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Unreal Tournament III Xbox 360 mods possible
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Unreal Tournament III Xbox 360 mods possible Anyone and everyone, who has experience with Gears of war modding, Unreal tournament experience especially Unreal Tournament 3 lets worth together and make mods possible. Small package of Unreal Tournament III Xbox 360 files RapidShare: Easy Filehosting only 300kb contains editable files text document included explains what is there and what I didn't include. The actual game without the .bik video files is just under 3GB! .bik files have been removed due to huge size and not helpful to the modding community. CookedXenon folder has been removed this includes textures, maps and is 2.9GB (download the iso to get these files {I will not help you download this}) file extension for all the files in that folder are .xxx it maybe worth trying to open these with the latest unreal editor. PC Graphics cards are listed in the Coalesced.ini file. res is listed at 800 x 600 (could be screen resolution) "ResX=640 ResY=480" could this mean that this game is not truly 720p but upscaled in stead? keep in mind 720p starts at 1280x1024. Keep in mind when injecting files back into the game the file size has to be the same as it originally was other wise the console will probably reject the disc or give dirty disc error after initial videos. use wxripper (wx360) to inject files back into the iso. This is what I have found so far, I will be getting the UT3 unreal editor soon and see what I can do. Epic want mods on the 360, but Microsoft wont let them, but this is not a Micorosft GameXstudio game so lets see what they left open the files I have uploaded are in a .rar folder and two rar's within that and a txt document. so post back with any findings of your own. | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: Unreal Tournament III Xbox 360 mods possible first off you should tell us what you edit so we know what were looking at ,Second epic wants cheating on xbox yea I'm sure they do thats why we can't mod gears right ![]() And if I'm right they could be stored in (xxx) if not then its the ini make sure you guys Hex look for hashes anything you find you should post so we will be closer to modding this thing.I just checked the file the xbox360toc file does not have a md5 hash showing so if you did edit something it would give you dirty disc error,However ill be trying (XXX) and see if there's anything in there. Last edited by redxx; 08-01-2008 at 03:52 PM. | ||||||
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