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[Borderlands] Weapon Parts + Effects

This is a discussion about [Borderlands] Weapon Parts + Effects within the Other Xbox 360 Games section, where you will Discuss or post about other Xbox 360 game glitches, mods, walkthroughs, or information.; We need to start a list of what parts do what so post in here if you know any. Repeater Pistol Code: gd_weap_machine_pistol.mag.mag3_SandS_Thanatos Effect: Huge Clip Code: gd_weap_repeater_pistol.UniqueParts.TheDove_barrel 4 Effect: Infinite Ammo Revolver SMG Code:



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Old 11-03-2009, 03:36 PM   #1
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[Borderlands] Weapon Parts + Effects

We need to start a list of what parts do what so post in here if you know any.

Repeater Pistol

Code: gd_weap_machine_pistol.mag.mag3_SandS_Thanatos
Effect: Huge Clip

Code: gd_weap_repeater_pistol.UniqueParts.TheDove_barrel 4
Effect: Infinite Ammo

Revolver

SMG

Code: gd_weap_patrol_smg.Barrel.barrel3_Twisted
Effect: Spiral Bullets and Bouncing Bullets

Code: gd_weap_patrol_smg.acc.acc4_Double
Effect: Double Shot Burst

Code: gd_weap_patrol_smg.mag.mag4_Dahl_Wildcat
Effect: Extended Mag

Code: gd_weap_patrol_smg.Body.body3_Tediore_Savior
Effect: Ammo Regeneration

Combat Rifle

Shotgun

Sniper Rifle

Code: gd_weap_sniper_rifle_semiauto.acc.acc3_SandS_Orion _Shock
Effect: Shocks Nearby Enemies

Code: gd_weap_sniper_rifle.acc.acc2_Maliwan_Volcano_Ince ndiary
Effect 4x Incendiary

Code: gd_weap_sniper_rifle.Barrel.barrel4_Jakobs_Skullma sher
Effect: Bullets Knock Enemies Back

Rocket Launcher

Code: gd_weap_rocket_launcher.UniqueParts.TheRoaster_acc 5_Incendiary
Effect: x4 Incendiary

Code: gd_weap_rocket_launcher.acc.acc1_Recoiless
Effect: No Recoil

Code: gd_weap_rocket_launcher.Barrel.barrel1_3shot
Effect: Shoots 3 Rockets

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Last edited by 360Zone; 11-03-2009 at 03:56 PM.
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Old 11-03-2009, 03:38 PM   #2
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by 360Zone View Post
We need to start a list of what parts do what so post in here if you know any.

Infinite Ammo:
gd_weap_repeater_pistol.UniqueParts.TheDove_barrel 4


Last edited by EasterBunny; 11-03-2009 at 03:38 PM.
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Old 11-03-2009, 03:50 PM   #3
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Re: [Borderlands] Weapon Parts + Effects

I have not figured out how to swap parts on weapons could you create a tutorial?
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Old 11-03-2009, 03:54 PM   #4
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Re: [Borderlands] Weapon Parts + Effects

Borderlands Parts.rar
That contains all the know parts for now.
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Old 11-03-2009, 03:59 PM   #5
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by Psycho Homer View Post
Borderlands Parts.rar
That contains all the know parts for now.
Woah Thanks Homer!
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Old 11-03-2009, 04:19 PM   #6
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Re: [Borderlands] Weapon Parts + Effects

yeah, that was extracted from teh localization files of the game. The list is greatly lacking though. I could easily fill in blank parts of it through.
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Old 11-03-2009, 04:39 PM   #7
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Re: [Borderlands] Weapon Parts + Effects

Borderlands Modding Resource: Welcome to the Borderlands Modding Resource

Get contributing, peoples. I've added the first page and the first table - Borderlands Modding Resource: Repeater Pistol - but I've got some L4D2 demo to be playing, so I'm shirking my duties for now. PM me if you're interested in becoming an admin.
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Old 11-03-2009, 05:37 PM   #8
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Re: [Borderlands] Weapon Parts + Effects

If you'd like to take at look at some of the guns I have I can make a list of what they do so you can take a look at them.
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Old 11-03-2009, 06:21 PM   #9
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Re: [Borderlands] Weapon Parts + Effects

You may want to include their negative effects too. Like the acc.acc4_Double lowers damage dramatically.
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Old 11-03-2009, 06:24 PM   #10
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Re: [Borderlands] Weapon Parts + Effects

Dont forget about effects that arent shown also, like reload speed.
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Old 11-03-2009, 06:43 PM   #11
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by XanderChaos View Post
You may want to include their negative effects too. Like the acc.acc4_Double lowers damage dramatically.
I'll be including any stat effects that any part has, including accessories. Considering there are parts simply labled "acc1" and such I'm guessing that all the accessories affect stats in some way.

