Bethesda Still Fixing Dawnguard for PS3

Discussion in 'Homepage' started by OctaVariuM, Sep 12, 2012.

    • Editor In Chief

    OctaVariuM The Void

    Message Count:
    4,076
    Likes Received:
    1,381




    Hey guys, remember Dawnguard? Yeah, you know, that DLC for Skyrim that came out back in early May for Xbox 360 users. Well, it's still not done for the PS3, and now Bethesda's Pete Hines is saying that future DLC will only complicate things further.

    On Twitter, Bethesda recently stated that they were still having problems and were working on PS3 DLC when a fan asked what the deal was (https://en.twitter.com/DCDeacon/status/245517718290309122).

    Unfortunately, Hines wasn't able to detail any of the specific problems, but he did make a point in mentioning that some of what the media has been covering lately is "completely untrue." This makes it sound like things are definitely more complicated than a lot of people initially speculated, and there is no real way of knowing just when PS3 players will have the opportunity to play the highly touted DLC.

    As of right now, Bethesda has indefinitely delayed Dawnguard for the PlayStation 3, and it's anyones guess as to when it will finally, mercifully be released.

    Are any of you PS3 fans still waiting impatiently for this to come out? Does this news make it any worse? And for those of you who have played it already on Xbox, do you feel it is worth this excruciatingly long delay?

    Source:

    http://www.nowgamer.com/news/158431...nguard_ps3_future_dlc_complicates_things.html
    View the Post on the Blog

    Attached Files:

    • slide.jpg
      slide.jpg
      File size:
      25.6 KB
      Views:
      260,915
    brandon0297 likes this.
  1. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    If only the Ps3 had more Ram this would never have happened.

    I'm not going to blame the Ps3 though, This is entirely Bethesda's fault. They implemented a Gameplay feature that the PS3 can't handle, They should have either took the feature out or tweaked it, Or never released the game on Ps3 to begin with. I feel sorry for everyone who bought this game on Ps3, The final product was extremely unacceptable.
    • Premium

    xxXtReMeZzz <Insert clever title here>

    Message Count:
    1,849
    Likes Received:
    273



    That's harsh. This isn't Bethesda's fault. They didn't build the PS3, Sony did. The fault lies with them. There are many games that have things specifically for one console, usually PC, just because the others can't handle it. Admittedly they should have informed PS3 users from the beginning but i don't think they should have delayed Dawnguard because the Ps3 isn't sufficient enough to handle it. Its a great DLC that has a lot of great things in it. They should make a small add-on for PS3 exclusively that it can run and then apologize for future DLC and then just keep making the rest with PC/Xbox in mind.
    OMGnanerpus likes this.
  2. PickDeath Getting There

    Message Count:
    171
    Likes Received:
    26
    I blame the Cell Proccesor i heard it gives developers trouble
    OMGnanerpus likes this.
  3. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    No it's Bethesda's fault. Skyrim in general on PS3 was a broken mess because the PS3 doesn't have enough RAM. If the console didn't have enough RAM to run the game smoothly then the game should have never been on PS3, But instead they released a broken mess and gave everyone an inferior product for the same price. That in my book is completely unacceptable. I'm not even talking about this delayed DLC nonsense.
    No, This is a RAM issue.
    • Premium

    xxXtReMeZzz <Insert clever title here>

    Message Count:
    1,849
    Likes Received:
    273



    Then PS3 users would have complained about it not being released on PS3. They were giving the consumers what they wanted. Bethesda's not in the wrong. If you were a PS3 user, would you rather have had to deal with a slightly broken game, due to no fault of the developer, or no game at all and miss out completely.
    OMGnanerpus likes this.
    • Premium

    OMGnanerpus Veni, Vidi, Vici

    Message Count:
    5,719
    Likes Received:
    3,041




    lol. Don't buy a crap console then.

    Crap console = crap gameplay.
    Good console = good gameplay.

    Don't blame the developers.
  4. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    I'm guessing you don't know how broken it is? It's all because of the feature that records everything you do. Whether you open a door, Drop an Item, Kill an enemy, ETC the game keeps track of it. The worst part of the whole situation is, The farther you get into the game the worse it becomes to play so it doesn't become unplayable until you get some time into the game. This gameplay feature could have been tweaked to accommodate the PS3 but it wasn't, and if they couldn't tweak it they should have never released the game for PS3. When they were developing the game they must have forgotten the limitations of the PS3. Bethesda obviously was just trying to push the PS3 version out, No matter what.

