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$100 dollars to whoever can make a program for me

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Hello everyone.

So theirs this facebook game called Yoworld

Yes i know it sounds funny "Ill pay $100 to who ever can create a hack program for a fb game"

This game is not like any other Facebook game LOL

Please PM me and we can talk if you feel you can do it

What i want

I want a program where i put in my username and can add as much yocash/yocoins

hacker.jpg


Something similar to this

I don't even know if it is possible

Thank you se7ensins!
 
Z61

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That's fake, btw.
 
Art

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All of that stuff is server-sided, meaning you can't edit the values. Any and all programs like the one you posted a picture of are scams/viruses.
 
Z61

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Alright do you think theirs any way to do this or no?
As mentioned by Lz, I highly doubt it's possible. It may be possible to send some modified packets, but I guarantee they're encrypted.
 
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Well if anyone wants to attempt to. If it works we can make a lot of money from it. Selling the items online.
 
tsgs_

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As mentioned by Lz, I highly doubt it's possible. It may be possible to send some modified packets, but I guarantee they're encrypted.
Code:
        private static const SALT:String = "2a716a175fe550f7";

        public static function deepTrace(_arg1, _arg2:int=0):void{
            var _local5:String;
            var _local3 = "";
            var _local4:int;
            while (_local4 < _arg2) {
                _local3 = (_local3 + "\t");
                _local4++;
            };
            for (_local5 in _arg1) {
                deepTrace(_arg1[_local5], (_arg2 + 1));
            };
        }
        public static function cloneObject(_arg1:Object){
            var _local2:ByteArray = new ByteArray();
            _local2.writeObject(_arg1);
            _local2.position = 0;
            return (_local2.readObject());
        }
        public static function decrypt(_arg1:String, _arg2:Number, _arg3:Boolean=false){
            var _local4:ByteArray = new ByteArray();
            _local4.writeMultiByte(_arg2.toString(), "utf-8");
            var _local5:MD5 = new MD5();
            _local4 = _local5.hash(_local4);
            var _local6:ByteArray = Base64.decodeToByteArray(_arg1);
            var _local7:IPad = new PKCS5();
            var _local8:ICipher = Crypto.getCipher("aes-128-ecb", _local4, _local7);
            _local8.decrypt(_local6);
            return ((_arg3) ? _local6 : Hex.toString(Hex.fromArray(_local6)));
        }
        public static function encrypt(_arg1:String, _arg2:Number):String{
            var _local3:ByteArray = new ByteArray();
            _local3.writeMultiByte(_arg2.toString(), "utf-8");
            var _local4:MD5 = new MD5();
            _local3 = _local4.hash(_local3);
            var _local5:ByteArray = new ByteArray();
            _local5.writeMultiByte(_arg1, "utf-8");
            var _local6:IPad = new PKCS5();
            var _local7:ICipher = Crypto.getCipher("aes-128-ecb", _local3, _local6);
            _local7.encrypt(_local5);
            return (Base64.encodeByteArray(_local5));
        }
        public static function hash(_arg1:String):String{
            var _local2:MD5 = new MD5();
            var _local3:ByteArray = _local2.hash(Base64.decodeToByteArray(_arg1));
            return (Base64.encodeByteArray(_local3));
        }

 
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Im sorry i don't understand certain types of coding. Could you explain what this is?
 
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Code:
        private static const SALT:String = "2a716a175fe550f7";

        public static function deepTrace(_arg1, _arg2:int=0):void{
            var _local5:String;
            var _local3 = "";
            var _local4:int;
            while (_local4 < _arg2) {
                _local3 = (_local3 + "\t");
                _local4++;
            };
            for (_local5 in _arg1) {
                deepTrace(_arg1[_local5], (_arg2 + 1));
            };
        }
        public static function cloneObject(_arg1:Object){
            var _local2:ByteArray = new ByteArray();
            _local2.writeObject(_arg1);
            _local2.position = 0;
            return (_local2.readObject());
        }
        public static function decrypt(_arg1:String, _arg2:Number, _arg3:Boolean=false){
            var _local4:ByteArray = new ByteArray();
            _local4.writeMultiByte(_arg2.toString(), "utf-8");
            var _local5:MD5 = new MD5();
            _local4 = _local5.hash(_local4);
            var _local6:ByteArray = Base64.decodeToByteArray(_arg1);
            var _local7:IPad = new PKCS5();
            var _local8:ICipher = Crypto.getCipher("aes-128-ecb", _local4, _local7);
            _local8.decrypt(_local6);
            return ((_arg3) ? _local6 : Hex.toString(Hex.fromArray(_local6)));
        }
        public static function encrypt(_arg1:String, _arg2:Number):String{
            var _local3:ByteArray = new ByteArray();
            _local3.writeMultiByte(_arg2.toString(), "utf-8");
            var _local4:MD5 = new MD5();
            _local3 = _local4.hash(_local3);
            var _local5:ByteArray = new ByteArray();
            _local5.writeMultiByte(_arg1, "utf-8");
            var _local6:IPad = new PKCS5();
            var _local7:ICipher = Crypto.getCipher("aes-128-ecb", _local3, _local6);
            _local7.encrypt(_local5);
            return (Base64.encodeByteArray(_local5));
        }
        public static function hash(_arg1:String):String{
            var _local2:MD5 = new MD5();
            var _local3:ByteArray = _local2.hash(Base64.decodeToByteArray(_arg1));
            return (Base64.encodeByteArray(_local3));
        }


Could you explain on what this is?
 
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That is no help for me not knowing coding. If he could explain this and get it to work. 100 dollars is his.
how did this get approved. lol
 
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the pc game server-side can be hacked .. for one simple reason .
you can edit the value , but when you refresh / update the value back to normal . Because the offsets for money ecc are save on database . The only method for hack game on-line is bypass database . Is hard and high risk ..
 
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