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Halo 3 Mods: A Tutorial on Halo 3 Modding for Beginners
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| | #61 |
| 7S Enthusiast | im new to modding and this is helping me thx |
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| | #62 |
| Junior Member | I switched the coords of the troop warthog outside the map with a Rocket and since I didn't really pay attention to the coords, the hog came out standing directly up with the troop cage in the ground. I then destroyed it so it could spawn drivable. Well I came back to the spot and the warthog launched out of the ground and it came up with no troop cage. And NinjaDarknessXx, Thats why this is here. |
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| | #63 |
| Novice | hey im some what new to this but all that stuff made no sence to me... do you needall that to mod?? Last edited by deathmatch; 07-11-2008 at 01:43 AM. Reason: Automerged Doublepost |
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| | #64 |
| Novice | I did both of those, and I'm still getting the same message. Also, this is probably a stupid question, but is there a way I can translate the codes in Xport to find out which map is which? |
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| | #65 |
| Junior Member | Good TUT man. Thanks for making this! |
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| | #66 |
| Junior Member | No, the random numbers and letters after the 'usermap' are most likely a time stamp. |
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| | #67 |
| Novice | great tut i had xport and i knew u could mod halo 3 and i waited for a tut like this one to do it. can you add in the tutorial to download the maps and put them in a folder and connect them threw the settings of sandbox. i didnt know what to do for like and hour. then i downloaded the maps and figured it out |
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| The Following User Says Thank You to clis01 For This Useful Post: | theecoolguy (07-16-2008) |
| | #68 |
| 7S Enthusiast | What will happen if you have these one when you play online? |
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| | #69 |
| 7S Addict | |
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| | #70 |
| Novice | I'm having the exact problem as Aww5, any help wold be appreciated ![]() oh oops wrong forum lol I have the same exact problem as Aww5, any help would be appreciated Last edited by ScarabMaster117; 07-12-2008 at 09:45 PM. Reason: Automerged Doublepost |
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| | #71 |
| 7S Addict | |
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| | #72 |
| Novice | thanks alot man! Great Tutorial. Basically fool-proof! |
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| | #73 |
| Novice | I am having this problem when I try 2 open up a usermap in sandbox, it says, "file was not a usermap". Do u know what I am doing wrong? |
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| | #74 |
| 7S Addict | |
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| | #75 |
| Novice | evrything looks good but doesnt show up in forge Ok, Hope you all can set me straight. I followed this many times now with sand trap map that I saved in forge. brought it over to the pc (just opened my hard drive container and pulled the drive out... much cheaper). used xplorer360 to pull off the map from partition 3. used ce to pull sandbox out of the usermap ( I have also used johnson and hexedit way and still get the same results). load it up in sandtrap and make changes like changing the tag of location 338 to 95 (the behemoth whatever that is). save it. inject it back into map. rehash (says it worked great takes less that 1 second) then resign using the resigner from halo 3 toybox aio says worked fine. reinject back to hard drive using xplorer360 (says works fine i think) When I boot up the 360 after reconnecting the harddrive and boot halo3, I goto forge and open my map (it takes like 20 or so seconds and i'm in) . I don't see anything changed????????? I have done the same thing with other maps and tried the placing frag grenades and then replacing them with whatever and I don't get any errors but nother ever shows up changed when I get the map back into forge. Help??? |
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| | #76 |
| Junior Member | Ok, Hope you all can set me straight. I followed this many times now with sand trap map that I saved in forge. brought it over to the pc (just opened my hard drive container and pulled the drive out... much cheaper). used xplorer360 to pull off the map from partition 3. used ce to pull sandbox out of the usermap ( I have also used johnson and hexedit way and still get the same results). load it up in sandtrap and make changes like changing the tag of location 338 to 95 (the behemoth whatever that is). save it. inject it back into map. rehash (says it worked great takes less that 1 second) then resign using the resigner from halo 3 toybox aio says worked fine. reinject back to hard drive using xplorer360 (says works fine i think) When I boot up the 360 after reconnecting the harddrive and boot halo3, I goto forge and open my map (it takes like 20 or so seconds and i'm in) . I don't see anything changed????????? I have done the same thing with other maps and tried the placing frag grenades and then replacing them with whatever and I don't get any errors but nother ever shows up changed when I get the map back into forge. Help??? |
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| | #77 |
| Novice | yup, no matter how we try it, our changes don't show up. |
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| | #78 |
| Junior Member | |
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| | #79 |
| Senior Member | make sure you rehashed, then resigned. and make sure your transfering it correctly and to the same folder as you got it from. also clearing your cache i think does help if no mods show |
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| | #80 |
| Novice | Ok, I'm sure I'm following this Correctly Accept a few things are going rong and not allowing me to open the map files. i have set the location for the folder in sandbox Tools/Settings but getting a few errors could you have alook at this and see what im doing rong. I took a few Screen shots of the Sandbox and my Map folder. i Extracted the usermap IN CE and Saved it as Sandbox.map ![]() This is when i tryd to open 'usermap0000000048807AF21' ![]() And this is the map i Tryd to open once i Extracted The usermap and saved it as Sandbox.map this is wat happend when i tryd to open Sandbox.map ![]() --------------------------- Does anyone no How to fix this or what Am i doing rong? Thanks. |
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