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Motion Sensors
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| | #3 (permalink) | ||||||
| 7S Enthusiast
Join Date: Oct 2007
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | i play calypso a&d... love using them exactly for their purpose... i like to post up, so they come in handy to watch my back... | ||||||
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| | #4 (permalink) | ||||||
| 7S Enthusiast
Join Date: Oct 2007
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | It really depends. Using motion sensors saves my rear - plenty of times. To lag up the room? I never noticed it to be honest with you. First time I heard it hear. | ||||||
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| | #7 (permalink) | ||||||
| Novice
Join Date: Jan 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | I use them in A&D and for snipers on the streets all the time. They're a great help for knowing who's coming at you and for calling in help. I just wish they'd put a timer limit on them. Walking into a room with 10 sensors is a little rediculous. Also, there needs to be a way to distinguish from your teams sensors and your enemies. | ||||||
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| | #8 (permalink) | ||||||
| Novice
Join Date: Jan 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | motion sensers never realy work for me they always end up getting me killed because i go to were it was set off and there is always more than the one that it showed came through | ||||||
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| | #9 (permalink) | ||||||
| SiN is IN ![]()
Join Date: Jul 2007 Location: Inland Empire- The Land of the Dirt People
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() | Motion sensors can be fun especially when you mix them with C4 and if you pay attention to where you put the motion sensors they are hard to see my buddy got smart started shooting them when he could see em | ||||||
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| | #10 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | never really known how to sue them when i chuck them they dnt go from walk to other wall they go from floor all way to the skyyyyyy lol | ||||||
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| | #11 (permalink) | ||||||
| SiN is IN ![]()
Join Date: Jul 2007 Location: Inland Empire- The Land of the Dirt People
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() | You have to throw them on a wall, and it will make a sound when someone crosses it and it will show on your map as a red "blip" where at | ||||||
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| | #12 (permalink) | ||||||
| 7S Enthusiast
Join Date: Apr 2007
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Yeah i use them for A&D almost everytime... but when the other team takes over the heli-pad its good to use them to lag up the game so the other team cant shoot you and you can score the package lol | ||||||
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| | #13 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | I use them alot on Casino Vault. They help keep watch on the long hall and the security room. I know they have saved my life many times. And I didnt know they could lag up rooms. Iv never noticed any trouble with it. | ||||||
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| | #14 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | I've started using them recently, since my teams mostly got pissed at me for using Tear Gas. They work okay so far. And I've always taken the time to destroy all motion sensors I see. | ||||||
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| | #17 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Ya, that's the problem, that you can't tell them apart. So I do not destroy all and every sensor, but those that would not be ours. Usually easy to tell, when you're playing in Casino Vault bravo spawn, for example. | ||||||
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| | #18 (permalink) | ||||||
| Novice
Join Date: Feb 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Yea...I've never noticed lag with them either. But when I use them, I never really use them for their purpose. Sometimes I just like the look of 10 motion sensors going every which way on a door,lol. Until someone comes by and just sticks c4 next to them :/ | ||||||
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