All Minecraft Console Update Thread [Latest: TU16 / 1.06]

Discussion in 'Minecraft' started by Awesome Skills, May 16, 2012 with 777 replies and 103,479 views.

  1. Nadermane

    Nadermane Tighty Walter Whities

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    Do not post full changelog lists. By doing so, the thread gets full of (later) unneeded information. This post is long enough as-is.

    All the changelogs are sorted from A-Z to make browsing through them easier. If you want more information about a specific update, press CTRL + F (PC) or Command + F (Mac), search for an update and then hit Enter. Alternatively, to go to a full list of your platform's updates, either search for "Xbox 360 updates:", "Xbox One updates:", "Playstation 3 updates:" or "Playstation 4 updates:". This'll take you to the full list (most recent first) of all updates specifically for your own platform. Since this is a long thread, I recommend that you actually search for your specific update list instead of scrolling.

    ------------------------------ Most recent updates ------------------------------​
    • Console: Xbox 360
    • Title Update 16: bug fixes for TU 14
    • Release date: May 19th 2014
    Fixes:
    • Fix for blocks placed at Y 128 being black on top.
    • Fix for chunks not loading in maps - tends to be specific seeds.
    • Fix for damage decals not displaying in splitscreen if the secondary player is 30 + blocks away from the primary player
    • Fix for Enchanted item in hand effect being wrong.
    • Fix for Leather Armour not displaying the enchantment glow.
    • Fix for Mobs dying in walls (happens for baby mobs after they become adults).
    • Fix for Noteblock pitch being wrong – more noticeable when chords are played.
    • Fix for player being able to attach Signs to the Chest with a block placed above it.
    • Fix for player being able to breed Ocelot with Cat.
    • Fix for player being able to breed wild Ocelots.
    • Fix for players going invisible after death (on respawning).
    • Fix for players going invisible when two players go through a nether gate at the same time.
    • Fix for players sometimes being invisible after teleporting until either they move, or the player that sees them as invisible moves.
    • Fix for Potion of Night Vision corrupts the game's UI while player is falling into the Void in the End.
    • Fix for sitting wolves (or stationary entities) not being immediately visible if a remote player spawns next to them, or spawns far away and quickly heads towards them
    • Fix for tame wolves being removed if no players were near them when they were angry.
    • Fix for the damage decals flickering and/or not present if players are not close to each other in Survival Mode in a local splitscreen game.
    • Fixed lava drip particles being too dark/black
    • Fixed streaming music not playing after a playing CD has been ejected from a jukebox
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Console: Playstation 3
    • Patch 1.06: bug fixes for Patch 1.04
    • Release date: May 28th 2014
    Fixes:
    • Fix for blocks placed at Y 128 being black on top.
    • Fix for chunks not loading in maps - tends to be specific seeds.
    • Fix for damage decals not displaying in splitscreen if the secondary player is 30 + blocks away from the primary player
    • Fix for Enchanted item in hand effect being wrong.
    • Fix for Leather Armour not displaying the enchantment glow.
    • Fix for Mobs dying in walls (happens for baby mobs after they become adults).
    • Fix for Noteblock pitch being wrong – more noticeable when chords are played.
    • Fix for player being able to attach Signs to the Chest with a block placed above it.
    • Fix for player being able to breed Ocelot with Cat.
    • Fix for player being able to breed wild Ocelots.
    • Fix for players going invisible after death (on respawning).
    • Fix for players going invisible when two players go through a nether gate at the same time.
    • Fix for players sometimes being invisible after teleporting until either they move, or the player that sees them as invisible moves.
    • Fix for Potion of Night Vision corrupts the game's UI while player is falling into the Void in the End.
    • Fix for sitting wolves (or stationary entities) not being immediately visible if a remote player spawns next to them, or spawns far away and quickly heads towards them
    • Fix for tame wolves being removed if no players were near them when they were angry.
    • Fix for the damage decals flickering and/or not present if players are not close to each other in Survival Mode in a local splitscreen game.
    • Fixed lava drip particles being too dark/black
    • Fixed streaming music not playing after a playing CD has been ejected from a jukebox
    • More voice chat fixes.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    ----------------------------- Playstation 3 updates -----------------------------​
    • Patch 1.05: bug fixes for Patch 1.04
    • Release date: April 16th 2014
    Fixes:
    • Changed repairing tools in the Inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
    • Changed Zombies rare loot drop to be Carrots, Potatoes or Iron Ingots.
    • Fix for a double exit sound from the crafting and anvil menus.
    • Fix for animals climbing Cobblestone walls.
    • Fix for attaching fences to cobblestone wall.
    • Fix for blocks not always showing damage in splitscreen.
    • Fix for blocks reappearing after they are mined.
