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Tutorial Blam Third Generation Injection

  • Thread starter Zeltrax
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Zeltrax

Zeltrax

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I was rushing so I forgot to do somethings
1 - In the vehicle tag under the "seats" block I forgot to change the
"seat animation" to something else like "warthog_d"

2 - The pelican is gonna fall through the map on spawn: look at this http://www.xboxchaos.com/topic/4389-a...

3 - in order to grab the object you are gonna have to add properties using mapexpand add 1 chunk and apply the offset it gave you and add one chunk to that block and fill the information out accordingly

Get the latest build of assembly
Here: [Click here to view this link]
Use the master branch
How to compile here: http://www.xboxchaos.com/topic/3525-compiling-injection-assembly-in-visual-studio/
 
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bananaswag

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I was rushing so I forgot to do somethings
1 - In the vehicle tag under the "seats" block I forgot to change the
"seat animation" to something else like "warthog_d"

2 - The pelican is gonna fall through the map on spawn: look at this http://www.xboxchaos.com/topic/4389-a...

3 - in order to grab the object you are gonna have to add properties using mapexpand add 1 chunk and apply the offset it gave you and add one chunk to that block and fill the information out accordingly

Get the latest build of assembly
Here: http://builds.xeraxi...release/master/
Thursday, November 13, 2014 8:43 PM 5334726 assembly_master_release.131.zip

Just to let you know, you need a virus scan for these. Just don't want to see this thread taken down, nice tutorial.
 
Zeltrax

Zeltrax

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Just to let you know, you need a virus scan for these. Just don't want to see this thread taken down, nice tutorial.
Removed pre-compiled link and added the github link, so you squares are gonna have to compile yourself.
 
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