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Yuppers...more hex
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| 7S Enthusiast | Yuppers...more hex yuppers...thats right...more hex im just gonna post the hext then comment, no "in detail" stuff i found all the game descriptions to, but since customs are playabe through glitching, no need to take up the space. also you get congradulated for moving up ranks. only 2 player split screen...com on...this im hoping is ONLY in campaign. Code: ok for the speak of marines, im not going to paste, there is so much, so for you hex-ers, go to line 08891880 in the mainmenu.map, there is some actions of them to i think, above that line. Code: Sandbox? Code: .Hold ... to lock-on.Locking-on.Release ... to fire tracking rocket. ![]() Code: Envy.Grunt Birthday Party.Assassins.Thunderstorm.Famine.I Would Have Been Your Daddy.Blind.Ghost.Black Eye.Catch.Sputnik.Iron.Mythic.Angry.Cow Bell.That's Just... Wrong. Now for some level descriptions i think... Code: Please stop playing and raise your hand.Hold your ground until help arrives.Rendezvous with the Pelican.Regroup with Marines from second Pelican.Destroy Covenant on the shoreline.Proceed to the bridge through the tunnels.Crush Covenant resistance on the bridge.Make your way to the surface.Regroup with Marine forces in the city-center.Board and destroy the Scarab.Defend yourself from the Brutes.Exact vengeance on the Brute traitors.Fight your way to the canyon floor.Raze the Brute encampment.Crush any Brutes in your path.Seize the Scarab tank.Defend your Scarab from boarders.Board and disable the enemy Scarab.Enter the Control-Room, and deal with Tartarus Code: Hold ... to activate elevator.Hold ... to extend bridge.Hold ... to open door.Hold ... to deactivate shield generator.Hold ... to activate the cartographer.Hold ... to arm the bomb.Hold ... to access terminal.Press and HOLD ... to start energy shield test.Hold ... to start gondola.Hold ... to power down Containment-Shield.Hold ... to open hangar doors.Hold ... to Activate Piston.Hold ... to Deactivate Plug Lock. Code: You must be in a DRIVER seat to drive a vehicle. Code: Picked up a Claymore Grenade let me say, sorry for the big chunk. Code: Infection Settings.Infection Settings.Initial Zombie Count.Scoring.Infection Points.Zombie Kill Points.Last Man Standing Bonus.Safe Haven Arrival Points.Suicide Points.Betrayal Points.Zombie Traits.Alpha Zombie Traits.Last Man Traits.Safe Haven Traits.Advanced Options.Next Zombie.Winner.Chump.Unchanged.Random.Safe Haven Movement.Havens Disabled.Random Order.Sequential Order.Save Haven Movement Time.Respawn on Haven Move. this is the settings below is the descriptions Infection Setting Descriptions.Infection Settings.How many players begin the round as zombies..<current-name/> of players will start the round as zombies..<current-name/> players will start the round as zombies..A single vile zombie will menace players when the round begins..Settings which control how points are earned..How many points a zombie earns for killing and infecting an enemy..How many points a player earns for killing a zombie..How many bonus points a player earns when he becomes the last non-zombie alive..How many points a non-zombie recieves when he reaches a safe haven..How many points a player earns (or loses) when he commits suicide..How many points a player earns (or loses) when he betrays a teammate..Traits which are applied to zombies..Traits which are applied to players who start the round as zombies. Overrides Zombie Traits..Traits which are applied to the last non-zombie player alive..Traits which are applied to non-zombies inside of a safe haven..More specialized Infection settings..How the initial zombies are chosen in multiple round games..The players with the most points are chosen to be the initial zombies..The players who were infected earliest in the round are chosen to be the initial zombies..The same players are always the initial zombies..The initial zombies are chosen randomly, preferring players who were not initial zombies in the last round..Enables safe havens, which are areas where players may seek shelter from the zombie horde..No safe havens are present on the map. There is no escape..Safe havens move randomly..Safe havens move in a fixed order..How long between safe haven moves..Safe havens move every <current-name/>..If enabled, allows the respawn of dead players when a safe haven moves, even if they are out of lives.. Code: Footage from Campaign missions. Code: Take your party directly to the Campaign Mode, to defeat the Covenant, save the Galaxy and finish the fight!.Take this party to Xbox Live and into the frenetic action of live combat, objective-based missions, and dangerous military exercises..Bring your party to combat and objective-based missions that you select and design. Your rules, your maps, your game..blam.Take your party to view and replay films and footage of Halo3 exploits, from Campaign, Multiplayer or blam modes..Visit the Theater to view and replay films and footage of your favorite Halo 3 Matchmaking multiplayer exploits. Code: Unable to Join.This party is playing with a newer version of Halo3. Code: BUNGIE RECOMMENDS.WHAT DO YOU WANT TO SHARE?.GAME VARIANT.GAME VARIANT DESCRIPTION.MAP VARIANT.MAP VARIANT DESCRIPTION.FILM.FILM DESCRIPTION.FILM CLIP.FILM CLIP DESCRIPTION.SCREENSHOT.SCREENSHOT DESCRIPTION uploads like maps etc. and screenshots ![]() Code: Keep playing! Uploading will continue automatically Code: .PLAY.CAMPAIGN.WITH.MODS.FROM.WWW.SE7ENSINS.COM. i wish! anway, my fingers hurt. thanks. |
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| | #2 |
| 7S Enthusiast | The campaign missions sound alot like the ones from Halo 2...In fact, most of them ARE from Halo 2. And I doubt they are going to have the same skull names in Halo 3 as they were in Halo 2, Im not sure if there even is going to be skulls in the first place. Why would Halo 2 campaign mission objectives and skull names in H3B's hex? |
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| | #3 |
| 7S Enthusiast | The campaign missions sound alot like the ones from Halo 2...In fact, most of them ARE from Halo 2. And I doubt they are going to have the same skull names in Halo 3 as they were in Halo 2, Im not sure if there even is going to be skulls in the first place. Why would Halo 2 campaign mission objectives and skull names in H3B's hex? |
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| | #4 |
| Se7en Sinner ![]() | Sounds cool, I like it. |
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