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Objects To Replace with
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| | #1 |
| 7S Enthusiast | ok so i have seen allot of threads about what object people should place if they want something to come out straight or pointing a certain way such as a wall or tree, and i have some of the same questions of my own. So i hope people can get them answered by people here. my question is what should i place if i want a tree standing straight up,a re spawn point? and what weapon should i place on top of a weapon holder so that it shoots the big blue cannon laser from the tower on Valhalla, i have tried a BR but it came out sideways. thanks in advance. WR MaFiA. |
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| | #2 |
| Junior Member | Re: Objects To Replace with experiment. That's the best way to find out |
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| | #3 |
| Junior Member | Re: Objects To Replace with Im not sure about the trees. But for the Guardian shot I would try a sticky gernade or frag. I'm not sure. |
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| | #4 |
| 7S Enthusiast | Re: Objects To Replace with get any object and point it up at the tip of the forge indicator is up, then it will point up, a respawn point has the end more obvious |
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| | #5 |
| 7S Enthusiast | Re: Objects To Replace with yeah i tried that i put single crates, prop pannels and turret cases, made sure the spawn indicator was up. replaced with large pines. and their all sideways! |
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| | #6 |
| BANNED | Re: Objects To Replace with did this and found this from unknown, but heres what to put in to make them strait up Yaw = 0.9223628 Pitch = -0.3855264 Roll = -0.02482374 |
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| The Following User Says Thank You to DJ Shepherd For This Useful Post: | xXMockeyXx (08-03-2008) |
| | #7 |
| 7S Enthusiast | Re: Objects To Replace with thanks but i dont use forge or sandbox, i just hex. if theres an item most usfull for getting a tree to stand up than THANKS |
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| | #8 |
| Novice | Re: Objects To Replace with Aaaawwww, those two programs are so much fun when you learn how to use them. It did take me a while to learn, but it makes playing the actual map much easier. |
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| | #9 |
| Junior Member | Re: Objects To Replace with With the invisible barriers i was wondering if a normal wall would work the best to replace it with. |
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| | #10 |
| 7S Addict | Re: Objects To Replace with You start using programs to greatly expand your modding abilities. With Forge, it is really simple to replace the y, p, and r. You don't have to even extract the maps. Just open it up, look for the tag and paste the y,p, and r to the proper boxes. Then you're done. A lot better than editing in hex. Trust me, when you find out how easy it is to use and how much better it is than the normal find and replace, you'll be happy. |
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| | #11 |
| 7S Enthusiast | Re: Objects To Replace with You start using programs to greatly expand your modding abilities. With Forge, it is really simple to replace the y, p, and r. You don't have to even extract the maps. Just open it up, look for the tag and paste the y,p, and r to the proper boxes. Then you're done. A lot better than editing in hex. Trust me, when you find out how easy it is to use and how much better it is than the normal find and replace, you'll be happy. |
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| | #12 |
| 7S Addict | Re: Objects To Replace with Yes, you can mod you map in Forge also. Plus, Forge has a built in resigner. Just one click to rehash and resign. It's basically an amazing all in one. |
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| The Following 2 Users Say Thank You to unknown v2 For This Useful Post: | Anonymous Joey (08-02-2008), WR MaFiA (08-02-2008) |
| | #13 |
| Junior Member | |
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| | #14 |
| 7S Enthusiast | Re: Objects To Replace with I always use forge now but before it got released I just used to experiment. It'll only take 5mins making 1 mod. For example on val. put 8 crates around, 4 with the blue forge arrow on the side facing up, down, left and right. Then 4 with the arrow on the top facing up, down, left and right. Then just find the one that works. If this is to complicated just use forge! :confused1: |
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