1. Think you have what it takes to join staff? Click here and check out the Staff thread to find out more information!
  2. Looking to spice up your game collection with a copy of the highly anticipated Bungie title Destiny? Hop on your ship and engage its hyper drive, this contest is going to be a heated one! Visit the contest by clicking here.
  3. Hello Guest, our very own Vanilla Minecraft Server is now up! Be sure to grab a few friends and check out the server here so that you guys can start your very own faction! Check it out HERE!
  4. Community Update: The Community Champion Events will soon be coming to a close, be sure to get your votes in!

    ToTMCoTMEoTM

Error with ISO2GOD

Discussion in 'Xbox 360 Support' started by Xirix, Aug 16, 2010 with 0 replies and 2,111 views.

  1. Xirix

    Xirix Enthusiast

    Messages:
    25
    Likes Received:
    0
    I'm trying to make a GOD container from the game Shikigami III, when I load the ISO it comes up with an Unhandled exception saying 'Unable to read beyond the end of the stream.

    Details

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
    at System.IO.__Error.EndOfFile()
    at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
    at System.IO.BinaryReader.ReadUInt32()
    at Chilano.Xbox360.IO.CBinaryReader.readBigEndian(DataType dt)
    at Chilano.Xbox360.IO.CBinaryReader.ReadUInt32()
    at Chilano.Xbox360.Xdbf.XdbfTableEntry..ctor(CBinaryReader B)
    at Chilano.Xbox360.Xdbf.XdbfTable..ctor(CBinaryReader b, XdbfHeader header)
    at Chilano.Xbox360.Xdbf.Xdbf..ctor(Byte[] Data)
    at Chilano.Iso2God.IsoDetails.readXex(DoWorkEventArgs e)
    at Chilano.Iso2God.IsoDetails.IsoDetails_DoWork(Object sender, DoWorkEventArgs e)
    at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
    at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
    CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Iso2God
    Assembly Version: 1.3.3.0
    Win32 Version: 1.3.3
    CodeBase: file:///C:/Documents%20and%20Settings/Highwind/Desktop/Jtag%20360/Iso2God.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3614 (GDR.050727-3600)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Management
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


    Anyone know what this means and how to fix it? I wouldn't mind too much putting this game on my HDD in folder form and FreeXex Quickboot link it, but I'd rather have the GoD container.