DOMIN8
Content Green and Yellow
Content Team
VIP
Retired
Yes they are.But look it's not the same the others were in blus folder this is not
Yes they are.But look it's not the same the others were in blus folder this is not
what if files cant go to flashdrive?
in each level folder is both region saves for the ps3 after you unzip it . note folder setup for future use. these are the saves from page 1 ps3 platform .what if files cant go to flashdrive?
If you haven't seen this already, take some time and look it over.I added one of the Dahl/Pimpernels both to the backpack and the bank; however, when opening the game, both were gone. It's the first time I've used the Gibbed editor--but it seemed pretty straightforward. I must be doing something wrong?
Will do. Thanks! Definitely a goof on my end since I can't add a Gromky Lyuda, either.
Yeah, I like that pistol a lot. I still think the DP Unkept is better for boss killing, but I think the Pepperbox is better for just running around killing regular enemies. Have you tried the x3 Torgue Rock Assault Rifle? On my soldier, that paired with the explosive relic is my favorite.Field Report:
It's a bold statement, but I'll say it anyway: the Torgue Rock Pistol aka Rock Pepperbox is, for certain characters, quite possibly the best weapon in the game for close-in to midrange distances. Right out of the box it outperforms the Double Penetrating Unkempt Harold (DPUH) in every category except magazine size where it holds only two (2) rounds less.
The 56% accuracy of the Rock Pepperbox is more than offset by a 200% Accuracy boost that produces a fairly tight pattern even at midrange distances without the horizontal divergence you see with DPUH.
As with the DPUH, the damage and especially the fire rate get a nice bump with the Sheriff's Badge.
Putting it through its paces with my Commando character at OP8 in the Bloodshot Stronghold, I was able to proceed quite well. The pistol is a keeper and a fine creation by MasterShakeCup.
Because you're not actually adding parts to these, just changing manufacturer or removing parts which has always passed the sanity check.Hi ,how does this work that the weapons pass sanity check ? 0o a tutorial please
ah okBecause you're not actually adding parts to these, just changing manufacturer or removing parts which has always passed the sanity check.
Right-click the item in your backpack and click Copy Code, then paste ot wherever...I've created a couple of Snipers that work, so now the question is: How do I get the paste codes?