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Paranoia
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| Paranoia ![]() Description- (Not the story of the map, my story of the map design) For about four weeks I had a forge map with only my simple elevator that I was showing off to my friends. Eventually while in a bad mood I opened the map in forge and then just went on with it from there. I designed the map to basically be a slightly opened space with plenty of secret rooms, hidden stashes, unnoticeable perches and enough scenery for you to be distracted from finding most of them. The elevator is simply a box that once the passengers are on board can be lifted to the second story by shooting the grav-lift on top of the the shaft. It can come in handy when you wish for three or more people to quickly appear on the top layer unnoticed. Of course, there are plenty more ways up... Pictures (Slide-Show) Gametypes- [ > Paranoia / < Paranoia V2] >CTF (Multi-Flag and Single-Flag) >Slayer (Two teams of eight or Three teams of four) <Infection >Assault (Multi-bomb and Single-Bomb) <Juggernaut <V.I.P. >K.O.T.H. <Oddball There is absolutely no difference between V1 and V2, I just did something wrong and I had to separate game-types. (see above) I would recommend downloading the regular version due to the fact the fun game-types are set up right for that version. Download
__________________ "Thorns of war start with seeds of hate." "For most, what is lost to the winds is forever gone, for me, it is something to be found." ![]() Last edited by Zieon Eslador; 04-09-2008 at 12:15 AM. | ||||||
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| | #2 (permalink) | ||||||
| Pwnography ![]()
Join Date: Feb 2007 Location: In Krafty's backpack
Posts: 5,451
Tournaments Joined: 1 Tournament Wins: 0 Gave Thanks: 64
Received Thanks: 523
Nominated 15 Times in 2 Posts TOTM Award(s): 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() | D/L link? Pics look great btw Last edited by Venomous Fire; 04-08-2008 at 11:35 PM. | ||||||
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| | #4 (permalink) | ||||||
| Pwnography ![]()
Join Date: Feb 2007 Location: In Krafty's backpack
Posts: 5,451
Tournaments Joined: 1 Tournament Wins: 0 Gave Thanks: 64
Received Thanks: 523
Nominated 15 Times in 2 Posts TOTM Award(s): 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() | wow.... just wow.... A+ 9.5/10.... only thing to fix is the fact you can get out of the play area with like, 2 jumps, and then cant get back in I love how you hid the splazer and how the fudgems did you do the elevator? Last edited by Venomous Fire; 04-08-2008 at 11:50 PM. | ||||||
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| | #5 (permalink) | ||||||
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| Like I said in the thread, the elevator is a simple grav-lift trick that inspired me to build around it. Thanks for the good comment, my friends only gave it an A- =p *I realize you can get out but I prefer to leave it as I have it because I wanted the scenery around the top, not a barrier. I can try and fix it if it really bothers anyone... Last edited by Zieon Eslador; 04-08-2008 at 11:57 PM. | ||||||
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| | #6 (permalink) | ||||||
| Pwnography ![]()
Join Date: Feb 2007 Location: In Krafty's backpack
Posts: 5,451
Tournaments Joined: 1 Tournament Wins: 0 Gave Thanks: 64
Received Thanks: 523
Nominated 15 Times in 2 Posts TOTM Award(s): 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() | I edited it about getting out of the map... But anyways, I figured out how to do the elevator after looking at it for a few seconds.... this is still an AMAZING map I found all kinds of little secrets... shotgun, buble shield, fire bombs... a chopper put in there randomly, but still havent found second sniper OMFG second sniper Is right next to shotty lol Last edited by Venomous Fire; 04-09-2008 at 12:05 AM. | ||||||
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| The Following User Says Thank You to Venomous Fire For This Useful Post: | Zieon Eslador (04-08-2008) |
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