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Easy Rank/ EXP Glitch
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| | #41 (permalink) | ||||||
| Novice
Join Date: Mar 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | no c4 I don't know if someone mentioned this already or not but you don't need to use c4, at the checkpoint have a teammate pop a smoke in front of the hallway to the bomb room, put on thermal vision and take out the two mobs. Next tell the one guy to defuse the bomb bu keep spamming the a button next to the bomb, and once your other guy comes order him to throw a grenade at the door which will kill both the gunners without using your nades, that way you can reset checkpoint and your teams nades are back to how they were. Also i find it easiest to sit behind the back right speakers crouched (not taking cover) with thermal vision on it makes it really easy to take a quick head shot. Hope this helped. ~Biscuit | ||||||
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| | #43 (permalink) | ||||||
| Novice
Join Date: Mar 2008
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | just a tip, during the reload phase, spin your view to look away from the turret; this will allow the engine to cleanup the dead bodies, and get rid of the lag after each clip. also, this DOES work unattended(for ALOT less points), but the placement of your teammate is crucial. i have found that by putting him on side of the server cabinet closest to the bomb works consistently. then you move behind the server cabinet and look at the wall of servers so you are protected from fire and not looking at the turret. if your teammate makes it 1 minute killing the guys on the turret, then he should be good forever, or until your xbox dies | ||||||
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| | #46 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2008
Posts: 82
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | It's on youtube, go to the 2nd page bro, the video is there. and to that spinning engine thing. You risk having your guy get shot for some weird reason. | ||||||
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| | #47 (permalink) | ||||||
| 7S Enthusiast
Join Date: Apr 2007 Location: MI
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | I uploaded it to youtube Everyone rate it a 5 so Se7enSins gets some more attention. Last edited by xQwerty; 03-26-2008 at 02:27 PM. | ||||||
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| The Following User Says Thank You to xQwerty For This Useful Post: | IAoGI Cloud (03-27-2008) |
| | #49 (permalink) | ||||||||||||||||||||||||||||||||||
| 7S Enthusiast
Join Date: Feb 2008
Posts: 105
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Received Thanks: 2
Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() |
I agree with the 'work well with 2 people' if you leave the first player as a scrap player on the room before, and let the second player kill to the max so it doesnt lag, because it lags if bishops in the same room, but i disagree with the desert eagle, a 92fs is better with an extended mag, because its also 1 shot kill but has 18 shots to a mag, or 19 if a bullets been chambered! my brother who has dont it for not that long can get 1000xp per minute and with one night we are almost elite already! Last edited by TheresTwoOfUs; 03-26-2008 at 09:32 AM. | ||||||||||||||||||||||||||||||||||
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| | #50 (permalink) | ||||||
| 7S Enthusiast
Join Date: Mar 2008
Posts: 87
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | ok... here is the secret to getting your CPU to get all of the kills... my xbox has been running for 11 hours at this point, and i have gotten a good amount of exp (not as much as if i was doing it... but i was sleeping) 1: do the c4 thing 2: kill the first few guys 3: put your teammate RIGHT in front of the bomb (nearest the turret respawn) 4: position yourself on the backlaft (if you are face the bomb from the checkpoint) behind the little filing cabinet with the computer monitor on top. 5: tape down your left trigger. the end. why this works: if you poisition yourself anywhere along the walls of the room, it triggers all of the other spawns negative: your cpu only gets you 5xp per kill, and he does kill relatively slow ...but you are also out doing whatever you want and still getting free exp. give thanks if you havent found this already | ||||||
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| The Following User Says Thank You to WillyK007 For This Useful Post: | TheresTwoOfUs (03-26-2008) |
| | #51 (permalink) | ||||||
| 7S Enthusiast
Join Date: Feb 2008
Posts: 105
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | This is a great concept of being able to leave it on for ever, but it gets complicated around where you leave the person...have you got a camera it doesnt matter on the quality just need a picture or 2 so i can figure out where to go. EDIT: Im doing it right now and it works!! no more hard work, but no A.C.E.S...but iv got enough of them knowing I got over 30000 of CQB. Last edited by TheresTwoOfUs; 03-26-2008 at 10:21 AM. | ||||||
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| | #52 (permalink) | ||||||
| 7S Enthusiast
Join Date: Mar 2008
Posts: 87
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | ok i will take a pic in like an hour i have class lol but i dont want to trip the spawns so it might not be too clear, i will use paint to draw some arrows haha | ||||||
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| | #53 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2008
Posts: 82
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | You don't have to tape down your LT either, just play with friends and hold LT then go into your guide, and your guy will stay on the wall no matter what, unless you move him. Last edited by IAoGI Cloud; 03-26-2008 at 01:39 PM. | ||||||
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| | #54 (permalink) | ||||||
| 7S Enthusiast
Join Date: Mar 2008
Posts: 87
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | well this is first player mode so you dont even have to get online the yellow arrow is where your teammate should be NOTE: make sure that you CANNOT see inside the red, circled area. or else the bodies pile up and your guy will stop shooting at the turret man (he cant see through the bodies. you get anywhere from 3500xp-5500xp per hour using this method, clearly when you are doing it you get more xp Last edited by WillyK007; 03-26-2008 at 03:20 PM. | ||||||
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| | #55 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2008
Posts: 82
Tournaments Joined: 0 Tournament Wins: 0 Gave Thanks: 7
Received Thanks: 16
Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Well, see to go into more detail Willy, the AI doesn't have a sight. He has like an auto aimer, which is obviouse for AI's, bodies don't show up on his view because AI's always have wall hacks and Auto aimers, so it doesn't matter if bodies are there or not, he can shoot through. Mostly because of bullet penetration, and the way the game works. Hah, it's hard to explain. It's mostly about the coding behind the AI, that's why you always get hit on Realistic when you come around the corner, they just always know. And their aimer is pretty much ALWAYS locked on your head. Last edited by IAoGI Cloud; 04-05-2008 at 03:13 AM. | ||||||
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| | #56 (permalink) | ||||||
| 7S Enthusiast
Join Date: Mar 2008
Posts: 87
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | well, that doesnt apply to this because you are behind a wall and your AI is auto-aimed at the turret! and they enemy doesnt even get shots off | ||||||
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