    • Fix for Enderdragon sounds.
    • Fix for Invisibility potion not making sheep completely invisible.
    • Fix for Iron Golems not stopping their attack when they’ve killed a skeleton.
    • Fix for issue when players teleported while riding a pig or a minecart.
    • Fix for Maps not correctly display at the game start.
    • Fix for Online ID being visible when using an invisibility potion.
    • Fix for problem causing first item in the quickselect bar to sometimes move to the inventory on opening the inventory.
    • Fix for problems spawning Chickens, Wolves & Mooshrooms.
    • Fix for slow chunk loading speed.
    • Fix for splitscreen audio issues.
    • Fix for tamed wolves with invisibility becoming visible when swimming in water.
    • Fix for unsynchronised audio.
    • Fix for villager eggs in a dispenser not producing random professions.
    • Fix for voice chat issues.
    • Fix to issue causing stationary network players to oscillate between two slightly different positions.
    • Fix to let bonus chests spawn in pre-1.04 worlds.
    • Fix to random fall damage issue.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Patch 1.04: game changes to 1.3 (with additions)
    • Release date: March 20th 2014
    Additions:
    • Added Anvil interface.
    • Added different villager professions.
    • Added new Host Options for flying, invisibility and invulnerability for remote players.
    • Added new items: Emerald, Emerald Ore, Block of Emerald, Ender Chest, Tripwire Hook, Enchanted Golden Apple, Anvil, Flower Pot, Cobblestone Walls, Mossy Cobblestone Walls, Wither Painting, Potato, Baked Potato, Poisonous Potato, Carrot, Golden Carrot, Carrot on a Stick, Pumpkin Pie, Night Vision Potion, Invisibility Potion, Nether Quartz, Nether Quartz Ore, Block of Quartz, Quartz Slab, Quartz Stair, Chiseled Quartz Block, Pillar Quartz Block, Enchanted Book, Carpet.
    • Added new languages - Danish, Finnish, Latin American Spanish, Dutch, Norwegian, Polish, Swedish and Turkish
    • Added new Mobs - Zombie Villagers.
    • Added new recipes for Smooth Sandstone and Chiseled Sandstone.
    • Added new terrain generation features - Desert Temples, Desert Villages, and Jungle Temples.
    • Added new tutorials to the Tutorial World for new items and features.
    • Added sideways log placement.
    • Added teleporting of players (using the player menu in-game).
    • Added Trading with villagers.
    • Boats break Lily Pads, instead of Lily Pads breaking Boats.
    • Book recipe changed.
    • Can control riding a pig with a Carrot on a Stick.
    • Can dye leather armor.
    • Can dye wolf collars.
    • Cauldrons fill up when out in the rain.
    • Changed placement of half blocks and other blocks on half blocks.
    • Changed placement of upside down stairs and slabs.
    • Creeper damage variable based on difficulty setting, more knockback.
    • Creepers and Spiders are aggressive towards the last player that hit them.
    • Doors being broken by zombies show damage.
    • Fixed Endermen not opening their jaws.
    • Furnace will return an empty bucket when fuelled by a bucket of lava.
    • Furnaces can use wooden tools as a fuel.
    • Ice and Glass panes can be collected with silk touch enchanted tools.
    • Ice melts in the Nether.
    • Levers can be placed on the bottom of blocks.
    • Mobs in Creative mode become neutral again after a short period.
    • Nether mobs can spawn in the Overworld from Portals.
    • Pig drops Saddle when killed (if has one).
    • Pigs drop more Porkchops.
    • Pistons take twice as long to update.
    • Rain drips through leaves.
    • Remove knockback when drowning.
    • Sky color in The End changed.
    • Slimes spawn less in Superflat worlds.
    • String can be placed (for Tripwires).
    • TNT does variable damage depending on difficulty setting.
    • Updated Bonus Chest content with more items.
    • Updated the positions of the Music Disc Chests in the Tutorial World.
    • Various network issue fixes.
    • Villagers spawned from a spawn egg will have a random profession.
    • Wooden Buttons and Wooden Pressure Plates can be activated with Arrows.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Patch 1.03: (part of) initial bug fixes
    • Release date: January 13th 2014
    Fixes:
    • A few rendering performance improvements
    • Fix for a lighting issue on a network client.
    • Fix for being unable to join games at times (“The host has exited the game” message incorrectly being displayed).
    • Fix for game render glitch when a new streaming music track starts up.
    • Fix for issue causing “No DLC offers available” message when converting trial to full version.
    • Fix for issue in multiplayer/splitscreen which could cause save file corruption.
    • Fix for issue which can prevent leaderboard updates and some trophy awards.
    • Fix for issue with Ghasts firing at certain angles
    • Fix for memory issue causing random game freezes and exits to XMB.
    • Fix for selected item text not fading off screen if a menu is opened when it’s visible.
    • Fix for splitscreen crash on adding a player when language is Russian.
    • Fix for the block damage decal being incorrectly offset
    • Fix for “Where are we now” music disc
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    ----------------------------- Playstation 4 updates -----------------------------​
    • Patch 1.01: launch Patch
    • Release date: n/a
    I am a placeholder for the very first Playstation 4 update.