    I am avid PS3 user (Console of Choice), and if any multiplatform game can't run correctly on it then I hope the developer has enough respect to me as a gamer to not give me a Half a**ed product. I am very thankful I got this game on 360, Bethesda hasn't done well with the PS3 before but this just takes the cake.
    What about all the terrible PC ports, Are you telling me it's the Pc's fault and not the game developers?

    Bethesda made a PS3 version of a game, That just didn't work because they didn't pay attention to the limitations of the console. It is 100% Bethesda's fault.
    xMasteRxSaMx likes this.
    • Premium

    OMGnanerpus Veni, Vidi, Vici

    Message Count:
    5,719
    Likes Received:
    3,041




    I have never seen a contradiction this big.
    Cotching and xxXtReMeZzz like this.
  5. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    Yea, I contradicted myself on purpose. I wasn't blaming the PS3, I was only stating that to say it is a RAM issue and if it had more RAM none of this would have never happened. However when developing a game it is their job to make sure they develop a working product, and they did not. They released something that didn't work, When developing a game you must keep in mind the limitations of what you are making it for. Bethesda obviously were only keeping in mind the limitations of the 360 when making a Multiplatform game.
    • Premium

    OMGnanerpus Veni, Vidi, Vici

    Message Count:
    5,719
    Likes Received:
    3,041




    Maybe Sony should know when creating a console, to add ram. It is way more effort for developers to change their game than it is for Sony to add 2 gigs of ram.
  6. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    You do realize the consoles are quite old right? They can't just decide "Well I guess we might as well upgrade the RAM"

    I guess the 360 might as well add a Blu Ray player too.

    While we are at it let's get the Wii a better processor.

    Bethesda shouldn't of had to change their game, They should have developed in mind of the PS3 or not even made it for PS3.
    Jack of Blades likes this.
    • Premium

    OMGnanerpus Veni, Vidi, Vici

    Message Count:
    5,719
    Likes Received:
    3,041




    The PS3 has 512 megabytes of ram. Even in 2006 that was incredibly low. If they spent the extra 20 bucks to use a 2 gig card, you wouldn't be in this situation.

    Know what's even funnier? It has the same amount of ram as the 360. What are you gunna blame now?
  7. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    Yea, Well the problem is the way the Ps3 has it allocated. The Xbox has it so the 512 megabytes can be used in any combination however the PS3 has it fixed to a certain number
    • Premium

    lowpro Common Sense is not so Common

    Message Count:
    2,962
    Likes Received:
    912




    I think the hard core fans are still waiting, but I think it has been so long that they have probably lost many consumers who were going to buy it initially.
    Evil Fefe likes this.
    • Premium

    OMGnanerpus Veni, Vidi, Vici

    Message Count:
    5,719
    Likes Received:
    3,041




    lol. So, Bethesda did their job. Made the game for 512 megabytes of ram.
  8. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    No they didn't, They needed to make a game that...

    You know what it is like arguing with a child. You have nothing to back up your argument, it's just 'LOL get more RAM Sony, You suck"
    Zakb009 likes this.
  9. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    It doesn't have enough RAM
    The way they allocate the RAM is why there isn't enough
    Just because there is 512 Mb doesn't mean it's the same thing as the Xbox
    Last edited by OctaVariuM, Sep 12, 2012
    • Premium

    xxXtReMeZzz <Insert clever title here>

    Message Count:
    1,849
    Likes Received:
    273



    Not replying directly to this post but it was the last one so its easiest.

    The reason why the game doesn't work correctly is due to the console, not the game. The game works fine on PS3 and even better on PC (Dependent on specs). It doesn't on PS3, Bethesda aren't going to alter something that works fine on two systems for one, one i may add, has less potential buyers than the other two. The PS3 can't handle something because it isn't allocated enough RAM, that's not the developers fault, Sony knew what they were running with and the risks of doing so. A multi-platform developer already has the big problem of simply making the game run on each platform and when one can't handle something they put in the game that the others can, its not really their fault for this. If they altered this feature, they would have to rewrite a lot of things just for one console that has a problem. Doesn't seem fair.
    brandon0297, Bum and OMGnanerpus like this.
  10. Evil Fefe Otaku

    Message Count:
    2,121
    Likes Received:
    778


    Sure, But do you think it sounds fair to release this broken version. It's not Sony's fault they made the console 6 years ago. All I'm saying is, If you make a game and you know it won't end up working on a specific platform why even release it on that platform? They released this game on PS3 when they knew it wasn't working right, I think that is unacceptable