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[Pro] (SP-MP) Ascension To Metropolis

This is a discussion about [Pro] (SP-MP) Ascension To Metropolis within the Pro Mod Downloads section, where you will Mods that have been labeled as PRO and moved to this section.; .:: SP - MP: Ascension To Metropolis. ::. By: DCDJ I've converted the single player map Metropolis into a multiplayer map. I'm still working on AI, which would be pretty cool. Plasma Pistol shoots banshee



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Old 06-03-2007, 09:38 PM   #1 (permalink)
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[Pro] (SP-MP) Ascension To Metropolis

.:: SP - MP: Ascension To Metropolis. ::.
By: DCDJ

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I've converted the single player map Metropolis into a multiplayer map. I'm still working on AI, which would be pretty cool. Plasma Pistol shoots banshee on first shot, warthog on charged shot. Rocket Launcher shoots out a wraith. Warthog turret gunner shoots out faster scarab main gun beams. Still working on the skinning, little messed up at the moment, but it is still playable. Made walking speed a little faster since it is a big map, and for super run, crouch and run, because it can take some time to get to places on foot. Bugs? Well.. for now there isn't any as far as I know. But please, do let me know if you find any. Thanks.
Mod Information:
  • Mod Name: SP to MP: Metropolis on Ascension.
  • Original Map: Ascension
  • Creators: DCDJ
  • Serenity Patch: Download
  • SPPF Patch: Download
Mod Attributes:
  • [ Yes ] Gametypes Fixed
  • [ Yes ] Team Spawns Fixed
  • [ Yes ] BSP Conversion
  • [ No ] Weapons Balanced
  • [ Yes ] Custom Sounds
  • [ No ] Custom Models
  • [ Yes ] Machines Added
  • [ Yes ] Scenery Added
  • [ No ] AI Added
  • [ No ] Scripts Added
  • [ No ] Teleporters Added
  • [ Yes ] Weather Edits/Added
  • [ Yes ] Water Added
  • [ Yes ] Skin/Texture Edits
  • [ Yes ] Biped Edits
  • [ Yes ] Vehicle Edits
  • [ Yes ] Weapon Edits
  • [ Yes ] Lighting Edits
  • [ No ] Jmad Edits
  • [ Yes ] Physics Edits
  • [ Yes ] System Linkable
Credits:
  • DCDJ: Main Mod Creator
  • Seven Sins: BSP Conversion Support
Pictures:

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Post created with the Se7en Sins Post Generator by Zone 117

Other info: Still working on an awesome skin.

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Last edited by XtremeGuy; 06-03-2007 at 09:42 PM.
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Old 06-03-2007, 09:52 PM   #2 (permalink)
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Did you make this?
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Old 06-03-2007, 09:53 PM   #3 (permalink)
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Yes I am DCDJ and I made it.
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Old 06-03-2007, 09:56 PM   #4 (permalink)
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Alright good job. Read my post on your other mod like this.
Also, did you fix the freezing spots?
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Old 06-03-2007, 10:00 PM   #5 (permalink)
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Yes i've fixed all of the freezing spots. I've noticed some weapons didn't appear so i've fixed those too. I'll upload a new version ASAP, as soon as I have tested it.
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Old 06-03-2007, 10:07 PM   #6 (permalink)
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Nice job. Can't wait to see the skin
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Old 06-03-2007, 10:14 PM   #7 (permalink)
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im also working on a sp-mp bsp conversion mod, but whenever i try to load it it just freezes in black screen??? any tips/help would be greatly appriciated
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Old 06-03-2007, 11:22 PM   #8 (permalink)
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Nice SP-MP Conversion. But my opinion would be to add some AI to make it more fun. But nice mod man.
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Old 06-04-2007, 02:25 AM   #9 (permalink)
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Quote: Originally Posted by fatalitygamer07 View Post
im also working on a sp-mp bsp conversion mod, but whenever i try to load it it just freezes in black screen??? any tips/help would be greatly appriciated
Did you null out the lsnd and snde idents?
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Old 08-11-2007, 08:05 PM   #10 (permalink)
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thats nice, i like it. you know wat would be worth it? if you put a longsword in the map since its so big. all you have to do is transfer it from the main menu to the map your working on, then change the hlmt to the banshee and the banshee html to the longsword.
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Old 09-22-2007, 10:03 AM   #11 (permalink)
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CoOl
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Old 10-01-2007, 11:33 PM   #12 (permalink)
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Fatality, Did you fix ALL spawns?
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