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Reticles
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Join Date: May 2007
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Reticles First,sorry if it's in the wrong section. Ok , what i want to know,is how do i change my reticles ? I want to change my rocket launcher reticle for the empty reticles ( the one when you don't have any gun at the beginning of Halo campaign ). Can someone tell me how to do it ? | ||||||
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| | #2 (permalink) | ||||||
| T3h Retired ![]()
Join Date: Apr 2006 Location: Comox BC Canada
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Edit the bitmap... You need the dds plugin, just use HMT to extract it then edit in photoshop and inject it back in with HMT. | ||||||
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| | #3 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | I edit it in Photoshop but when i try to inject it , they say : The texture you are trying to import is smaller than the existing data. HMT will automatically update the size speficied in the map file to match that of the image being injected. Then , i press ok and they say : image injected must be DXT2 or DXT3 | ||||||
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| | #5 (permalink) | ||||||
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| kk, that means the thing you tried to import is dxt 2 or 3 , but it needs to be dxt1 or sumthing. look right at the top of the pic in hmt.see a thing like "DXT2/DXT3"? maby it's "DXT1" or "A&R&G&B&"... well that's what the format needs to be. in this case it needs to be DXT1 or A&R&G&B&. oh nvrmd too then Last edited by ADRENALINEMERGE; 08-16-2007 at 10:00 PM. Reason: Automerged Doublepost | ||||||
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