Discussion in 'Call of Duty: MW3 Modding' started by iHc James, Feb 22, 2012 with 139 replies and 39,250 views.
Follow the release countdown @ [Click here to view the link]
Who is ready for acid?!!! I know I am!
Ac1d in action:
Watching him create this, he is doing a nice clean job with some knowledge you guys should be able to do decent mods, this is just as powerful as GSC modifications.
As above. Looks like it's gonna be a great release.
Looks like im getting a XDK.
To mod Call of Duty, seriously?
Yup, U Jelly?
just a noob question witht this you would be able to mod actual online?
But the problem is that you are not gonna be able to connect to Production Net... never.
You could modify the game on LIVE, if you could connect to LIVE this will be released under the TU7 update, I'm sure if you wanted to be on the latest Title update you could easily change the addresses. This is not important though, this is for development and fun on Modern Warfare 3.
How is that a 'problem', who cares about connecting to ProdNet? That is not important, it's about development and having fun, that is the purpose of this project.
Not really, I think that defeats the purpose of buying a XDK. To use this you would need C++ knowledge to add your own additions, although some modification samples will be included.
Its kinda the main point if hes getting a XDK for MW3 modding, so obviously he wants it to connect to Production Net....
I get where you are coming from but it's not important is what I was trying to lay down, it's not about connecting to ProdNet.
are you interested in taking help with this project because i am quite interested
looking forward to this!
OT: James this is going to be a very nice release, I cannot wait to see what you can do... again haha
Production net = Xbox live
Partner Net != Xbox live
Can't wait to see what comes out of this!
OP, what are you coding this in? I may be able to help.
So would someone mind telling me what Production Net is and why it was wrong for me to say Partner Net.
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