Go Back   Se7enSins Forums > Xbox 360 Gaming > Halo 3 & Halo 3: ODST > Halo 3 Modding

The Whole Outlook on Map Modding

This is a discussion about The Whole Outlook on Map Modding within the Halo 3 Modding section, where you will Learn how to mod Halo 3, learn how to skin Halo 3, and learn what programs you need to modify Halo 3's content and maps.; The king kong exploit was patched even before it was released lol...



 
 
LinkBack Thread Tools Display Modes
Old 07-25-2008, 11:38 AM   #21
Premium Member
  
The king kong exploit was patched even before it was released lol...
lx leo xl is offline  
Old 07-25-2008, 11:40 AM   #22
BANNED
  
Ya... otherwise... we would prolly have a software mod installed on it already...
You would think if there was any exploit we knew about not taken care of, we would have jumped on that right away right? xD please do some research first <3
DJ Shepherd is offline  
Old 07-25-2008, 11:44 AM   #23
Member
  
 
Sniperman-23's Avatar
so if i get one of my friends xbox 360 that has never been on live i could use the donkey kong thing on it and mod offline somehow
Sniperman-23 is offline  
Old 07-25-2008, 11:47 AM   #24
BANNED
  
lawl no
1 you dont have a custom kernal
2 you would have to build a way to install it
3 it depends how new the 360 is because they may upgrade the newer ones once in a while
DJ Shepherd is offline  
Old 07-25-2008, 11:49 AM   #25
Member
  
 
Sniperman-23's Avatar
no im speaking theoretically if i got my hands on one of the first Xbox 360 would there be a way to mod the maps without the private key

Last edited by Sniperman-23; 07-25-2008 at 11:49 AM.
Sniperman-23 is offline  
Old 07-25-2008, 11:50 AM   #26
7S Enthusiast
  
Quote: Originally Posted by Sniperman-23 View Post
so if i get one of my friends xbox 360 that has never been on live i could use the donkey kong thing on it and mod offline somehow
no. thats is only to run linux on your xbox. its not (from what i know) near a custom dash, you have to exploit an older version of the xbox kernel using king kong, burn the ISO to a CD (aka a boot disc) and use that to run linux on you xbox. its wont let you bypass the xex checks. or wont remove them. correct me if I'm wrong.
noblebros is offline  
Old 07-25-2008, 11:51 AM   #27
BANNED
  
Again...
if you had a kernal
if you knew how to exploit it and work it...
...to...
install it/run linux

Last edited by DJ Shepherd; 07-25-2008 at 11:52 AM.
DJ Shepherd is offline  
Old 07-25-2008, 12:28 PM   #28
7S Addict
  
 
Mast3rModder's Avatar
Quote: Originally Posted by leetskee kris View Post
dude i just read on another thread that THERE IS A .MAP RESIGNER but its not released...

if someone else did it then we can do it. If that person would give the slightest info on how he did it then we are alot closer, ALSO like the con resigner it WILL eventually get released.

But idk no1 has confirmed to be that there is a .map resigner
No. There Isn't a map resigner, and the CON resigner wasn't that big of a deal like the map resigner would be.
Mast3rModder is offline  
Old 07-25-2008, 12:34 PM   #29
BANNED
  
xD that was like the 3rd post and already declined, but thanks for the input <3
DJ Shepherd is offline  
Old 07-28-2008, 07:00 PM   #30
Novice
  
Re: The Whole Outlook on Map Modding

If I'm totally missing something in what I'm about to say then point it out please, but I've been reading about the Infectus modchip for 360, and supposedly using this and one other thing (this is hardware modification so it's not totally simple obviously) you can downgrade to kernel 1888 and then upgrade again to one of the vulnerable kernels, and obtain CPU keys, etc...which would then allow you to run unsigned content or linux or whatever. Assuming this is all true/possible (which I'm not 100% sure of) then is it just the lack of someone releasing a custom kernel to load on a 360 to play unsigned content that is holding up the progress of .map modding etc. or something else? If any of this wasn't clear I'll try to reword it for you (also, I know that doing this would require not going on xbox live, but I also read somewhere (prolly unlikely to actually be possible) that it could be possible to have different kernel versions loaded on seperate memory cards...something like that, so you could have the recent one for going on live, and an old one for running homebrew stuff...I don't remember exactly)
Spider Monk is offline  
Old 07-28-2008, 07:17 PM   #31
BANNED
  
