though!

EDIT: Just read about the vehicles.ide I had a Forklift as a boat...:facepalm:
it will be released in V5 and it works fine. Everything tested and has a go. You must have done something wrong. Also when u add EvilB trainer just like that u will lose all his previous seperate menu's. Wait a bit for release...i have it all up and working. The new thing + the old ones we are used to.
 
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it will be released in V5 and it works fine. Everything tested and has a go. You must have done something wrong. Also when u add EvilB trainer just like that u will lose all his previous seperate menu's. Wait a bit for release...i have it all up and working. The new thing + the old ones we are used to.

are you going to put the evil blunt 2.0 on the V5?
 
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Console Trainer 2.0 PS3-XBOX

Video by stuart81

Console trainer 2.0 has been totally reworked to be the SNT for console which will aid sco creators with either Animations, Ingame coordinates, particle effects, Object Spawning and much more.

Features frontend text just like rockstar would use (Needs modded american.gxt included in the downloads).
Animation Viewer play any animation from GTAIV, Video player with custom videos for CFW/JTAG.
Redesigned Object spawner with better UI.

All other mods i have created or selected mods by other creators have been implemented into console trainer saving the need for button combos to open menus now they are all launched through console trainer saving you modslots.

I've pre-made PKG's and script.img's with a loader to load console trainer if you just want to use it now , i will post instructions for adding to your own loader soon because only one sco will need to be added to a modslot.

Added the parchute animation to the script.img/update.img for IV/TLAD so no need for a modded anim.img just dont go rebuilding the script.img with openIV otherwise it will corrupt the img.

NOTE: If you want to use this menu all cars type will need to be set to normal or a plane if any freeze cars are in the script will not load.

Known Issues:
-On Ps3 texture viewer can crash when unloading texture this doenst happen on XBOX.
-Some Particle effects can crash if adjusted so be carefull i will go through them sometime and remove the bad ones.

