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| | #1 (permalink) | |||||||||
Join Date: Jul 2008
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![]() | help alright , i have a bridged connection so that i can make my friends host or my team host when we go into MM. when im playing doubles with my friends, i see the ip's of the team were playing and i put in them in zap and block them. sometimes it kicks them off and we win and other times it kicks me out....or i lag out. i was wondering if im doing this correctly or what so if someone could help me that would be nice... thanks | |||||||||
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| | #2 (permalink) | |||||||||
Join Date: Aug 2006 Location: Washington State
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![]() ![]() ![]() ![]() ![]() ![]() | it seems that your friend isnt host or anything, when you are forcing someone host, your firewall has to be high all the time or else it switches host | |||||||||
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| | #5 (permalink) | |||||||||
Join Date: Jul 2008
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![]() | alright thanks guys, but now how come when i block the people ips of the team were gonna play, i lag out. sometimes it works and we win and sometimes it doesn't cuz i just get kicked out | |||||||||
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| | #6 (permalink) | |||||||||
Join Date: Aug 2006 Location: Washington State
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![]() ![]() ![]() ![]() ![]() ![]() | are you standbying or are you bridging, had you read my post it wouldve been solved aaannnddd you cant boot a whole team out, it wont count | |||||||||
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| | #8 (permalink) | |||||||||
Join Date: Aug 2006 Location: Washington State
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![]() ![]() ![]() ![]() ![]() ![]() | thats prolly cause youre not host or you standby to long... make sure after your friend does the counting he keeps his firewall on high FOR THE WHOLE GAME try instead of standbying, hide, stop standbying, block ip, put your firewall to med (your friend still has is on high no matter what), after he is booted continue standbying i dont understand why you want to standby and boot, youre practically guarenteed to win if you standby unless youre really bad... | |||||||||
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| | #9 (permalink) | |||||||||
Join Date: Jul 2008
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![]() | Alright I am having trouble understanding you so I'm going to explain....sorry. I did this tutorial, so I could my give my friend/team host all the time....so that means that I wont be host, my friend/team will. As I go into doubles, I'm watching the IP's come up as we enter doubles or other MM gametypes. When I see an IP that is not my friend/team I enter it in Zone Alarm Pro and block it. My firewall is set on high the whole time. When I do this, it sometimes kicks the player and we win and sometimes it kicks me out instead and we lose. My friend/team have not done this tutorial either, im the only one that does when we go into a party. So have none of them have Cain & Abel or Zone Alarm Pro, I'm the only one. Some of my questions are: Does my team also have to do this tutorial in order to standby/kick people out of MM so that we win? Do I do the kick/standby or does my friend/team do it? What else do I or my friend/team need to do to make all of this successful Sorry of the long read, but I figured I would make things clear now and later down the road....thanks! | |||||||||
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| | #10 (permalink) | |||||||||
Join Date: Aug 2006 Location: Washington State
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![]() ![]() ![]() ![]() ![]() ![]() | wow... uhm... you... know nothing of halo 3 networking at all, like you shouldnt even be doing this... you said before you were the standbyer, now youre the bridger... cmon... you are the person forcing host, all you do is do the counting, and then leave your firewall on high, your friend does all the work, he boots he sstandbys, the bridger is the b*tch back up of the party, the host can only boot people and standby | |||||||||
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