Reload speed is a bit harder to document, because it isn't displayed as a stat, so if it doesn't show it on the weapon ticket then there'll be a bit of a problem. If it does show then I'll put it as an extra effect.
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Old 11-03-2009, 10:45 PM   #12
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by Psycho Homer View Post
Borderlands Parts.rar
That contains all the know parts for now.
That is very, very incomplete, by the way.
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Old 11-04-2009, 03:11 AM   #13
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Re: [Borderlands] Weapon Parts + Effects

can you put the rocket parts on an smg?
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Old 11-04-2009, 03:12 AM   #14
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Re: [Borderlands] Weapon Parts + Effects

I've added some of the value I've found out for revolver pistol, I'll add in the missing parts (Paton, Manufacturer Material, Prefix) later. Also, if someone can help me test out how to get acc4_Stabilized working, I'd greatly appreciate it. It seems to show up as none no matter what I do. (Finding a gun with stabilized in the name and posting the syntex of how the modifier is applied will help immensely)
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Old 11-04-2009, 04:34 PM   #15
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by ogopogo View Post
I've added some of the value I've found out for revolver pistol, I'll add in the missing parts (Paton, Manufacturer Material, Prefix) later. Also, if someone can help me test out how to get acc4_Stabilized working, I'd greatly appreciate it. It seems to show up as none no matter what I do. (Finding a gun with stabilized in the name and posting the syntex of how the modifier is applied will help immensely)
Try adding this to your weapon:
gd_weap_revolver_pistol.Body.body3_tediore_Equaliz er

Others:
gd_weap_revolver_pistol.acc.acc4_stabilized
gd_weap_shared_materialparts.ManufacturerMaterials .Material_Tediore_1
gd_weap_repeater_pistol.Prefix.Prefix_Acc2_Stabili zed
gd_weap_revolver_pistol.Title.TitleM_Tediore1_Equa lizer

I have not tested this, so if it doesn't work, I'm sorry
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Old 11-04-2009, 04:45 PM   #16
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by Peewee View Post
That is very, very incomplete, by the way.
Show some respect, your first post shouldn't be one that criticizes something that you just leeched off. So, if it's incomplete, complete the list then. Anyways nice Homer. Also, here is an assault rifle ammo regen.
gd_weap_combat_rifle.Body.body4_Tediore_Guardian
My mistake if this isn't it haha over 150 items.

Last edited by footymadcharlie; 11-04-2009 at 04:51 PM.
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Old 11-04-2009, 05:33 PM   #17
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by ogopogo View Post
I've added some of the value I've found out for revolver pistol, I'll add in the missing parts (Paton, Manufacturer Material, Prefix) later. Also, if someone can help me test out how to get acc4_Stabilized working, I'd greatly appreciate it. It seems to show up as none no matter what I do. (Finding a gun with stabilized in the name and posting the syntex of how the modifier is applied will help immensely)
I tried the stabilized accessory. It doesn't seem to alter the visible accuracy stat, but I had identical revolvers (apart from one with stabilized) and the stabilized one seemed to have a much closer spread when firing from the hip. Scoped didn't seem to make a difference. I'll put it down as reduced recoil for now.

Glad to see someone else is pitching in, by the way .
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Old 11-04-2009, 05:51 PM   #18
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Re: [Borderlands] Weapon Parts + Effects

Quote: Originally Posted by footymadcharlie View Post
Show some respect, your first post shouldn't be one that criticizes something that you just leeched off.
I guess you're probably right about that. I hope this post makes up for my rudeness.

Self intro: Hi, I'm Peewee. I've been lurking in the borderlands save editing threads since borderlands came out, what, a week ago-ish. I'm a computer science major (sophomore), but don't know a whole lot about file manipulation yet. As such, I haven't bothered trying to write a program designed to extract all the device parts or edit the saves directly. Oh, and I run the PC version, which lets me dig in the innards of the game.

I've been manually working on figuring out the rocket launcher parts for the past three days, and yesterday, I finally came up with a list of tags for the rocket launcher class of weapons. I just used notepad++ to open up gd_weap_rocket_launcher.upk found in "<game directory>\WillowGame\CookedPC\Packages\GameData\W eapons" and took a look at what I found.

Anyway, my list of rocket launcher tags direct from the data '.upk':
Accessories
Spoiler!


Barrels
Spoiler!


Bodies
Note: there are no strings matching body2 or body4 in this file. Please let me know if anyone has seen a body2 or body4 tag actually on a gun generated by the game.
Spoiler!


Grips
Spoiler!


Mags
Spoiler!


Prefixes
Spoiler!


Sights
Spoiler!


Stocks
Spoiler!


Titles
Spoiler!


Does anyone know of a program that decompresses .upk files?
This would go a LOT faster if I had one, but I've searched (google, wikipedia, tpb) and I can't find what I'm looking for.

What I know about the .upk format (from rocket launcher alone):
-gobldegook at the beginning
-followed by alphabetical list of tags, formatted like this for each entry:
<LE-DWORD length of the following string, including terminal null byte>
<STRING (including the null byte)> //this is the tag
<four bytes, each with hex value 00>
<four bytes containing the hexadecimal pattern 10 00 07 00>
-The end contains roughly 155000 unknown bytes, but include some labels for special abilities.

I can only assume the unanalyzed end contains the actual content of the file, probably including the data regarding what each part does (change to accuracy, rate of fire, damage, special effect definitions, etc.).
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Old 11-04-2009, 06:05 PM   #19
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Re: [Borderlands] Weapon Parts + Effects

I've been getting my weapon lists from the gamedata upks as well. I'll have a goose at the upks in a hex editor and see if any of the data matches up with the stat changes I've already worked out.
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Old 11-04-2009, 06:40 PM   #20
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Re: [Borderlands] Weapon Parts + Effects

can u guys post the lines from the files for the other weapons
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