    ------------------------------- Xbox 360 updates -------------------------------​
    • Title Update 15: bug fixes for TU 14
    • Release date: April 10th 2014
    Fixes:
    • Changed repairing tools in the Inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
    • Changed Zombies rare loot drop to be Carrots, Potatoes or Iron Ingots.
    • Fix for animals climbing Cobblestone walls.
    • Fix for attaching fences to cobblestone wall.
    • Fix for blocks not always showing damage in splitscreen.
    • Fix for blocks reappearing after they are mined.
    • Fix for Enderdragon sounds.
    • Fix for gamertag being visible when using an invisibility potion.
    • Fix for Invisibility potion not making sheep completely invisible.
    • Fix for Iron Golems not stopping their attack when they’ve killed a skeleton.
    • Fix for issue when players teleported while riding a pig or a minecart
    • Fix for Maps not correctly display at the game start.
    • Fix for problem causing first item in the quickselect bar to sometimes move to the inventory on opening the inventory.
    • Fix for problems spawning Chickens, Wolves & Mooshrooms.
    • Fix for slow chunk loading speed.
    • Fix for splitscreen audio issues.
    • Fix for tamed wolves with invisibility becoming visible when swimming in water.
    • Fix for unsynchronised audio.
    • Fix for villager eggs in a dispenser not producing random professions.
    • Fix to issue causing stationary network players to oscillate between two slightly different positions.
    • Fix to let bonus chests spawn in pre-TU14 worlds.
    • Fix to random fall damage issue.
    • Fixed chatpad input on Anvil.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 14: the first update of 2014
    • Release date: March 26th 2014
    Additions:
    • Added Anvil interface.
    • Added Trading with villagers.
    • Added different villager professions.
    • Added new Host Options for flying, invisibility and invulnerability for remote players.
    • Added new Mobs Zombie Villagers.
    • Added new items: Emerald, Emerald Ore, Block of Emerald, Ender Chest, Tripwire Hook, Enchanted Golden Apple, Anvil, Flower Pot, Cobblestone Walls, Mossy Cobblestone Walls, Wither Painting, Potato, Baked Potato, Poisonous Potato, Carrot, Golden Carrot, Carrot on a Stick, Pumpkin Pie, Night Vision Potion, Invisibility Potion, Nether Quartz, Nether Quartz Ore, Block of Quartz, Quartz Slab, Quartz Stair, Chiseled Quartz Block, Pillar Quartz Block, Enchanted Book, Carpet.
    • Added new recipes for Smooth Sandstone and Chiseled Sandstone.
    • Added new terrain generation features Desert Temples, Desert Villages, and Jungle Temples.
    • Added new tutorials to the Tutorial World for new items and features.
    • Added sideways log placement.
    • Added teleporting of players (using the player menu in-game).
    • Boats break Lily Pads, instead of Lily Pads breaking Boats.
    • Book recipe changed.
    • Can control riding a pig with a Carrot on a Stick.
    • Can dye leather armor.
    • Can dye wolf collars.
    • Cauldrons fill up when out in the rain.
    • Changed placement of half blocks and other blocks on half blocks.
    • Changed placement of upside down stairs and slabs.
    • Changed the gray wool texture for City Texture Pack to be more like a road surface.
    • Creeper damage variable based on difficulty setting, more knockback.
    • Creepers and Spiders are aggressive towards the last player that hit them.
    • Doors being broken by zombies show damage.
    • Fixed Endermen not opening their jaws.
    • Furnace will return an empty bucket when fueled by a bucket of lava.
    • Furnaces can use wooden tools as a fuel.
    • Ice and Glass panes can be collected with silk touch enchanted tools.
    • Ice melts in the Nether.
    • Levers can be placed on the bottom of blocks.
    • Mobs in Creative mode become neutral again after a short period.
    • Nether mobs can spawn in the Overworld from Portals.
    • Pig drops Saddle when killed (if has one).
    • Pigs drop more Porkchops.
    • Pistons take twice as long to update.
    • Rain drips through leaves.
    • Remove knockback when drowning.
    • Sky color in The End changed.
    • Slimes spawn less in Superflat worlds.
    • String can be placed (for Tripwires).
    • TNT does variable damage depending on difficulty setting.
    • Updated Bonus Chest content with more items.
    • Updated all texture packs and mash-up packs with new TU14 additions.
    • Updated the positions of the Music Disc Chests in the Tutorial World.
    • Villagers spawned from a spawn egg will have a random profession.
    • Wooden Buttons and Wooden Pressure Plates can be activated with Arrows.
    Fixes:
    • Corrected the leaves obtained using silk touch on Jungle trees.
    • Fix to Blazes so they go on fire before shooting fire charges.
    • Fix to allow drinking milk in Creative mode.
    • Fix to allow split screen players to see Splash Potion particles.
    • Fix to stop the held item being replaced with the first item in the Quick Select on exiting The End.
    • Fixed Chest locks showing through walls at a distance.
    • Fixed a crash with Dispensers and Fire Charges.
    • Fixed a crash with Maps in Item Frames which happened when players were in the Nether or The End.
    • Fixed a crash with local profiles in the Help & Options menu.
    • Fixed an issue with throwing an Ender Pearl while travelling to The Nether or The End.
    • Fixed the active time for Wooden and Stone Buttons.
    • Fixes a couple of crashes related to the player’s banned level list.
    • Some lighting fixes.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 13: bug fixes for TU 12
    • Release date: October 2nd 2013
    Additions:
    • Added a limit to the number of Villagers spawned by breeding.
    • Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to unhide all in the Settings menu.
    • Added message saying you can't spawn enemies in Peaceful mode.
    • Added sounds for hitting Ocelots.
    • Added the hearts display when Villagers enter 'Love Mode'.
    • Chests won't open now if a Cat is sitting on them.
    • Increased Minecart speed to double the normal speed.
    • Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.
    Fixes:
    • Fix for Ocelot and Chicken AI problem causing heads to spin around.
    • Fix for Ocelot tooltips not properly showing the actions available.
    • Fix for Zombie AI when in a house with the door closed.
    • Fix for graphical glitch with Fences.
    • Fix for graphical issue with upside down Pistons.
    • Fix for missing text in the message when a player is killed by an Iron Golem.
    • Fix for player shadow being displayed in the Inventory menu.
    • Fix for re-appearing ores, lava and water after mining, if they are within five blocks from the world edge.
    • Fix for underwater filter when camera collides with blocks.
