This is a discussion about [Tutorial] Unlocking New Armor in Halo 3 within the Halo 3 Discussion section, where you will Discuss anything about Halo 3.; Since there is a lot of info in this thread, I have utilized spoiler tags to keep it condensed and easy to navigate. Just click the "show" button to view the desired information.
Overview of
Since there is a lot of info in this thread, I have utilized spoiler tags to keep it condensed and easy to navigate. Just click the "show" button to view the desired information.
Overview of what they all look like:
Extremely detailed pictures and descriptions:
Spoiler!
This is to allow you to view each armor worn in the game from each side Open Chest -Front - Back - Left Side - Right Side
this is the most complete set of armor pics you could and will find
Spartans
Spoiler!
Mark VI
Spoiler!
Head: 1 of 11
Integrated Communications Helmet, Mjolnir: This standard-issue helmet for the Mjolnir Mark VI Powered Assault Armor has been in use since October 2552. It is compatible with all Mjolnir variants.
Shoulder: 1 of 8
Supplemental Armor, Pauldron, Mjolnir: This standard-issue shoulder Armor for the Mjolnir Mark VI Powered Assault Armor has been in use since October 2552. It is compatible with all Mjolnir variants.
Chest: 1 of 9
Mjolnir Mark VI Powered Assault Armor: This is the standard issue Powered Assault Armor for Spartans as of October 2552. its is compatible with all certified helmet and pauldron variants.
Head: 2 of 11
The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from Jericho VII Theatre.
Shoulder: 2 of 8
Developed at Beweglichrústungsysteme of Essen and tested at the Special Warfare Centre in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.
Chest: 2 of 9
The intent with the Mjolnir Mark VI Powered Assault Armor/C was to improve
survivability in close combat, specifically by looking at alternate methods of K dispersal and improving joint mobility
Head: 3 of 11
The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from Summa Deep Space incident
Shoulder: 3 of 8
Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.
Chest: 3 of 9
In developing the Mjolnir Mark VI Powered Assault Armor/V variant, emphasis was placed on increasing exoatmospheric endurance and improving mobility in zero gravity without the use of thrusters.
Head: 4 of 11
The Mjolnir VI/R variant was developed concurrently with the Mjolnir Mark VI Powered Assault Armor. The goal was to increase stealth capability without impacting endurance."
Shoulder: 4 of 8
In developing the Mjolnir VI/R variant, the goal was to increase the Armor's overall stealth capabilities with little or no loss of endurance. This was achieved by relying on several tried-and-true methods.
Chest: 4 of 9
In developing the Mjolnir VI Powered Assault Armor/R, the emphasis was to increase stealth capability, specifically by reducing its IR signature, reflective surfaces, and Cherenkov radiation emission.
Head: 5 of 11
The Mjolnir/EOD variant was Created at UNSC facilities on Chi Ceti 4.The helmet was designed specifically to channel the pressure wave round the user's head, significantly reducing the likelihood of decapitation.
Shoulder: 5 of 8
Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment.
Chest: 6 of 9
This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance [e.g., clearing/planting land mines, demolishing enemy structures/material].
Head: 6 of 11
The critical innovation brought about by RKO's involvement in the development of the power armor is the use of advanced materials --- reducing the weight of the current generation of armor by nearly a third.
Shoulder: 6 of 8
Although the two projects were developed wholly independent of one another, projects HAYABUSA and MJOLNIR mirrored each other in many ways
Chest: 5 of 9
In late 2536. RKO --- an Earth based think tank --- presented the UNSC Ordnance Committee with its answer to self-contained powered armor problem: Project: HAYABUSA.
Head: 7 of 11
The Mjolnir V(m) variant was manufactured at the Masrah Armories Facility on Mars in 2528. It has been upgraded and modified to be compatible with all current - issue armor variants.
Shoulder: 7 of 8
The Mjolnir Mark V(m) Powered Assault Armor was originally manufactured in 2528 and recently upgraded to be compatible with all current - issue armor variants.
Head: 8 of 11
As with the RECON variant the goal was to improve the Armor's stealth capabilities with no impact on endurance; however, the SCOUT variant relies more on heavily on advanced materials.
