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A few Q's
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| | #21 |
| I ****ing dare you ![]() | Re: A few Q's |
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| | #22 |
| Member | Re: A few Q's You can move the sky though. Well, nearly all levels. Valhalla not inc. |
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| | #23 |
| Novice | Re: A few Q's how do I add invisible barriers on Valhalla? All I can find is the nutblocker but that's too small. |
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| | #24 |
| 7S Addict | Re: A few Q's |
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| | #25 |
| Novice | Re: A few Q's Is there any way to make clones fire weapons, not necessarily aiming at you, but firing projectiles? Or just making projectiles appear in front of them and go forwards? |
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| | #26 |
| Premium Member ![]() | Re: A few Q's that would be under the category of map modding |
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| | #27 |
| Member | Re: A few Q's Yes, it's technically possible... Just spawn a Master Chief and freeze a gun on where the XYZ coords would be needed to make it look like being held. Spawn a proj. in front appearing to come out of the weapon and clone the chunks and make multiple projectiles at different spawn times. It will appear the bipd will shoot but it's a lot of work, and won't last any longer than 120 seconds. Last edited by tOxiC x; 10-10-2008 at 08:44 PM. |
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| | #28 |
| 7S Addict | Re: A few Q's Yes, it's technically possible... Just spawn a Master Chief and freeze a gun on where the XYZ coords would be needed to make it look like being held. Spawn a proj. in front appearing to come out of the weapon and clone the chunks and make multiple projectiles at different spawn times. It will appear the bipd will shoot but it's a lot of work, and won't last any longer than 120 seconds. |
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| | #29 |
| Member | Re: A few Q's Actually I have seen a map before where there were rockets spawning every 10 seconds and it did it 11 times. I don't have it no more because I no longer play h3, but it was done. |
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| | #30 |
| Novice | Re: A few Q's |
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| forge, question, questions |
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