    • Fix to generate Experience Orbs when breeding animals.
    • Fixed Silk Touch not working on Glass Blocks.
    • Fixed a problem with the rain sound not playing in some biomes.
    • Fixed an issue with light and fire remaining after a lightning strike.
    • Fixed issue with a map placed in an item frame revealing the position of all players despite 'In-Game Gamertags' having been disabled.
    • Fixed some Redstone Lamp issues.
    • Fixed some lighting issues.
    • Fixed spawn positions in a saved Mash-up Pack world.
    • Fixed water in a Cauldron to be still, not flowing.
    • Fixed world generation problems with some seeds (e.g 'journey').
    • Made Jungle Wood Stairs flammable.
    • Raw Fish is no longer removed from the player's inventory when trying to tame an Ocelot in Creative mode.
    • Water will no longer be removed from a Water Bucket when filling a Cauldron in Creative Mode.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 12: game changes to version 1.2.3
    • Release date: August 24th 2013
    Additions:
    • Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
    • Added 3D dropped items.
    • Added Chiseled Stone Brick (Creative Only).
    • Added Corner Stairs and upside down Corner Stairs.
    • Added Jungle Wood Stairs, Half Slab, Block, Planks and Sapling.
    • Added Mob Heads (Skeleton, Wither Skeleton, Zombie, Human and Creeper) (Creative Only).
    • Added Ocelot/Cat, Baby Ocelot/Cat, Iron Golem and Baby Villagers.
    • Added Redstone Lamp.
    • Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
    • Added dispensing Boats and Minecarts to Dispenser.
    • Added rare drops for Mobs.
    • Added support for Texture Packs and Mash-up Packs, and display of these in the Minecraft Store.
    • All food textures are changed to not have dark outlines anymore.
    • Changed the texture for still and flowing Lava.
    • Cocoa beans grow on Jungle trees
    • Crafting recipe for ladder now yields 3 ladders instead of 2.
    • Doors have been updated so that double doors work better with Redstone.
    • Increased max boats in a world to 40.
    • Jungle Biome
    • Jungle trees
    • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
    • Leather armor suits now have different textures.
    • New AI for Mobs.
    • New Tutorial World.
    • New ambient cave sounds.
    • New map height limit (256 instead of 128).
    • Placing blocks on grass will replace it.
    • Players are now able to place Redstone Dust on Glowstone and torches on upside down slabs and stairs (NOT Redstone Dust).
    • Slabs and Stairs can be placed upside-down by placing them below a block.
    • Very rare Desert Wells can be found in Desert biomes.
    • Villagers will have children if there is room in their village.
    • When in the Nether, Snow Golems will melt and die same as when they are in Desert biomes.
    • Zombie sieges will occur occasionally at night.
    • Zombies break down doors on Hard Mode.
    Fixes:
    • Fix for breaking a bow having improper animation.
    • Fix for doors spitting in half and glitching in open/closed motion when mined.
    • Fix for putting enchanted items in a Minecart With Chest and destroying it removes the enchantments.
    • Fix for structures generating at the edge of a world.
    • Fix to make Minecarts run at the correct speed.
    • Fixed 3rd person camera issues with water, where the underwater filter would be randomly removed.
    • Fixed Issue with TNT blocks being triggered by explosions even with “TNT explodes” option off.
    • Fixed Wolves not tilting their heads when the player has a bone in their hand.
    • Fixed a few issues with the Privileges settings.
    • Fixed a few memory leaks.
    • Fixed a lot of game lighting issues.
    • Fixed artifacts on edge of flames when in first person.
    • Fixed issue with “Can Open Containers” option.
    • Fixed issues with “Can Build and Mine” option.
    • Fixed local player shadows not being displayed.
    • Fixed the color of Potion particles status effect to match the Potion color.
    • Fixed visible seams in clouds.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 11: second batch of bug fixes for TU 9
    • Release date: May 10th 2013
    Fixes:
    • Display a message when the maximum Paintings/Item Frames are reached.
    • Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
    • Display a message when the user tries to spawn an enemy from a Spawn Egg in Peaceful mode.
    • Fix for explosion lag issue on clients in an online game.
    • Fix for the spawn limit overrun when shearing or breeding Mooshrooms
    • Fix to only show the spawn limit message to the player attempting to spawn something.
    • Fix to remove any Fireballs hanging in the air in a save game.
    • Fixed the terrain mipmaps to have the updated version of the gravel texture in them.
    • Increased the limit for Paintings/Item Frames, Villagers, and Snow Golems in a world.
    • Reduced Ghast sound volume.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 10: bug fixes for TU 9
    • Release date: April 16th 2013
    Fixes:
    • Change to not be able to place more than the maximum amount of Paintings/Item Frames, rather than removing previously placed ones.
    • Enabled placing Pressure Plates on Nether Fence.
    • Fix for Potion Bottles being launched from a Dispenser.
    • Fix for Silver LIVE profiles getting an error message on loading a save.
    • Fix for lighting bug causing unlit areas even when light sources were placed in the these areas.
    • Fixed an issue with Fire Charges sticking at the edge of the world.
    • Fixed collision box issue at the top of Ladders.
    • Fixed crash when placing lots of Item Frames with Maps inside.
    • Fixed frame rate slowdown in The End being experienced by some players until the Endercrystals were destroyed.
    • Fixed issues with animals taking damage randomly, or falling through the wooden planks floors.
    • Fixed slowdown caused by explosions (TNT and Creepers).
    • Fixed the Custom Skin Animation setting not working.
    • Made Dispenser suck water/lava back into an empty bucket.
    • Play the correct sound on hitting the Enderdragon.
    • Stop players from interacting with Item Frames and Paintings when ‘Can Build and Mine’ is disabled.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 9: game changes to version 1.1
    • Release date: April 4th 2013
    Additions:
    • Added 'The End', with new layout, and new Enderdragon behaviour.
    • Added Climbable Vines.
    • Added Fire Charge, Wooden Button, Item Frames, Spawn Eggs, Sandstone Stairs, Spruce Stairs, Birch Stairs, Nether Bricks, Spruce Planks, Birch Planks, Nether Brick Slab, Spruce Slab and Birch Slab.
    • Added HUD size options for both splitscreen and full screen modes.
    • Added How To Play for The End and Farming Animals
    • Added Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a Nether Fortress.