Re: The Whole Outlook on Map Modding

no actually, the infectus chip does allow you to dump all your contents and get your keyvault, downgrade kernals, etc. but it doesnt allow you to run unsigned code, you have to have a flash drive to run a disc which has those tools to extract/downgrade only, also, the chips are REALLY pricy and REALLLLY hard to install due to the pin point soldering. it isnt practical, along with the community has to develop the kernal to begin with

Last edited by DJ Shepherd; 07-28-2008 at 07:18 PM.
DJ Shepherd is offline  
The Following User Says Thank You to DJ Shepherd For This Useful Post:
Spider Monk (07-28-2008)
Old 07-28-2008, 09:13 PM   #32
Novice
  
Re: The Whole Outlook on Map Modding

Thanks for the info. Couple questions: when you say the chips are really pricey are you talking about the Infectus chip itself (which is advertised at like $65) or the flash drive that is required? And also once again are you referring to Infectus when you say it's hard to install with soldering? (I have never soldered something in my life, lol, I just take stuff to my friend and he does it for me, and I pay him like 50 cents hahaha )

This is somewhat irrelevant but I've been modding Halo 1 and 2 for like a year now and I'm fairly good at the whole process involved with multiple different aspects of it (though I admit I've never written a line of code in my life, I just keep checking on updates and download programs as they come), but of course it's slightly different for Halo 3 in general...I just love modding because it's awesome to play a custom game offline and just bust something out on an unsuspecting friend, lol...I've never used modding on Live and don't plan to, I just want to be able to do the same with Halo 3 at home as with 1 & 2.
Spider Monk is offline  
Old 07-28-2008, 11:47 PM   #33
Junior Member
  
 
Mod4's Avatar
Re: The Whole Outlook on Map Modding

There is some things wrong with this thread.

First, if they were to create a custom kernal they would create one that does not need game exploitation.

Second, a few people can mod on stock 360s without a private key or anything of the sort. XeNoN7 and Shadow Lag have created an unreleased app that mods Halo 3 maps, real time, through a network. This is done on an average 360 with upgrades, we will need to wait until a homebrew custom kernal without any need for exploitation to be released.

Others used a stock XDK with an edited xex to run Halo 3 maps off the hardrive without flagging them down for not having the correct signature.

Check your facts.
Mod4 is offline  
Old 07-29-2008, 12:01 AM   #34
Member
  
 
Eazy B's Avatar
Re: The Whole Outlook on Map Modding

Quote: Originally Posted by Mod4 View Post
There is some things wrong with this thread.

First, if they were to create a custom kernal they would create one that does not need game exploitation.

Second, a few people can mod on stock 360s without a private key or anything of the sort. XeNoN7 and Shadow Lag have created an unreleased app that mods Halo 3 maps, real time, through a network. This is done on an average 360 with upgrades, we will need to wait until a homebrew custom kernal without any need for exploitation to be released.

Others used a stock XDK with an edited xex to run Halo 3 maps off the hardrive without flagging them down for not having the correct signature.

Check your facts.
Your post is wrong. A custom kernel would need some form of game exploit to boot the code to utilize it. No one can mod stock 360s, Xenon made an app for Development Kits. Shadow lag used this app but never made anything himself. The app edits the .map in memory on the Dev.
Only stocks XDK's were used, they made up the title 'hybrid' to hide the fact that they were using MS hardware until they found out that MS doesnt care.
Check your facts.
Eazy B is offline  
Old 07-29-2008, 12:28 AM   #35
BANNED
  
Re: The Whole Outlook on Map Modding

oh and this whole topic is the general public modding .maps, not using an external program to mod the cache (not the actual maps, just the extracted info from the map on the cache drive), thats already a given. please dont spam me
DJ Shepherd is offline  
Old 08-08-2008, 07:22 PM   #36
Novice
  
