Old Partner
Enthusiast
Bringing Back Patched Weapons, My Efforts.
I will start with What I have Tested and Know Works.
I bought Back my Yellow SMG Here's the code
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body3_Tediore_Savior
gd_weap_patrol_smg.Grip.grip1
gd_weap_patrol_smg.mag.mag4
gd_weap_patrol_smg.Barrel.barrel5
gd_weap_patrol_smg.Sight.sight_none
gd_weap_patrol_smg.Stock.stock_none
None
gd_weap_patrol_smg.acc.acc4_Double
gd_weap_shared_materialparts.ManufacturerMaterials.Material_SandS_1
gd_weap_patrol_smg.Title.Title_LowAccuracy1_Anarchy
gd_weap_patrol_smg.Title.Title_LowAccuracy1_Anarchy
0
5
0
0
What I did was:
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body3_Tediore_Savior
gd_weap_patrol_smg.Grip.grip4_gearbox
gd_weap_patrol_smg.mag.mag4_Dahl_Wildcat
gd_weap_patrol_smg.Barrel.barrel5_Hyperion_b****
gd_weap_patrol_smg.Sight.sight_none
gd_weap_patrol_smg.Stock.stock_none
None
gd_weap_patrol_smg.acc.acc5_Maliwan_HellFire
gd_weap_shared_materialparts.ManufacturerMaterials.Material_SandS_1
gd_weap_patrol_smg.Title.TitleM_Dahl1_Wildcat
gd_weap_patrol_smg.Title.TitleM_Tediore1_Savior
0
5
0
0
I took a photo of the gun
We learn from our mistakes Right? So Here is what gets removed from the game.
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body3_Tediore_Savior
gd_weap_patrol_smg.Grip.grip1
gd_weap_patrol_smg.mag.mag4
gd_weap_patrol_smg.Barrel.barrel4
gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader
gd_weap_patrol_smg.Stock.stock_none
None
gd_weap_patrol_smg.acc.acc4_Double
gd_weap_shared_materialparts.ManufacturerMaterials.Material_SandS_1
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
5
0
0
Here I learnt that mixing different Types of guns gets your gun removed from the game.
The wrong code I used is gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader
But The Game accepts The same gun with mixed pacific gun company's in the one Gun.
A good example of a Patched weapon using this type code will be auto Removed .
gd_itemgrades.Weapons.ItemGrade_Weapon_Launcher_Rocket
None
gd_weap_rocket_launcher.A_Weapon.WeaponType_rocket_launcher
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_rocket_launcher.Sight.sight3
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
None
gd_weap_rocket_launcher.Title.Title_RocketLauncher
0
5
1
So can people bring back Patched Weapons? Yes They Can as long as you stick to this lesson of what is accepted and What is not!
What motivated me to Research this is the Thread
http://www.se7ensins.com/forums/threads/weapon-database.129242/
To Make gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio weapons you will need to use HxD Hex Editor with Willowtree. I will make up a Tutorial on Hex Editing if I can be motovated. bye bye
I will start with What I have Tested and Know Works.
I bought Back my Yellow SMG Here's the code
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body3_Tediore_Savior
gd_weap_patrol_smg.Grip.grip1
gd_weap_patrol_smg.mag.mag4
gd_weap_patrol_smg.Barrel.barrel5
gd_weap_patrol_smg.Sight.sight_none
gd_weap_patrol_smg.Stock.stock_none
None
gd_weap_patrol_smg.acc.acc4_Double
gd_weap_shared_materialparts.ManufacturerMaterials.Material_SandS_1
gd_weap_patrol_smg.Title.Title_LowAccuracy1_Anarchy
gd_weap_patrol_smg.Title.Title_LowAccuracy1_Anarchy
0
5
0
0
What I did was:
- Remove the Manufacturer from Line 2
- I changed materialparts to SandS_1 to make the cameo on the smg Yellow
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body3_Tediore_Savior
gd_weap_patrol_smg.Grip.grip4_gearbox
gd_weap_patrol_smg.mag.mag4_Dahl_Wildcat
gd_weap_patrol_smg.Barrel.barrel5_Hyperion_b****
gd_weap_patrol_smg.Sight.sight_none
gd_weap_patrol_smg.Stock.stock_none
None
gd_weap_patrol_smg.acc.acc5_Maliwan_HellFire
gd_weap_shared_materialparts.ManufacturerMaterials.Material_SandS_1
gd_weap_patrol_smg.Title.TitleM_Dahl1_Wildcat
gd_weap_patrol_smg.Title.TitleM_Tediore1_Savior
0
5
0
0
I took a photo of the gun
We learn from our mistakes Right? So Here is what gets removed from the game.
gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio
None
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_patrol_smg.Body.body3_Tediore_Savior
gd_weap_patrol_smg.Grip.grip1
gd_weap_patrol_smg.mag.mag4
gd_weap_patrol_smg.Barrel.barrel4
gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader
gd_weap_patrol_smg.Stock.stock_none
None
gd_weap_patrol_smg.acc.acc4_Double
gd_weap_shared_materialparts.ManufacturerMaterials.Material_SandS_1
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
gd_weap_patrol_smg.Prefix.Prefix_Barrel3_Twisted
0
5
0
0
Here I learnt that mixing different Types of guns gets your gun removed from the game.
The wrong code I used is gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader
But The Game accepts The same gun with mixed pacific gun company's in the one Gun.
A good example of a Patched weapon using this type code will be auto Removed .
gd_itemgrades.Weapons.ItemGrade_Weapon_Launcher_Rocket
None
gd_weap_rocket_launcher.A_Weapon.WeaponType_rocket_launcher
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_rocket_launcher.Sight.sight3
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
None
gd_weap_rocket_launcher.Title.Title_RocketLauncher
0
5
1
So can people bring back Patched Weapons? Yes They Can as long as you stick to this lesson of what is accepted and What is not!
What motivated me to Research this is the Thread
http://www.se7ensins.com/forums/threads/weapon-database.129242/
To Make gd_itemgrades.Weapons.ItemGrade_Weapon_Scorpio weapons you will need to use HxD Hex Editor with Willowtree. I will make up a Tutorial on Hex Editing if I can be motovated. bye bye