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Making a rocket a nuke.

This is a discussion about Making a rocket a nuke. within the Request H2 Tuts section, where you will This is where you can come to request a tutorial from our experts on how to do something.; I've used a few tutorials on how to make a nuke but none of them have worked. The kind of nuke that I want is when it exlodes, it kills EVERYTHING. So if some one



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Old 07-30-2008, 01:36 PM   #1 (permalink)
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Thumbs down Making a rocket a nuke.

I've used a few tutorials on how to make a nuke but none of them have worked. The kind of nuke that I want is when it exlodes, it kills EVERYTHING. So if some one could help me that would be great.

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Old 07-30-2008, 04:48 PM   #2 (permalink)
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Re: Making a rocket a nuke.

OK here it is open your map in Dot Halo any version pretty much.

1.Go to the Tag (jpt!) Damage effect and find this-objects\weapons\support_high\rocket_launcer\damage _effects\rocket_launcer_explosion

2.Go to the Tag editor that should pop up and change the following numbers
Damage (min)-10000
Damage (max)-10000
Thats to make it a 1 hit kill

3.Now to make it effect everyone, Go to and change the following numbers In the same Tag editor.
(min) range-10000
(max) range-10000

There you go, this should work. But if it doesnt post back telling me so i know or if someone else sees a mistake.

And if it does work please use the Thanks button to give me my first recieved thanks.

Last edited by 36m0ds; 07-30-2008 at 04:55 PM.
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Old 07-30-2008, 08:47 PM   #3 (permalink)
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Re: Making a rocket a nuke.

Quote: Originally Posted by 36m0ds View Post
OK here it is open your map in Dot Halo any version pretty much.

1.Go to the Tag (jpt!) Damage effect and find this-objectsweaponssupport_highrocket_launcerdamage_eff ectsrocket_launcer_explosion

2.Go to the Tag editor that should pop up and change the following numbers
Damage (min)-10000
Damage (max)-10000
Thats to make it a 1 hit kill

3.Now to make it effect everyone, Go to and change the following numbers In the same Tag editor.
(min) range-10000
(max) range-10000

There you go, this should work. But if it doesnt post back telling me so i know or if someone else sees a mistake.

And if it does work please use the Thanks button to give me my first recieved thanks.
Haha sure thing. I will be testing it soon.
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Old 07-30-2008, 11:39 PM   #4 (permalink)
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Re: Making a rocket a nuke.

Quote: Originally Posted by 36m0ds View Post
OK here it is open your map in Dot Halo any version pretty much.

1.Go to the Tag (jpt!) Damage effect and find this-objectsweaponssupport_highrocket_launcerdamage_eff ectsrocket_launcer_explosion

2.Go to the Tag editor that should pop up and change the following numbers
Damage (min)-10000
Damage (max)-10000
Thats to make it a 1 hit kill

3.Now to make it effect everyone, Go to and change the following numbers In the same Tag editor.
(min) range-10000
(max) range-10000

There you go, this should work. But if it doesnt post back telling me so i know or if someone else sees a mistake.

And if it does work please use the Thanks button to give me my first recieved thanks.
I thought the rocket was already a one shot kill XD
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Old 07-31-2008, 03:33 PM   #5 (permalink)
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Re: Making a rocket a nuke.

Yah i know its a one hit kill, its just that i was rushing to get the post done because I was leaving to go somewhere and i totally forgot that it was a 1 SHOT KILL to begin with.
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Old 07-31-2008, 04:11 PM   #6 (permalink)
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Re: Making a rocket a nuke.

Ok I tested it last night and it totally pwned every 1 thanks.

Do you know how I could give it a bigger explosion like in the videos on youtube that inspired me?
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Old 07-31-2008, 07:19 PM   #7 (permalink)
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Re: Making a rocket a nuke.

ur playing for cheating? -.-
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Old 07-31-2008, 07:50 PM   #8 (permalink)
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Re: Making a rocket a nuke.

Quote: Originally Posted by LegitModZ View Post
ur playing for cheating? -.-
You cant freggin cheat in matchmaking anymore it;s just 4 fun.
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Old 07-31-2008, 07:56 PM   #9 (permalink)
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Re: Making a rocket a nuke.

i know what u can, and i know what u cant.. and we dont support here ANY kind of cheating

just let u know
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Old 07-31-2008, 08:03 PM   #10 (permalink)
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Re: Making a rocket a nuke.

I guess you could add how many projectiles are shot per round i guess. IDK:confused1:

And oh yah its alot cooler if you slow the rocket down.
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Old 07-31-2008, 08:26 PM   #11 (permalink)
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Re: Making a rocket a nuke.

yea, thats great idea..
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Old 07-31-2008, 08:28 PM   #12 (permalink)
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Re: Making a rocket a nuke.

Any videos of this?
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Old 07-31-2008, 08:31 PM   #13 (permalink)
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Re: Making a rocket a nuke.

video?? wtf u do with it?:confused1:
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Old 07-31-2008, 08:59 PM   #14 (permalink)
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Re: Making a rocket a nuke.

Just search Youtube for halo 2 mods and you should come across this mod eventually.
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Old 08-01-2008, 05:53 PM   #15 (permalink)
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Re: Making a rocket a nuke.

Just for the record I will never cheat. Never. I just started halo 2 modding and I'm just tryin to make some cool stuff.

EDIT: Why was LegitModz banned? He is like the most helpful and most active on these forums and I've never seen him do anything wrong.

Last edited by bballplaya4life; 08-01-2008 at 05:55 PM.
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Old 08-01-2008, 06:08 PM   #16 (permalink)
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Re: Making a rocket a nuke.

Quote: Originally Posted by bballplaya4life View Post
EDIT: Why was LegitModz banned? He is like the most helpful and most active on these forums and I've never seen him do anything wrong.
Lol, I'd say it was for spamming, I got back on and 80% of my topics had Legit as the newest poster. As to the helpful part, well I guess it depends on your point of view.

Last edited by Zieon Eslador; 08-02-2008 at 12:57 PM.
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Old 08-01-2008, 06:38 PM   #17 (permalink)
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Re: Making a rocket a nuke.

Ya I always noticed he was the newest poster but I guess he's just really active. From my point of view its not really spamming...
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Old 08-02-2008, 03:56 AM   #18 (permalink)
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Re: Making a rocket a nuke.

All i've seen legit do is spam, if a mod deleted all his posts like "yea", "i don't know", "Hes right" and so on he would be down to 300 post easy.
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Old 08-02-2008, 01:34 PM   #19 (permalink)
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