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This is why halo 3 modding takes a long time.

This is a discussion about This is why halo 3 modding takes a long time. within the Halo 3 Modding section, where you will Learn how to mod Halo 3, learn how to skin Halo 3, and learn what programs you need to modify Halo 3's content and maps.; I'm afraid Micro$oft has evened the score with the modders. As you may or may not know, It is possible to mod Halo 3, but it is impossible to get the maps to load, as



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Old 01-07-2008, 12:48 AM   #1 (permalink)
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This is why halo 3 modding takes a long time.

I'm afraid Micro$oft has evened the score with the modders. As you may or may not know, It is possible to mod Halo 3, but it is impossible to get the maps to load, as they are in a proprietary live container with a ***** of an encryption and some other security as well. I'm no expert, but here is how i sum it up.
The DLC maps off of halo 3 xbox live have 2 or more sets of encryption. The mapfile itself has to be signed, as well as the container of the mapfile. It is rumoured that someone does have the knowledge of how to resign them, but i highly doubt it.
Another reason why modding is so slow right now is because the 360 runs in an extremely secure environment. There is absolutely no way to softmod the 360 currently. A firmware hack is possible but you need a certain dvd drive. It's also a ***** to install! Modding is not at all popular now on xbox live. Back in the day, modding was like a new fashion trend because it was easy. Even I could softmod my xbox original using a softmod. It was so easy to mod, and Microsoft put a bad encryption on the maps (which was later cracked relatively fast...does Cool Map Resigner bring back any old memories ^_^?)
not to mention that the old xbox live service was extremely easy to fool. By coldbooting, one could slip past the mod-detection mechanism micro$oft had put in place and proceed into the game with modded hard drive contents. The banning system for xbox was lousy as well. From the time you logged on, you had six to eight full hours to wreak havok in matchmaking. If the account was banned, one just borrowed a 2 month and made a new one with ease. Now, we can't even mod in matchmaking for 3 minutes, if at all and as soon as modding is possible, Microsoft will patch it up like they did with Gears Of War. The modding scene looks grim now. We might not see any reall progress for one or two years...maybe more.
That sums it up. If you have anything you want to say, go ahead. I'm antomicblitz and I'm a modder. I used to mod in matchmaking back when it was cool.


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Old 01-07-2008, 12:56 AM   #2 (permalink)
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I'm afraid Micro$oft has evened the score with the modders. As you may or may not know, It is possible to mod Halo 3, but it is impossible to get the maps to load, as they are in a proprietary live container with a ***** of an encryption and some other security as well. I'm no expert, but here is how i sum it up.
The DLC maps off of halo 3 xbox live have 2 or more sets of encryption. The mapfile itself has to be signed, as well as the container of the mapfile. It is rumoured that someone does have the knowledge of how to resign them, but i highly doubt it.
Another reason why modding is so slow right now is because the 360 runs in an extremely secure environment. There is absolutely no way to softmod the 360 currently. A firmware hack is possible but you need a certain dvd drive. It's also a ***** to install! Modding is not at all popular now on xbox live. Back in the day, modding was like a new fashion trend because it was easy. Even I could softmod my xbox original using a softmod. It was so easy to mod, and Microsoft put a bad encryption on the maps (which was later cracked relatively fast...does Cool Map Resigner bring back any old memories ^_^?)
not to mention that the old xbox live service was extremely easy to fool. By coldbooting, one could slip past the mod-detection mechanism micro$oft had put in place and proceed into the game with modded hard drive contents. The banning system for xbox was lousy as well. From the time you logged on, you had six to eight full hours to wreak havok in matchmaking. If the account was banned, one just borrowed a 2 month and made a new one with ease. Now, we can't even mod in matchmaking for 3 minutes, if at all and as soon as modding is possible, Microsoft will patch it up like they did with Gears Of War. The modding scene looks grim now. We might not see any reall progress for one or two years...maybe more.
That sums it up. If you have anything you want to say, go ahead. I'm antomicblitz and I'm a modder. I used to mod in matchmaking back when it was cool.
You're a god... Thank you, Thank you so much. I owe you my life, maybe now people at this forum thinking Halo 3 is CURRENTLY modable will realize.
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Old 01-07-2008, 01:32 AM   #3 (permalink)
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A firmware hack is possible but you need a certain dvd drive
any drive would work

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It's also a ***** to install!
not really


and to the rest , u might be right
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Old 01-07-2008, 06:39 AM   #4 (permalink)
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You are aware that the maps load offline as long as they're resigned, and that they are just making sure they won't load online before they release it..

So to sum it up. This only affects you online modders. And any modder that knows how to do more than skin/projectile swap doesn't mod online.

Last edited by XxMoNkEy42xX; 01-07-2008 at 06:41 AM.
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Old 01-07-2008, 08:31 AM   #5 (permalink)
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You are aware that the maps load offline as long as they're resigned, and that they are just making sure they won't load online before they release it..

So to sum it up. This only affects you online modders. And any modder that knows how to do more than skin/projectile swap doesn't mod online.
So people have got mods to work offline? Thats what I got from that first sentence.
If so, how come I haven't seen anything about it in the forums?
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Old 01-07-2008, 11:42 AM   #6 (permalink)
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So people have got mods to work offline? Thats what I got from that first sentence.
If so, how come I haven't seen anything about it in the forums?
You dont remember roofus getting the recon armor?
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Old 01-09-2008, 05:54 PM   #7 (permalink)
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this all sounds legit enough, but if you post a video people would stop asking dumb questions.
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Old 01-09-2008, 06:27 PM   #8 (permalink)
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I didn't even know you could mod Offline
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Old 01-09-2008, 06:50 PM   #9 (permalink)
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You dont remember roofus getting the recon armor?
That doesn't count.

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So people have got mods to work offline? Thats what I got from that first sentence.
If so, how come I haven't seen anything about it in the forums?
There's no knowledgeable modders on this forum..
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Old 01-14-2008, 11:06 PM   #10 (permalink)
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That doesn't count.



There's no knowledgeable modders on this forum..
so zone117 is not knowledgeable before you say that there is not a smart modders ask people why they want to mod halo 3 wait about a yaer or a few months before you mod this game there are still some new features(aka glitches) to discover so wait when antman and roofus release the codes to resign the maps and containers
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Old 01-15-2008, 09:13 AM   #11 (permalink)
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so zone117 is not knowledgeable before you say that there is not a smart modders ask people why they want to mod halo 3 wait about a yaer or a few months before you mod this game there are still some new features(aka glitches) to discover so wait when antman and roofus release the codes to resign the maps and containers
Zone is not an active part of this site anymore. He went to Halomods and has stayed there.
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Old 01-15-2008, 08:40 PM   #12 (permalink)
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