  • Animations (choose from all available Animations)
  • Stop Animation
  • Animation Groups
  • Animation Move Speeds
  • Note: not all character models will say these phrases cop phrases and the other named phrases you need to be that model for them to say the phrase.
    • Cop Phrases
    • Fireman Phrases
    • Gang Phrases
    • Generic Phrases
    • Hooker Phrases
    • Speech (Pain Voice)
    • dancer Phrases
  • Audio Events
  • Frontend Sounds
  • CNT
  • Weazel
  • User Videos (JTAG-RGH/CFW PS3 Only) (Add your own videos and watch them ingame includes GTAV Trailers & 12 slots for your own videos just rename your bik video to user_video01.bik - uservideo10.bik (Note. sometimes takes a few seconds for videos to load)
    Download: GTAV Trailers
    Install: Put all files in your gta dir.
    PS3 IV/EFLC: PS3_GAME/USRDIR/PS3/MOVIES
    XBOX IV/EFLC: XBOX360/MOVIES
  • Volume
  • Video Time
  • Stop Video
  • Fullscreen
  • Mobile Radio (On/Off)
  • Spawn Bodyguard (choose from all available Models including EFLC those options only show when on episode)
  • Animation Options (choose from all available Animations)
  • Appearence
  • Accessories
  • Bodyguard Options
  • Free Cam
  • Airport
  • Alderney
  • Bohan
  • Happiness Island
  • Drunk Cam
  • First Person Cam
  • Overhead Cam
  • Dashboard Cam
  • Close Cam
  • Medium Cam
  • Far Cam
  • Hood Cam
  • Cinematic Cam
  • Interactive Pogo
  • Map Mods
  • Object Launcher
  • Object Spawner
  • Object Vehicles
  • (choose from all available Particles. NOTE: Can cause freezing on certain particles)
  • Models (choose from all available Models including EFLC those options only show when on episode)
  • Appearence
  • Accessories
  • Drunk Mode (On/Off)
  • Fly Mod
  • Health Options
  • Hellfire Explosions
  • Player Invisible (On/Off)
  • Player Alpha Level
  • Player Alpha Reset
  • Rapid Fire (On/Off)
  • Super Jump (On/Off)
  • Super Run (On/Off)
  • Superman Mod (On/Off)
  • Unlimited Deadeye (On/Off)
  • Wanted Options
  • Weapons
  • Airport
  • Alderney
  • Algonquin
  • Bohan
  • Dukes/Broker
  • Happiness Island
  • Safehouses
  • Interiors
  • Interiors (Cutscene)
  • Pay n Sprays
  • Teleport 2ft in front
  • Teleport out of Vehicle
  • Teleport to Waypoint
  • Teleport to Waypoint (GTAV Teleportation)
  • axistut
  • binoculars
  • bowling
  • browser
  • frontend_360
  • frontend_ps3
  • loadingscreens
  • loadingscreens_ingame
  • webtvadverts
  • webweather
  • webwzlnews_0
  • webwzlnews_1
  • webwzlnews_2
  • webwzlnews_3
  • webwzlnews_4
  • zombie
  • Spawn a Vehicle (choose from all available Models including EFLC those options only show when on episode)
  • Upgrade Vehicle
  • Colour
  • Modify Vehicle
  • Boost, Hydraulics & Car Jump (On/Off)
  • Car Bomb
  • Cruise Control
  • Delete Vehicle
  • Drive on Water
  • Eject out of Windscreen
  • Fix & Wash Vehicle
  • Flip Vehicle
  • Fly Mod
  • Show Vehicle Speed
  • Stick to Ground
  • Auto Aim
  • Cheats
  • Display Options
  • Internet
  • Low Gravity
  • Pigeon Jumper (IV Only)
  • Police Computer
  • Save Game
  • Stat Editor
  • Time/Day Options
  • Traffic/Ped Options
  • Unlock Achievements/Trophys
  • Weather Options
  • Menu Style
  • Menu Colours
  • Menu Fonts
  • Draw Tool
  • Menu Sound Effects (On/Off)
  • Disable Pause
  • Hide Hud
  • Pause Game
  • Shorcut Keys
  • Reset Script
  • Credits
  • Shows players RGB colour when player name highlighted.
  • Shows players rank in menu.
  • See who is talking in game when players name highlighted shows mic icon and flashes their colour when talking also shows if muted by you or if they have mic plugged in icons.
  • Give all players weapons/armour (choose from all available weapons including EFLC those options only show when on episode)
  • Vehicle Options
  • Give All Players Money (option only appears if host)
  • Give player weapons/armour (choose from all available weapons including EFLC those options only show when on episode)
  • Send Bodyguards to Kill
  • Spy Cam
  • Teleport Options
  • Spawn Player Vehicle (choose from all available vehicles including EFLC those options only show when on episode)
  • Upgrade Players Car
  • Fix Players Car
  • Sling Players Car
  • Display Info
  • Wanted Options
  • Give Player Money (option only appears if host)
  • Kick Player (option only appears if host)
Note: Different options will appear when you are host and other options will show when you are not.
  • Gamemodes (Return to Singleplayer/Search New Game)
  • Give Yourself Money
  • Get Host ID

CONTROLS
IV: Singleplayer use (L3 + R3) to load Modmanger or select modmanger on the phone if modmanger text doesnt appear on the phone select the blank space at the bottom.
Load Modmanager in Multiplayer (L3 + R3).
TLAD & TBoGT: Singleplayer Dial 663(MOD) on the phone to launch Modmanager menu then activate load Modmanager to load it with (L3 + R3) instead of dialing the phone all the time.
Load Modmanager in Multiplayer (L3 + R3).

EvilB Console Trainer Controls
  • Open Menu - (L1 + DPAD RIGHT)
  • Close Menu - (CIRCLE)
Shortcut Keys
  • Low Gravity On/Off - (L1 + TRIANGLR)
  • Ragdoll On/Off - (L1 + CIRCLE)
  • Player Invisible On/Off - (CIRCLE + DPAD UP)
  • Vehicle Invisible On/Off - (CIRCLE + DPAD DOWN)
  • Clear Wanted Level - (CIRCLE + DPAD RIGHT)
  • Lock.Unlock Vehicle Doors - (CIRCLE + DPAD RIGHT)
  • Explosion On Player - (R1 + CIRCLE)
  • Vehicle Helper On/Off - (R1 + DPAD DOWN)
  • Fix Vehicle - (R1 + DPAD LEFT)
  • Flip Vehicle - (R1 + DPAD RIGHT)
  • Boost/Hydraulics & Car Jump Script On/Off - (R1 + DPAD UP) (Boost On/Off - L3) (Boost - X) (Hydraulics/Car Jump On/Off - R3) (Hydraulics - DPAD DOWN) (Car Jump - SQUARE)
  • Mobile Radio On/Off - (SQUARE + DPAD DOWN)
  • Mobile Radio Previous Station - (SQUARE + DPAD LEFT)
  • Mobile Radio Next Station - (SQUARE + DPAD RIGHT)
IV: Singleplayer use (LStick + RStick) to load Modmanger or select modmanger on the phone if modmanger text doesnt appear on the phone select the blank space at the bottom.
Load Modmanager in Multiplayer (LStick + RStick).
TLAD & TBoGT: Singleplayer Dial 663(MOD) on the phone to launch Modmanager menu then activate load Modmanager to load it with (LStick + RStick) instead of dialing the phone all the time.
Load Modmanager in Multiplayer (LStick + RStick).

