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Tutorial Borderlands 2/Pre-Sequel In Game Editor

  • Thread starter TechnoJacker
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2cpclk1.png

Just something Pox and I are working on. Now I just need to stop procrastinating and port the Gibb BL2 code functions over to LUA to support importing and exporting BL2 codes. Oh and yes, we plan on porting this over to Pre-Sequel when it comes out. The editor currently works in game in its current state, pretty much it behaves just like Gib but without the need to exit the game, edit the save and re-start the game.

Oh and I will be releasing an update shortly for Borderlands 2 with an Item Check Bypass which lets you use modded items again.
 
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I love running around having fun with CE running.....
Thank you.
:smile:
 
CRDNight

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Can't wait to see this in action, wanna try some modded weapons again
 
DOMIN8

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Excellent work T TechnoJacker ! I gave up on reminding you about the Item Bypass... lol
 
DOMIN8

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Well, getting ready for Pre-Sequel now. I'm sure they will have a modded weapon check like BL2 so we plan on porting over a lot of these mods over to the next game.
Glad to hear that!
 
DzzzzzNutsJDB

DzzzzzNutsJDB

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Hey brother quick question. When I open up TechnoJackers cheat tables I cant get the loot Scalar mod to work correctly. It refuses to make the Orange weapons larger in the game play. This option works well in "Johns cheat table" but his is not quite up to speed with Technojackers. Any suggestions? Thanks.
- Loot Control and Scalar Mod
-
- How to use:
- Start CE.
- Attach CE to BL2.
- Execute the Lua script. (Ctrl+Alt+L)
- Enable the Loot Control and Scalar Enabler in the cheat table under [Scripts] -> [Lua Script Enablers]
- Press <Delete> to delete all loot from the area
- Press <=> to delete all the non-rare loot from the area
- Press <Print Screen> to teleport all the loot in the area to you
- Sclar Mod:
- This sclar mod will scale the visual appearance of the loot on the ground
based onr arity. ----------Legendary (Orange) loot will appear large while Common------------,
white loot will appear smaller.
 
DOMIN8

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Will the pre sequel editor be for Xbox 360 also???
This thread is for the Cheat Engine table for PC users.

An editor may or may not be available but, I would bet that there will be...
 
Endless Bucketts

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2cpclk1.png

Just something Pox and I are working on. Now I just need to stop procrastinating and port the Gibb BL2 code functions over to LUA to support importing and exporting BL2 codes. Oh and yes, we plan on porting this over to Pre-Sequel when it comes out. The editor currently works in game in its current state, pretty much it behaves just like Gib but without the need to exit the game, edit the save and re-start the game.

Oh and I will be releasing an update shortly for Borderlands 2 with an Item Check Bypass which lets you use modded items again.
is there a download link??? i would love to try this out
EDIT i found it 
is there a tut to set up this
 
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Hey,
I'm the new one. =)

I was looking for exactly something like this! But somehow, I think I'm too stupid to find/use it.. :/
I looked in every entry of your "TechnoJacker Cheat Engine Table" but i was unable to find the Ingame Editor...

Did you remove it or did i simply miss something obvious?

pls help me..
-Shensen
 
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