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character skinning
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Join Date: Jul 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: character skinning character skinning is pretty easy, if you have used dot halo before it will be a breeze. Just open up dot halo then the map your moddin and scroll down until you see the tag (model). Select the tag and from there you can skin anything you see using different shaders from the map. Shaders being the texture or color of an object. So after you have found the object you would like to skin you select it and move over to your meta editor box and select dependencies. From there you will see all the items you can skin for that perticular object. You then select one and move up to the drop down box at the top of the meta editor and simply pick a shader that fits your likings and hit save and when your done skinning your object completly you hit save on your tags box where you selected the model in the first place. Then you fix encription and resign and there yea go! Hope I helped yea | ||||||
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