    • Added a toggle for Death Messages.
    • Added a toggle to hide or display the animated character in the User Interface.
    • Added beaches to terrain generation.
    • Added new music for The End and The Nether from C418
    • Added smoother color transitions between biomes.
    • Allow individual splitscreen users to have their own settings for HUD.
    • Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
    • Blacksmith buildings in Villages now hold chests with loot of the same type as found in Strongholds.
    • Can now smelt Netherrack into a Nether Brick in a Furnace.
    • Changed Nether Fortress to make Nether Wart rooms more likely.
    • Changed the Tutorial world to add climbable Vines, and some of the new items, and removed/reduced the items in the Brewing, Farming and Breeding chests.
    • Changed the display order in the Minecraft Store to show newest DLC first.
    • Crafting recipe change - Half Slab recipes give six Half Slabs.
    • Crafting recipe change - Sign recipe gives three Signs.
    • Crafting recipe change - Stone Button now requires one block of stone instead of two.
    • Dispenser will dispense lava/water from a Bucket of Lava/Water.
    • Dispenser will shoot Fire Charges.
    • Don't show the achievements warning when loading a creative map that has already been saved in creative mode.
    • Fence Gates can now be opened and closed with Redstone.
    • Improved lighting code performance.
    • Improved the loading/saving time.
    • Increased the distance jukeboxes can be heard from.
    • Made Dispenser dispense mobs from Spawn Eggs, rather than the egg itself.
    • Made Nether Wart spawn randomly wherever Soul Sand is generated in the Nether.
    • Made buckets and signs stackable.
    • Moved six of the twelve music disc quests in the Tutorial World
    • Nether Wart will now grow in the Overworld.
    • New gravel texture.
    • Reduced the volume of the Ghast sound effects.
    • Sheep now re-grow their wool after shearing.
    • Trapdoors can be placed on half slabs and stairs
    Fixes:
    • Fix for Cave Spider size.
    • Fix for a Nether portal crash due to Ghast fireballs
    • Fixed Experience Orb pickup sound not having pitch variance.
    • Fixed a crash when attaching Glowstone to Pistons.
    • Fixed a crash with players throwing Enderpearls and leaving the game.
    • Fixed a render update problem on the end of world chunks
    • Stop the player animation for eating happening in the Change Skin menu.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 8: bug fixes for TU 7
    • Release date: January 30th 2013
    Fixes:
    • Added an Awkward Potion to the Potions page in the Creative Menu.
    • Change to make Blazes drop Glowstone Dust as well as Blaze Rods.
    • Change to make baby wolves tame when born.
    • Change to moderator option description in the Host and Player Options.
    • Changed "Download Content" menu to "Minecraft Store".
    • Changes to improve breeding - Love Mode status is now network synchronised, and animals react more correctly if spawn limits are reached when breeding.
    • Fix for Blaze Rods not being identified as fuel for a furnace.
    • Fix for Compass not pointing to the original spawn point after having been in The Nether.
    • Fix for Experience Orbs being invisible for a period of time when created.
    • Fix for Magma Cube hit boxes.
    • Fix for Quick Move not being possible while holding something in the cursor.
    • Fix for a random crash on loading the tutorial.
    • Fix for an issue causing blocks to reappear after being destroyed when the server is busy.
    • Fix for armor position on Bad Santa when sat down.
    • Fix for autosave not working when the host has gone into an idle state.
    • Fix for crash when attempting to enter an online enabled game session after losing connection to the Xbox LIVE service.
    • Fix for freeze when writing on a sign as an autosave starts.
    • Fix for issue in splitscreen where it was possible to craft items without a player having the resources required.
    • Fix for issue with "Take Half" in the Brewing Stand interface.
    • Fix for issue with sky lighting values making bedrock layer fully lit.
    • Fix for lighting issue with mobs in water.
    • Fix for player gamertag border color being wrong after a respawn/dimension change.
    • Fix for potion effects being removed after using the Nether Portal.
    • Fix for random crash on Kick Player.
    • Fix for the submerged edge of the world emitting a faint light.
    • Fix for tools enchanted with Unbreaking occasionally repairing themselves.
    • Fix to allow client players to toggle Custom Skin Animation.
    • Fix to allow players to be able to eat food even if they are not allowed to build and mine.
    • Fix to allow the map to be displayed when the player has turned off Display Hand.
    • Fix to display a message when monsters are nearby on trying to sleep in a bed.
    • Fix to force a Nether Fortress, Blaze Spawner and Nether Wart to always be present in the Nether for a newly created world.
    • Fix to increase the spawn rate for Mooshrooms.
    • Fix to player experience level display in two player vertical splitscreen mode.
    • Fix to remove the Love Mode tooltip when animals are unable to enter Love Mode.
    • Fix to remove the pizza from the garage's roof.
    • Fix to show the aura of enchanted items for other players in an online game.
    • Fix to stop Bones being removed when taming wolves in Creative Mode.
    • Fix to stop food being removed when feeding animals in Creative Mode.
    • Fix to stop the item in hand being changed when traveling to/from the Nether.
    • New photo frames for avatar items in the Minecraft Store.
    • Performance improvement for the Enchantment interface.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 7: game changes to version 1.0.1
    • Release date: December 19th 2012
    Additions:
    • Added Avatar Items to the Download Content menu.
    • Added Breeding and baby animals.
    • Added Brewing Stand.
    • Added Enchantment Table.
    • Added Experience Points.
    • Added Mushroom Biome.
    • Added Nether Fortresses.
    • Added a section on Brewing, Enchantment and Breeding to the How To Play.
    • Added an option to enable/disable custom skin animations (on by default).
    • Added custom skin animations, where a skin may have different animations to suit its style.
    • Added new items: Blaze Rod, Ghast Tear, Gold Nugget, Nether Wart, Glass Bottle, Water Bottle, Spider Eye, Fermented Spider Eye, Blaze Powder, Bottle O' Enchanting, Magma Cream, Brewing Stand, Cauldron, Eye of Ender, Glistering Melon, Mycelium Block, Lily Pad, Nether Brick, Nether Brick Fence, Nether Brick Stairs, Enchantment Table, End Stone Block, Shrub, Fern.
    • Added new mobs: Mooshroom, Blaze, Villager, Snow Golem, Magma Cube, and baby animals.
