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Halo 3 Mods: A Tutorial on Halo 3 Modding for Beginners
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#1 (permalink)
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Nominated 8 Times in 1 Post TOTM Award(s): 1 ![]() ![]() | Halo 3 Mods: A Tutorial on Halo 3 Modding for Beginners How to Mod Halo 3 Forge variants tutorial shows you how to create, modify, and resign a Halo 3 Forge variant. This is intended for beginners who would like an introduction into Halo 3 modding of usermaps. How to Mod Halo 3 Forge Variants Written by Supermodder911 Overview What you will learn in this tutorial: How to get a usermap off of your Xbox 360 HDD using Xplorer360 or XPort 360. How to extract and inject a usermap into a CON file. How to properly rehash and resign a usermap file. Requirements
Please download all of the above software, as each program will be needed throughout the tutorial. The Tutorial First you should create a map on your Xbox 360 by placing a few frag grenades (or whatever you want.) Next we save the map. If you save the map once it is normally 116kb, if you save more than once, it becomes 176kb, because Halo 3 creates a backup of your map. After saving, transfer the maps to your computer using XPort or XSATA and using the XPort 360 software to manage them. You can extract the files by dragging them out of XPort 360 and into your folder. ![]() Now, open the CE tool and open your usermap. Hit the “Extract sandbox from Container” and get ready to use Sandbox. ![]() Before we go on, make sure you have all of the maps from Halo 3 or the .map file of the usermap you are modifying. You can edit the settings of Sandbox to specify your .map folder. Open Sandbox and open the extracted map file: _____.map With Sandbox, many opportunities are opened up that were hard to do with hex editing. You can edit the location all of the editable objects on the map, switch out objects for another and multiply them as you wish. Sandbox’s layout is made to be simple and very useful, so utilize it for great things. ![]() After you are done editing the map, save the edits and close Sandbox. Open the CE tool and open your original CON file. Hit the “inject Sandbox into container” button and select the .map file you edited in Sandbox. ![]() On to rehashing and resigning Open up Shade’s rehasher and click the button in the middle and select your usermap file. It will now be rehashed. ![]() Open derived’s resigner. Click the load button and select your usermap. After verifying it is the correct file, click the sign button. It will ask for a KV.bin file. Select the one you have and the usermap will now be resigned. ![]() The final step is to Transfer the map back to your Xbox 360 HDD/MU. If all goes well when you load it in H3 just fine. Here is an example: ![]() Thank you for reading this tutorial. Credits: Unknown v2: TONs of help. Last edited by AzzidReign; 07-02-2008 at 05:36 PM. | ||||||
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| The Following 44 Users Say Thank You to Supermodder911 For This Useful Post: | -Turbo07- (07-10-2008), 3johnny96 (08-13-2008), Anonymous Joey (10-01-2008), Arbiter1066 (07-14-2008), Babyobesity (09-17-2008), Captainforgot (08-19-2008), Carson (07-03-2008), chocotaco111 (07-18-2008), Creamsicle (09-22-2008), DeathModz (07-17-2008), Docopop (09-23-2008), EnergiE (07-02-2008), fatman999 (08-09-2008), Firestorm Jr (08-04-2008), Im Too Lethal (11-08-2008), iwanttheagrocrag (07-25-2008), kahiaup (09-11-2008), Kharjo (08-28-2008), maddguy (07-19-2008), Moosk93 (09-05-2008), MPWNSynthesis (10-04-2008), NextCheatShark (07-11-2008), nickthepick (07-16-2008), noblebros (07-25-2008), oblivion9794 (09-05-2008), PatIsLegend (07-02-2008), PookaChu (08-17-2008), porkchoplomein (07-13-2008), Prototype360 (08-05-2008), Punisher95 (08-06-2008), Reconic (09-02-2008), sgt frankieboy (08-30-2008), SiK GambleR (07-27-2008), snowshredder34 (07-02-2008), Spuff (08-26-2008), THE MEATCHUNK (08-14-2008), TJF (07-24-2008), ultima5555 (08-29-2008), unsoundbeatdown (10-09-2008), VitalViper (11-09-2008), Weeds (08-17-2008), Xbox360 XeDK (11-25-2008), xxhaloguyxx (08-07-2008) |
| | #2 (permalink) | ||||||
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| VERY nice tutorial. most complete ive seen yet. | ||||||
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| The Following User Says Thank You to PatIsLegend For This Useful Post: | jessesliter (08-18-2008) |
| | #6 (permalink) | ||||||
| Junior Member
| something that really isn't really important at all, but people might worry about...when you put the HDD back on the 360 from using it with Xport, the first time you play a disc it says "the disk cannot be read. try wiping with a cloth" etc. if you just press "ok" and try loading the disc again it works fine. its normal, not sure why it does it. | ||||||
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| The Following 2 Users Say Thank You to PatIsLegend For This Useful Post: | II OneSin II (08-03-2008) |
| | #9 (permalink) | ||||||
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Nominated 8 Times in 1 Post TOTM Award(s): 1 ![]() ![]() | Example added, I'm sure people would rather use a Program than do it manually. Last edited by Supermodder911; 07-02-2008 at 03:12 AM. | ||||||
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| | #11 (permalink) | ||||||
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| ------------------------------------------------------------------------- What you will learn in this tutorial: How to get a usermap off of your Xbox 360 HDD using Xplorer360 or XPORT -------------------------------------------------------------------------- You say you need Xplorer360 OR XPort. You mean XPlorer360 WITH either XPort or XSata. | ||||||
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| | #12 (permalink) | ||||||
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Nominated 8 Times in 1 Post TOTM Award(s): 1 ![]() ![]() | ------------------------------------------------------------------------- What you will learn in this tutorial: How to get a usermap off of your Xbox 360 HDD using Xplorer360 or XPORT -------------------------------------------------------------------------- You say you need Xplorer360 OR XPort. You mean XPlorer360 WITH either XPort or XSata. Edit: I see your point. Edited. Last edited by Supermodder911; 07-02-2008 at 03:13 AM. | ||||||
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| | #13 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | You should also show how to change the Name, Description, and Author of the usermap. Last edited by Supermodder911; 07-02-2008 at 03:23 AM. | ||||||
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| | #14 (permalink) | ||||||
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Nominated 8 Times in 1 Post TOTM Award(s): 1 ![]() ![]() | You can change the variant name and description in game. As for Author, why would you want to change it? If I did people would abuse it and put inappropriate gamertags. | ||||||
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| | #15 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Sorry I brought it up then and yes I agree that they would, but it can also help protect people's real gamertags. | ||||||
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