Z
Zone 117
Premium
Premium
.::Entity 1.6 Ultimate Edition::.
By PokeCancer of Team Brok3n Halo, upgraded by Shade45 and other various members of the Halomod's Community.
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Entity 1.6 UE is currently the latest state-of-the-art publicly released Halo 1/2 map editor on the internet. Entity takes the place of DotHalo, Insolence, ADI, and practically every other Halo 2 modding tool you have.
Information:
BSP Viewer Controls:
Camera:
W is go forward.
A,D is go sideways.
S is go backwards.
X is up.
Z is down.
Hold right click down to change the angle.
+ increases the camera speed.
- decreases the camera speed.
Selecting:
To make a certain object show, go to edit, then select:
Collection (for vehicles and weapons).
Players (for player spawns).
Scenery (for trees and such).
Death zones (for deathbarriers).
Machines (for machs).
Objectives (for game types).
Obstacles (for blocs).
Left click on an object to select it.
To move objects:
Left and right arrow is moving the object sideways.
Up and down arrows move the object forward and backwards.
Page up and page down move the object up and down.
To tilt objects:
Left Click(hold) + shift + move mouse=Tilts Item North/South.
Left Click(hold) + ctrl + move mouse=Tilts Item Rotates Object.
Left Click(hold) + alt + move mouse=Tilts Item East/West.
Credit:
By PokeCancer of Team Brok3n Halo, upgraded by Shade45 and other various members of the Halomod's Community.
____________________________________________________
____________________________________________________
Entity 1.6 UE is currently the latest state-of-the-art publicly released Halo 1/2 map editor on the internet. Entity takes the place of DotHalo, Insolence, ADI, and practically every other Halo 2 modding tool you have.
Information:
- Created with C#.NET
- Must have .NET Framework 2.0 installed to run
- Uses shared.map, single_player_shared.map, and mainmenu.map
- Supports proper bumpmap extraction/injection
- Supports IFP and ENT plugins
- Supports Libraries
- Supports Multiple Map Opening
- Supports scanning For Reflexives, Idents, and Strings without the use of ENTs (Optional)
- Supports sorting by Tag Type or Folder Hierarchy
- Includes BSP Collision viewing
- Includes BSP viewer
- Includes model tag viewer/renderer
- Includes visual player spawns and all object spawns mover/placer
- Includes bitmap (dds) extraction/injection (skinning)
- Includes model (obj) extraction/injection (modeling)
- Includes tag meta editor
- Includes reflexive and non-reflexive tag duplicating
- Includes proper chunk cloner/adder/deleter (object spawn editing)
- Includes tag transfers (adding new "things" to maps")
- Includes BSP rebuilding (SP to MP)
- Includes advanced visual Lightmap editing
- Includes very buggy BSP collision and mesh extracing/injecting
- Includes Map Encryption Fixing (resigning)
- Includes Patch_v3.lvl editor and resigner (Downloadable Content Creation)
- Includes Hex editor
BSP Viewer Controls:
Camera:
W is go forward.
A,D is go sideways.
S is go backwards.
X is up.
Z is down.
Hold right click down to change the angle.
+ increases the camera speed.
- decreases the camera speed.
Selecting:
To make a certain object show, go to edit, then select:
Collection (for vehicles and weapons).
Players (for player spawns).
Scenery (for trees and such).
Death zones (for deathbarriers).
Machines (for machs).
Objectives (for game types).
Obstacles (for blocs).
Left click on an object to select it.
To move objects:
Left and right arrow is moving the object sideways.
Up and down arrows move the object forward and backwards.
Page up and page down move the object up and down.
To tilt objects:
Left Click(hold) + shift + move mouse=Tilts Item North/South.
Left Click(hold) + ctrl + move mouse=Tilts Item Rotates Object.
Left Click(hold) + alt + move mouse=Tilts Item East/West.
Credit:
- PokeCancer (Original Entity Project Leader)
- Team Brok3n Halo (Co-Creators)
- Shade45 (Developed the Original Entity to this accelerated state)
- Various Other Users of the Halomod's Community
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