    • Added new multiplayer host trust players options for toggling players' abilities to mine and use items, place blocks, use doors and switches, use containers (such as chests), attack players, and attack animals.
    • Updated Music Disc quests in the Tutorial World.
    • Updated Tutorial World with new biome, and added mini-tutorials for new features.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 6: bug fixes for TU 5
    • Release date: November 15th 2012
    Additions:
    • Added a How To Play page for Host and Player options.
    • Added a crafting recipe for Golden Apples.
    • Added a crafting recipe for Pumpkin Seeds.
    • Added an option to clear the quick select bar in the creative interface.
    • Added an option to enable or disable bedrock fog, and set to off by default.
    • Added an option to toggle the HUD off/on.
    • Added an option to turn the player hand off/on.
    • Made cakes stackable.
    Fixes:
    • Fix for Leader of the Pack achievement being awarded incorrectly.
    • Fix for Red Roses not being generated on the terrain.
    • Fix for a problem with signs in online games causing crashes.
    • Fix for activated pressure plates not working correctly.
    • Fix for animals looking like they were taking damage when they shouldn’t.
    • Fix for arrow damage not being ignored when PvP is turned off.
    • Fix for being damaged while flying over lava.
    • Fix for block rendering problem at the edge of the map.
    • Fix for capes displaying wrongly when sprint-flying.
    • Fix for capes not displaying in the Nether.
    • Fix for capes not displaying when the player respawns.
    • Fix for chests being incorrectly lit, and rotated for maps from previous versions.
    • Fix for fence gate sounds.
    • Fix for hitbox problems with glass panes and iron fence.
    • Fix for leaderboard stats issue where value stored was incorrect.
    • Fix for lever sounds.
    • Fix for map rendering incorrectly in some situations with clouds disabled.
    • Fix for paintings being pushed by pistons.
    • Fix for players not being able to sprint/sprint-fly in creative mode if the player was previously in survival mode with a low food bar.
    • Fix for players showing on maps when they should not be, after the player dies and respawns.
    • Fix for problem with chest lids not behaving properly.
    • Fix for problem with the eating animation being shown for players who weren’t eating.
    • Fix for save renaming deleting the wrong save due to input received during the confirmation flow.
    • Fix for small character display changing color to green.
    • Fix for some sounds not playing when the player has an empty hand.
    • Fix for splitscreen players not being able to mine in the tutorial.
    • Fix for splitscreen players sometimes having their settings zeroed.
    • Fix for the cursor position in creative mode being able to go offscreen.
    • Fix for the interface disappearing after a Share to Facebook action.
    • Fix for the low food bar hint appearing when loading a game in creative mode (usually the tutorial world saves).
    • Fix for tools taking damage in Creative Mode.
    • Fix so Bows don’t need or use up Arrows in Creative Mode.
    • Fix so that players who can’t eat, due to the Trust Players option being off, do not get exhausted.
    • Fix to limit the number of Slimes, Ghasts and Silverfish that can be spawned in a world.
    • Fix to remove the player shadow when the Invisible option in the Host Privileges is used.
    • Fix to stop lava, milk and water buckets being empty after use in creative mode.
    • Fix to the mob generation code to increase the number of animals in the world.
    • Reduced the volume of the chest open/close sound effect.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 5: game changes to version 1.8.2
    • Release date: October 16th 2012
    Additions:
    • Added Creative Mode.
    • Added Host options - toggles for Player Versus Player, Trust Players to stop players being able to mine without permission from the Host, Fire Spread, TNT Explodes, and Host Privileges.
    • Added Music Disc Quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the Music Discs that can be played in a Jukebox.
    • Added a character display when sprinting or flying.
    • Added a confirmation dialog on the player choosing to exit without saving.
    • Added a countdown timer to the autosave to stop it being such a surprise.
    • Added a quick equip for armor to the inventory interface.
    • Added a quick move for ingredients and fuel in the furnace interface.
    • Added a quick move to the dispenser.
    • Added a simple tutorial for Creative Mode.
    • Added additional options to the world creation - Superflat land (creates a flat world near bedrock in both the Overworld and the Nether), enable/disable Structures and Bonus Chest.
    • Added an option to disable clouds.
    • Added an option to select Creative Mode or Survival Mode on creating or loading a world.
    • Added death messages.
    • Added descriptions for Creative Mode and Sprinting to the How To Play menus.
    • Added flying and sprint-flying to Creative Mode.
    • Added in-game player options for the host - Can Build and Mine, Moderator, Kick Player, Can Fly, Disable Exhaustion, Invisible.
    • Added map icons to the in-game player list to match their color in the map.
    • Added mini tutorial for eating in the Tutorial world.
    • Added mini tutorial for sprinting in the Tutorial world.
    • Added new items to the crafting menu - Melon, Melon Seeds, Glass Pane, Fence Gate, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs.
    • Added new items to the game - Melon, Melon Slice, Melon Seeds, Pumpkin Seeds, Raw/Cooked Beef, Raw/Cooked Chicken, Rotten Flesh, Pumpkin Seeds, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearl, Web, Vines, 10 more Music Discs, Sponge and Chain Armor.
    • Added new mobs - Enderman, Cave Spiders and Silverfish.
    • Added sprinting to Survival Mode.
    • Added stacking for food items.
    • Added terrain generation features - Strongholds, Villages, Abandoned Mineshafts and Ravines.
    • Added the Food Bar to the HUD.
    • Added the ability to rename an existing saved world.
    • Added the blocking move with swords.
    • Added the eating animation.
    • Animals no longer despawn which makes it possible to capture them.
    • Biome code additions, including rivers and oceans.
    • Both Wooden and Stone pressure plates can now be placed on fences.
    • Brought forward apples dropping from leaf blocks from 1.1
    • Brought forward change from 1.2.3 to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
    • Brought forward the mining speed changes from 1.2.3
    • Changed all the text descriptions for food to show how much they refill the food bar.
    • Changed the Gamertags Display option to mean display/hide gamertags in-game and on maps.
    • Changed the Tutorial world to enable the new terrain features in it.
    • Changed the bow to have drawing and firing action.
    • Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
    • Cloud movement syncs with the game's time.
    • Disabled Achievements and Leaderboard updates if the player is in Creative Mode, or if the world has been previously saved in Creative Mode.
    • Enabled crafting mushroom stew without a crafting table.
    • Improved chest model with a 3D lock, and opening and closing animation.
    • Improved sunrise and sunset.
    • Improved the rain edges (when looking up in rain).
    • Passive mobs will now flee when hit.
    • Shears can now collect Tall Grass and the new Vine.
    • Skeletons now hold full size bows.
    • Store the Online, Invite Only, and Friends of Friends options in the player's profile.
    • The snout on pigs now protrude from their head.
    • Updated some mob sounds.
    • Updated the Download Content menu with pictures of the DLC available.
    • Updated the How To Play HUD with the Food Bar information.
    • User-placed leaf blocks no longer decay.
    • Zombies now drop Rotten Flesh instead of Feathers.
    Fixes:
    • Fix for aspect ratio of things in hand when in splitscreen mode.
    • Fix for duplication glitch.
    • Fix for issue with player data not saving (player starting world with no items they had when they saved).
    • Fix for redstone tiles burning out when they shouldn't.
    • Fix to vines brought forward from 1.2.3 to stop them spreading too much.
    • Fixed issue with Minecart with Furnace not being able to move another Minecart.
    • Fixed particle code for flipped 3rd person view.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 4: bug fixes for TU 3
    • Release date: August 7th 2012
    Fixes:
    • Fix for Marketplace not launching when unlocking skin pack after selecting a locked skin in the trial version of the skin pack
    • Fix for a crash due to a thread safety issue usually caused by pistons
    • Fix for a crash with pistons at the edge of the world
    • Fix for a rendering flicker with active pistons
    • Fix for bug allowing locked skins to be selected if they are beside a free skin
    • Fix for issue with operating pistons on chunk boundaries
    • Fix for misaligned player scores when viewed under the "My Score" leaderboard filter
    • Fix for rain going through blocks (raining indoors)
    • Fix for rendering slowdown due to lighting issues
    • Fix for the constant button press sounds when rotating a character in the skin select screen
    • Fix for the constant sound effect played on the sign text entry
    • Fix for third person front view not displaying fire.
    • Fix for thunder not being audible
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 3: game changes to version 1.7.3
    • Release date: July 13th 2012
    Additions:
    • Added Character Skin Selector to allow players to choose their skin from the default skins, or from Downloadable Content skin packs.
    • Added Pistons & Sticky Pistons.
    • Added Shears – required to get wool from sheep, and to collect leaf blocks.
    • Added Stackable fences.
    • Added a ban list section to the How To Play menus.
    • Added a few other things for players to discover.
    • Added a save file cache to improve the speed of displaying the saves list.
    • Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
    • Added a self-building bridge to the castle using Pistons.
    • Added an option for the host to limit online games to only players in their friends list (no friends of friends).
    • Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
    • Added lighting improvements (brought forward from 1.8.2 update) and snow & rain improvements.
    • Added optional tutorial for Pistons and Redstone.
    • Added some more Tips & Trivia to the loading/saving screen display.
    • Added some sugar cane, cactii and clay to the world.
    • Added the crosshair to the list of things affected by the opacity slider.
    • Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
    • New textures for Cobblestone and Brick.
    • On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
    • Redstone wire will now connect to a repeater.
    • TNT needs Flint and Steel or Redstone to detonate.
    Fixes:
    • Fix for Leaderboard reads taking too long.
    • Fix for Netherracks re-appearing after being mined.
    • Fix for Note blocks not showing notes.
    • Fix for a rare crash on entering the Nether.
    • Fix for attacking enemies at a different level not damaging them.
    • Fix for only the host being shown the pop-up when any player attempts to place lava near the spawn point.
    • Fix to block players re-entering a level they have been kicked from, until the level is restarted.
    • Fix to stop players being able to join a game when they are not a friend of any player in the game.
    • Fixed a problem causing some save games not to load.
    • Fixed tooltip for Flint and Steel.
    • Removed Herobrine.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 2: the first bug fixes
    • Release date: June 15th 2012
    Additions:
    • Added a co-ordinate display to the in-game map.
    • Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
    • Added a warning message when attempting to place lava near the spawn area.
    • Added an Interface Opacity slider in the settings for plasma screen users.
    • Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
    • Added an option in the settings menu to enable/disable in-game hints.
    • Added an option in the settings menu to enable/disable tooltips.
    • Added new sections in the How To Play on Multiplayer, Sharing Screenshots, and What’s New.
    • Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
    Fixes:
    • Fix for Zombie Pigmen not being counted for leaderboard scores.
    • Fix for being able to stand on sugarcane.
    • Fix for clay generation.
    • Fix for duplication bug with the furnace and dispenser.
    • Fix for frame-rate drop around the edge of the world.
    • Fix for graphical issue with stairs.
    • Fix for intermittent crash on saving.
    • Fix for intermittent problem on entering the Nether putting the player above the Nether world.
    • Fix for intermittent problem where some achievements were not being awarded.
    • Fix for issue where posting a screenshot to Facebook caused a back out to the main menu.
    • Fix for issue with enemies spawning inside a house when they shouldn’t.
    • Fix for not being able to place water near the spawn area.
    • Fix for server disconnect message appearing when offline or in leaderboards.
    • Fix for the leaderboard crash when toggling between filters/leaderboards.
    • Fix for ‘Awaiting Approval’ showing all the time on some signs.
    • Various crafting menu fixes.
    This is the official (and confirmed) changelog. It will not be subjected to changes.