EvilB Console Trainer Controls
  • Open Menu - (LB + DPAD RIGHT)
  • Close Menu - (B)
Shortcut Keys
  • Low Gravity On/Off - (LB + Y)
  • Ragdoll On/Off - (LB + B)
  • Player Invisible On/Off - (B + DPAD UP)
  • Vehicle Invisible On/Off - (B + DPAD DOWN)
  • Clear Wanted Level - (B + DPAD RIGHT)
  • Lock/Unlock Vehicle Doors - (B + DPAD LEFT)
  • Explosion On Player - (RB + B)
  • Vehicle Helper On/Off - (RB + DPAD DOWN)
  • Fix Vehicle - (RB + DPAD LEFT)
  • Flip Vehicle - (RB + DPAD RIGHT)
  • Boost/Hydraulics & Car Jump On/Off - (RB + DPAD UP) (Boost On/Off - LStick) (Boost - A) (Hydraulics/Car Jump On/Off - RStick) (Hydraulics - DPAD DOWN) (Car Jump - X)
  • Mobile Radio On/Off - (X + DPAD DOWN)
  • Mobile Radio Previous Station - (X + DPAD LEFT)
  • Mobile Radio Next Station - (X + DPAD RIGHT)

DOWNLOADS

Backup Files
Grand Theft Auto IV
Playstation 3

XBOX 360
Episodes From Liberty City
Playstation 3

XBOX 360

INSTALLATION
Grand Theft Auto IV
  • Install the PKG from above for your game version using "Install Package Files" in the XMB.
Episodes From Liberty City
  • Download the script.img & script_network.img and install in your gta directory BXXXXXXXX/PS3_GAME/USRDIR/common/data/cdimages.
Common/american.gxt
  • Download the common.rpf from above and place in your gta directory BXXXXXXXX/PS3_GAME/USRDIR if you already have a custom common.rpf, download the american.gxt and open your common.rpf in OpenIV and replace the american.gxt with the modded one and rebuild.
Grand Theft Auto IV
  • ISO - Download the script.img & script_network.img open your ISO and replace the script.img & script_network.img in common/data/cdimages.
  • JTAG/RGH - Download the script.img and replace the script.img in common/data/cdimages in your games directory.
Episodes From Liberty City
  • ISO - Download the script.img & script_network.img for your episode. Open your ISO and replace the script.img & script_network.img in
    TLAD: DLC1/DLC/common/data/cdimages.
    TBoGT: DLC2/DLC/common/data/cdimages.
  • JTAG/RGH - Download the script.img for your episode and replace the script.img in your games directory
    TLAD: DLC1/DLC/common/data/cdimages.
    TBoGT: DLC2/DLC/common/data/cdimages.
Common/american.gxt
  • Download the common.rpf from above and place in your gta directory, if you already have a custom common.rpf, download the american.gxt and open your common.rpf in OpenIV and replace the american.gxt with the modded one and rebuild.



I tried this yesterday and I could not keep motion trainer enabled. Would not let me open it.
 
tony316

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I tried this yesterday and I could not keep motion trainer enabled. Would not let me open it.
yeah evilb is aware of that problem it's a case of swapping motions menu .sco to another that you know works.
 
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I tried this yesterday and I could not keep motion trainer enabled. Would not let me open it.
Was you trying to load it on ps3?

It loads on xbox for me but on ps3 it keeps terminating itself.
 