Shoulder: 8 of 8
The SCOUT and RECON projects were run as independent parallel projects intended to develop a single variant of the Mjolnir Powered Assault Armor with stealth capabilities.
Chest: 7 of 9
The Mjolnir VI/S variant was developed and tested alongside the RECON variant at the ONI's ordnance Testing Facility (B50) at Swanbourne, Perth, Western Australia.
Head: 9 of 11
Many technologies initially developed for project: MJOLNIR have gained widespread adoption; the use of CTCs for body armor and helmet - integration neural interfaces being the most visible.
Head: 11 of 11
The Mark VI[A] helmet was the first of the "privatised" variants. With the fall of the Outer Colonies the UNSC call upon private industry to manufacture previously classified war materiel
Chest: 8 of 9
To correctly use the sword, one must make it an extension of one's body. This is for the understanding of those intending to be warriors.
Head: 1 of 5
The pattern of the basic infantry helmet has remained virtually unchanged now for eleven hundred cycles: it has been burned into the psyche of the know galaxy as the primary symbol of military prowess.
Shoulder: 1 of 5
Iconic deltoid protection emphasizes at extreme distance to inflict momentary psychological bewilderment upon enemy personnel: reinforces awareness of Sangheili physical/martial preeminence.
Chest: 1 of 5
The basic infantry combat harnesses' thoracic cage has allowed the fighting spirit of our noble race to burn brightly for fifty generations --- even during the dark cycles whilst bound to the prophets' will.
Head: 2 of 5
Reissue of the pre - Covenant assault class combat harness; reinforced aligned composites buttress principal protective stratum to preserve structural coherence of underlying tissues.
Shoulder: 2 of 5
Ultra - resilient deltoid protection aid in dispersal of concussive shock force as well as direct kinetic energy transfer; reinforces image of Sangheili physical/martial superiority.
Chest: 2 of 5
With the dawn of this new age, assault - class combat harnesses will once again be issued to our forces after having been denied for so long by the illegitimate treaty imposed upon us by our ancient enemies.
Head: 3 of 5
Sealed helmet equipped with hyper - wave link for cleaner craft interaction; mouth piece retains multi - port for use in older TARASQUE heavy fighters and GIGAS fighter - bombers.
Shoulder: 3 of 5
Compact deltoid protection has less impact on range of motion in cramped crew area of subliminal military craft: decrease overall fatigue during multi - phase interdiction missions.
Chest: 3 of 5
Less cumbersome cage utilising aligned composites postpones onset of fatigue: explicit primary environment multi - port less restrictive then the older helmet based multi - port.
Head: 4 of 5
With the return of our sovereignty comes the much needed revival of the Ascetics; now more then ever our culture depends upon their resolve to help ensure stability.
Shoulder: 4 of 5
As the physical embodiment of ideological purity' an Ascetics' presence promotes feelings of stability and order; by example they will show each of us the true path.
Chest: 4 of 5
The Ascetic instills confidence in those loyal to the state and fear in those who would undermine it; to that end their actions are swift and their decisions final.
Head: 5 of 5
Standard issue helmet for newly formed Commando Unit based on pre - contact ground forces pattern; upgrades include hardened communications gear and uplink capabilities.
Shoulder: 5 of 5
Distinctive deltoid protection calls to mind images of the heroes of the Second illumination and their glorious successes throughout the Struggle for ideological Purity.
Chest: 5 of 5
Streamlined thoracic cage allows for greater maneuverability in close environments; lightweight construction materials and advanced internal components overall performance.
EVA……………..Complete Tsavo Highway on Normal, Heroic, or Legendary
EOD……………..Complete Tsavo Highway on Legendary
Scout……………Unlock “Too Close to the Sun” Achievement (Destroy an enemy banshee with the Sp’laser or missile pod in a ranked playlist or campaign)
Hayabusa (Samurai)………….Collect 5 skulls.
Recon………….Complete each and every Vidmaster found in Halo 3 and Halo 3: ODST, then visit your profile page on Bungie.net and flip the switch yourself. There are 7 total.
Elite
Spoiler!