    • Title Update 1: launch TU
    • Release date: May 9th 2012
    Changes:
    • Changed the dynamic wallpaper of the main menu.
    • Fixed miscellanious loose bits and bolts.
    • Updated all Xbox LIVE features such as the Marketplace and Xbox LIVE play for Minecraft.
    This is not the official changelog. It may be subjected to changes.​

    ------------------------------- Xbox One updates -------------------------------​
    • TU 1: launch TU
    • Release date: n/a
    I am a placeholder for the very first Xbox One update.

    --------------------------------- Sources I use ---------------------------------​

    Last edited: Jun 14, 2014
  2. xXShAdOvVXx

    xXShAdOvVXx <(^_^)>

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    Nothing like paying for free stuff on Xbox that is free on the PC. Yay for us....not. :(
  3. Nadermane

    Nadermane Tighty Walter Whities

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    Well, if you're talking about the DLC's that are about to come out, that will most likely be free. This is not confirmed, though.
    BlueBerry likes this.
  4. xXShAdOvVXx

    xXShAdOvVXx <(^_^)>

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    We're talking about Microsoft though so I'd suspect paying something for each, sadly.
    itsCrysis likes this.
  5. Nadermane

    Nadermane Tighty Walter Whities

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    Well, it would cost 4J and/or Mojang some money to post content on Xbox LIVE Marketplace so knowing Microsoft I think 4J is required to price them at let's say 80 MSP, so when they'll price it it won't be that high-prized anyway. I'm still going with the idea that it's going to be free though.
  6. FatalityXXX

    FatalityXXX Chronic Masturbator Retired

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    Dates?
  7. Nadermane

    Nadermane Tighty Walter Whities

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    None are confirmed yet, 4J Studios simply states "Soon...".
  8. Superman

    Superman Phenomenal.

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    Awesome Skills likes this.
  9. Nadermane

    Nadermane Tighty Walter Whities

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    Yay! :D ;)
    Superman likes this.
  10. ROBERT 7S

    ROBERT 7S lol :3 lol

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    as long as all the textures are free and they dont pull an EA on us im happy
  11. DaftHacker

    DaftHacker Member

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    Wait so is tu2 already in the game ? I wanna make a piston door already.
  12. Zakb009

    Zakb009 Uni pride yo! Retired

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    I remember when we on PC were first getting these updates. The hype built up so much, and they were kind of disappointing. At least the adventure update was. Pistons were not.
  13. Prodigy

    Prodigy ♥ Selena Gomez ♥ Premium

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    I wish they would just stop after the pistons . I dont want all this eating and potion crap.
    Revshots and Bhursty like this.
  14. Avenged Sevenfold

    Avenged Sevenfold Still Call Me 'John'. I'm Used To It.

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    Really looking forward to the actual game changer updates. The bug fix updates are important too, since some of the bugs in this game are annoying me, like my inventory not saving, rare clay, etc.
  15. -Spooze-

    -Spooze- Achievement Whore

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    They are adding autosave, and when that comes, I'll be happy.
  16. Nadermane

    Nadermane Tighty Walter Whities

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    No, the TU2 isn't in the game, the save editors are just listing it but when adding it in, you don't get the actual Pistons.
    This is kind of different this time as we (well most of us) have already played the update and know what is in it. I'm just excited to build my structures with Pistons and stuff again.
    Ow well, let's hope they all come out soon! ;)
    Superman likes this.
  17. Nadermane

    Nadermane Tighty Walter Whities

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    I think I am turning that feature off since it will interupt gameplay (don't know how though) every now and then.
    Superman likes this.
  18. -Spooze-

    -Spooze- Achievement Whore

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    They said you'll be able to turn it off/change the time in between saves. I
  19. Nadermane

    Nadermane Tighty Walter Whities

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    I know, and I will be turning it off as soon as it updates, lol. ;)
    -Spooze- likes this.
  20. murph fish

    murph fish Member

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    So just to get this straight there is no set date for title update 2? cause people said this friday well its now sunday hahah. Jw cause I really want my pistons so helpful haha