Jay busby1

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xbox and that's what it was doing for me to
cld be as they similar source 
Was you trying to load it on ps3?

It loads on xbox for me but on ps3 it keeps terminating itself.
hey there just wondered if u cld give me a list of the main files that make the loader itself work plz as im not sure which files are being used in this thanks in advance 
it will be released in V5 and it works fine. Everything tested and has a go. You must have done something wrong. Also when u add EvilB trainer just like that u will lose all his previous seperate menu's. Wait a bit for release...i have it all up and working. The new thing + the old ones we are used to.
he may not want to wait cld be impatient loll
 
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hey there just wondered if u cld give me a list of the main files that make the loader itself work plz as im not sure which files are being used in this thanks in advance

This is packs of all sco compressed and decompressed the main sco is eb_trainer.sco this is the only one that needs adding to a slot but you cant change the name every file has to stay the same name aswell.
Compressed
Decompressed
 
Jay busby1

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This is packs of all sco compressed and decompressed the main sco is eb_trainer.sco this is the only one that needs adding to a slot but you cant change the name every file has to stay the same name aswell.
Compressed
Decompressed
Can I not add as modslot in a menu then this what u saying
 
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Can I not add as modslot in a menu then this what u saying
Nothing can be renamed eb_trainer.sco needs to stay eb_trainer.sco all other sco depend on that name and if they cant see the eb_trainer name they will terminate themselves.

So what you would want to do is compile your loader with the name already added or if using someone else's loader you want to open it with SCOToolBox and change the loaders modslot name to eb_trainer instead of modslot01, xmc1 etc.
 
tony316

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Nothing can be renamed eb_trainer.sco needs to stay eb_trainer.sco all other sco depend on that name and if they cant see the eb_trainer name they will terminate themselves.

So what you would want to do is compile your loader with the name already added or if using someone else's loader you want to open it with SCOToolBox and change the loaders modslot name to eb_trainer instead of modslot01, xmc1 etc.
haha i didn't know that! i miss read i think thanks for correcting us .
 
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haha i didn't know that! i miss read i think thanks for correcting us .
Yeah i will explain abit more soon console trainer was a complex setup because of limits in the sco thats why there is a load of sco instead of one.

The main sco is eb_trainer thats the only one that needs loading though a modslot but needs to stay the same name, all other sco will be controlled/loaded when eb_ trainer is loaded
 
Jay busby1

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Oh
Nothing can be renamed eb_trainer.sco needs to stay eb_trainer.sco all other sco depend on that name and if they cant see the eb_trainer name they will terminate themselves.

So what you would want to do is compile your loader with the name already added or if using someone else's loader you want to open it with SCOToolBox and change the loaders modslot name to eb_trainer instead of modslot01, xmc1 etc.
I see Ty for ur help I see how u got that to work and y now so all the small sco have string to search for be trainer so u rename nothing loads up I see Ty for help much appreciated
 
Jay busby1

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Yeah i will explain abit more soon console trainer was a complex setup because of limits in the sco thats why there is a load of sco instead of one.

The main sco is eb_trainer thats the only one that needs loading though a modslot but needs to stay the same name, all other sco will be controlled/loaded when eb_ trainer is loaded
if I left out say for instance the map mod menu as I dnt like map mods will the menu still work or will it terminate

will it just be the map mod bit that doesn't work.
 
Jay busby1

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Yeah i will explain abit more soon console trainer was a complex setup because of limits in the sco thats why there is a load of sco instead of one.

The main sco is eb_trainer thats the only one that needs loading though a modslot but needs to stay the same name, all other sco will be controlled/loaded when eb_ trainer is loaded
also wld u mind sending me link to a fully working loader source that I can edit plz I try to get modmanager to work but getting dodgy messages it just I wnt to add what menu I wanna if that cool can anyone divert me to a fully working source
 
Atlas

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Yeah i will explain abit more soon console trainer was a complex setup because of limits in the sco thats why there is a load of sco instead of one.

The main sco is eb_trainer thats the only one that needs loading though a modslot but needs to stay the same name, all other sco will be controlled/loaded when eb_ trainer is loaded
Just wanted to say, thanks for contributing this. I will be trying out your trainers for both GTA IV and Liberty City Stories on my JTAG later. :smile:
 
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