 
REX706's Avatar
Re: The Whole Outlook on Map Modding

in the end, we are not going to be .map modding in a long time until shade45 or someone with his experience actually releases a resigner, which will not be very soon.
REX706 is offline  
Old 08-08-2008, 07:24 PM   #37
BANNED
  
Re: The Whole Outlook on Map Modding

did you just post to get a post on the board or something? NO ONE can crack RSA, THE GOVERNMENT CANT CRACK RSA so why would us LIL HALO PLAYING KIDDIES be SO much better than the government???
No one EVER will
DJ Shepherd is offline  
Old 08-09-2008, 11:48 AM   #38
BANNED
  
Re: The Whole Outlook on Map Modding

RSA was created by Ronald Rivest, Adi Shimar, and Leonard Adleman (Hence the first letters of each last name is RSA), its original use was to generate your own key pair, a key pair consists of the public and private key, and then you put words through an RSA so you can send messages back and forth to others without the possible intercept of the message and being read... because its all scrambled, letters, numbers, and could only be read when put back through the RSA algarithm.
there are other uses such as signatures to validate the message if its legit or not.
Google it if you want specifics
DJ Shepherd is offline  
Old 08-18-2008, 12:34 PM   #39
Junior Member
  
 
Vampire's Avatar
Re: The Whole Outlook on Map Modding

i has an ideer
back in 97 this guy crack a 40 bit RSA in 3.5 hours
Berkeley Student Takes 3.5 Hours to Crack RSA 40-bit Key
ok he used 250 computer but the power of each of those are maybe .25 gh
right?
so and
Code:
Goldberg said. Each additional bit doubles the potential security level of the cipher.
and we're look at 2048 bit right? so it 51.2 times bigger then the one it took him to do in 3.7 hours in 97 so this is
i can't think of you call then but you know those networks where people can connect or whatever and they use your pc to help do something so it like a super computer well if you got as many active modder or member of this forum you could get any where from 200-1000 people that might or willing to help and given sometime like to be real give it afew months and you could crack idk i bet if i was to sit down with my It-84 could come up with a rough number but let stop saying we can't do it and see what we can do hell if 7S member came togather to do this would you believe how many people would be coming to this site?
i'm going to go google see can dig up more
this can't be done by one person it will need everyone
Vampire is offline  
Old 08-18-2008, 12:39 PM   #40
7S Addict
  
 
unknown v2's Avatar
Re: The Whole Outlook on Map Modding

Quote: Originally Posted by (_.-Vampie-._) View Post
i has an ideer
back in 97 this guy crack a 40 bit RSA in 3.5 hours
Berkeley Student Takes 3.5 Hours to Crack RSA 40-bit Key
ok he used 250 computer but the power of each of those are maybe .25 gh
right?
so and
Code:
Goldberg said. Each additional bit doubles the potential security level of the cipher.
and we're look at 2048 bit right? so it 51.2 times bigger then the one it took him to do in 3.7 hours in 97 so this is
i can't think of you call then but you know those networks where people can connect or whatever and they use your pc to help do something so it like a super computer well if you got as many active modder or member of this forum you could get any where from 200-1000 people that might or willing to help and given sometime like to be real give it afew months and you could crack idk i bet if i was to sit down with my It-84 could come up with a rough number but let stop saying we can't do it and see what we can do hell if 7S member came togather to do this would you believe how many people would be coming to this site?
i'm going to go google see can dig up more
this can't be done by one person it will need everyone
People would have to leave their computers on until they exploded or you died of old age. 2048 RSA is not the same as 40 RSA, so you can't just multiply the hours and expect it to work like that. Your calculator isn't going to help you at all. To be accomplished, it doesn't need everyone, it needs magic.
unknown v2 is offline  
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Robbie's Insolence Tut Pack xxrobbiechaosxx Halo 2 Modding Tutorials 34 11-14-2009 01:28 AM
Rainbow Six Vegas Multiplayer Guide CaLL mE nEoN Other Xbox 1 Games 3 05-24-2009 10:13 AM
Dot Halo Tutorials (I Didn't Make) TI Seven Halo 2 Modding Tutorials 15 10-05-2008 08:43 PM
360old map modding!!! rtgl3gitkilla Halo 2 Mod Downloads 8 08-13-2007 06:32 PM