Flight……………Complete Tsavo Highway on Heroic or Legendary
Ascetic…………Unlock “Up Close and Personal” Achievement (Kill 5 enemies via melee or assassination in a ranked FFA playlist)
Commando….Unlock “Triple Kill” Achievement (Get one triple kill)
Shoulder Pieces
Spoiler!
Spartan
Spoiler!
EVA……………..Complete The Ark on Normal, Heroic, or Legendary
EOD…………….Complete The Ark on Legendary
Security……….Earn 750 Gamerscore Points
Scout……………Unlock “We’re in for some Chop” Achievement (Destroy an enemy vehicle with a piece of equipment in a ranked playlist or campaign)
Hayabusa (Samurai)………….Collect 9 gold skulls.
Recon………….Complete each and every Vidmaster found in Halo 3 and Halo 3: ODST, then visit your profile page on Bungie.net and flip the switch yourself. There are 7 total.
Elite
Spoiler!
Flight……………Complete The Ark on Heroic or Legendary
Ascetic…………Unlock “Overkill” Achievement (Get one overkill)
Commando….Unlock “Killing Frenzy” Achievement (Get one killing frenzy)
Head Pieces
Spoiler!
Spartan
Spoiler!
EVA……………..Complete Campaign on Normal, Heroic, or Legendary
EOD……………..Complete Campaign on Legendary
Security………..Earn 1,000 Gamerscore Points
Scout…………….Unlock “Used Car Salesman” Achievement (Destroy an enemy vehicle containing 3 enemies in Campaign or ranked playlists)
Mark V………….Unlock “UNSC Spartan” Achievement (Reach Sergeant ranking online)
ODST……………Unlock “Spartan Graduate” Achievement (Earn 5 EXP or complete 10 ranked matches)
Rogue………….Unlock “Spartan Officer” Achievement (Advance to the Spartan Officer ranks online)
Hayabusa (Samurai)………….Collect all the skulls.
Recon………….Complete each and every Vidmaster found in Halo 3 and Halo 3: ODST, then visit your profile page on Bungie.net and flip the switch yourself. There are 7 total.
Elite
Spoiler!
Flight……………Complete Campaign on Heroic or Legendary
Ascetic………….Unlock “Steppin’ Razor” Achievement (Get one triple kill with an energy sword in ranked FFA)
Commando….Unlock “Overkill” Achievement (Get one overkill)
Extras
Spoiler!
To unlock the Hayabusa Sword Add-on (attaches to back of Body Armor), you’ll need to unlock enough of the achievements in Halo 3 to get 1000 GS.
FAQ
Spoiler!
Q: How do I get the Recon armor?
A: Complete each and every Vidmaster found in Halo 3 and Halo 3: ODST, then visit your profile page on Bungie.net and flip the switch yourself. There are 7 total. OLD: Currently there are only two ways (other than film modding) to get the Recon armor. The first is to work for bungie (in which case you would automatically get it and most likely not be reading this). The second way is to get very lucky and have bungie deem something of yours "recon worthy", which is usually dying in a very unusual way or making an extremely good forge map, or something of the sort. It is VERY unlikey that you will obtain the Recon armor the 2nd way.
Q: I did what it said to get the armor, but for some reason it didn't unlock. Why didn't it work?
A: Unfortunately armor unlocking can be glitchy sometimes. So the only thing that I can suggest is make sure you are doing it correctly and keep trying.
Enjoy!! ^_^
-TerminatioN
__________________
My ride: Berlina Black 2001 Honda S2000
K&N FIPK, Gold SSR GT1 Rims, OEM Hardtop and shaved emblems. >>>> My Custom Sub Build <<<<
Favorite quotes:
Spoiler!
Quote: Originally Posted by HaZe_X
LMFAO..id totally rock it with whale penis..
-------------------------------------------------------------------------------------
REBBGASM (2:03:39 AM): Can women even be mormon?
-------------------------------------------------------------------------------------
breathereality (10:09:40 PM): idk how to use ebay. god why was i granted the right to use the internet? i shouldve stayed on neopets where i belong.
-------------------------------------------------------------------------------------
Last edited by TerminatioN; 10-14-2009 at 06:26 PM.
The Following 9 Users Say Thank You to TerminatioN For This Useful Post: