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A Couple of Tuts that I would like
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| Novice Join Date: Aug 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | A Couple of Tuts that I would like Hey i was wondering if I could have a couple tuts cause i cant figure it out . . . 1. I see people shooting out grunts . . . i kinda wanna know how to do that 2. I also wanna know how to shoot out Vehicles 3. my friend wants know know how to make weapons shoot out weapons . . . . (He's kinda mental) 4. ummm, this may sond nubish, but i cant figure out how to make a modded campaign map . . . |
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Join Date: Jun 2006 Location: South Carolina
Posts: 5,838
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Nominated 35 Times in 2 Posts TOTM Award(s): 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: A Couple of Tuts that I would like 1-3, open up Entity or Dothalo and Dependency swap the proj for what ever you want. 4. Mod the map and resign. Put on xbox. | ||||||
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| Re: A Couple of Tuts that I would like 1. you need to inject a grunt from campaign then change the projectile to the grunt (biped tag) 2. Change the projectile to the vehicle you want 3. if you want the weapon to move change any projectiles hlmt to the weapon you want to shoot but if you just want it to fall out the change the projectile to a weapon 4. Open the campaign map mod it resign it then FTP it or burn it to a modded disk. | ||||||
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Join Date: Jun 2006 Location: South Carolina
Posts: 5,838
Tournaments Joined: 0 Tournament Wins: 0 Gave Thanks: 235
Received Thanks: 328
Nominated 35 Times in 2 Posts TOTM Award(s): 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: A Couple of Tuts that I would like *closed to prevent spam from other users* | ||||||
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