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In the native
GET_POSITION_OF_ANALOGUE_STICKS(uint padIndex, uint *pLeftX, uint *pLeftY, uint *pRightX, uint *pRightY);
I'm trying to get it so when you move the R Stick is moves an object. What numbers do the analogue sticks go from. What I mean by that is that for example when you're displaying something on your screen it goes from 0.0000 to 1.0000 so how would these go?
GET_POSITION_OF_ANALOGUE_STICKS(uint padIndex, uint *pLeftX, uint *pLeftY, uint *pRightX, uint *pRightY);
I'm trying to get it so when you move the R Stick is moves an object. What numbers do the analogue sticks go from. What I mean by that is that for example when you're displaying something on your screen it goes from 0.0000 to 1.0000 so how would these go?