Go Back   Se7enSins Forums > Xbox Gaming > Halo 1 and Halo 2 > Halo 2 > Halo 2

Entity UE 1.6 error need help

This is a discussion about Entity UE 1.6 error need help within the Halo 2 section, where you will Anything that deals with Halo 2 can be found here.; wow every time i open up veiw bsp veiwer a erroe pops up i have all the main menu and shared and single shared maps all in 1 folder and the map that i wanna



Notices

Reply
 
LinkBack Thread Tools Display Modes
Old 10-20-2007, 07:21 PM   #1 (permalink)
7S Enthusiast
Points: 1,593, Level: 16 Points: 1,593, Level: 16 Points: 1,593, Level: 16
Activity: 0% Activity: 0% Activity: 0%
 
molokaiboi's Avatar
 
Join Date: Feb 2007
Posts: 44
Tournaments Joined: 0
Tournament Wins: 0
Gave Thanks: 1
Received Thanks: 0
Nominated 0 Times in 0 Posts
TOTM Award(s): 0
molokaiboi is on a distinguished road
Entity UE 1.6 error need help

wow every time i open up veiw bsp veiwer a erroe pops up i have all the main menu and shared and single shared maps all in 1 folder and the map that i wanna mod is in the same folder need help Please the error saysSee the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at entity.BitmapRaw.ReadH2BitmapRaw(Int32 tagnumber, Int32 mapnumber, Boolean dontreadraw)
at entity.BitmapRaw.Read(Int32 tagnumber, Int32 mapnumber, Boolean dontreadraw)
at entity.MetaFunctions.ReadRaw(Int32 tagnumber, Int32 mapnumber, Boolean dontreadraw)
at entity.Meta.ReadMetaFromMap(Int32 tagnum, Int32 mapnumberx, Boolean dontreadraw)
at entity.MetaContainers.ShaderInfo.H2ShaderInfo(Int3 2 tagnumber, Int32 mapnumber)
at entity.MetaContainers.ShaderInfo..ctor(Int32 tagnumber, Int32 mapnumber)
at entity.BSP.BSPModel.BSPShaderContainer.H2BSPShader Container(Meta& meta, Int32 mapnumber)
at entity.BSP.BSPModel.BSPShaderContainer..ctor(BSPMo del bsp, Meta& meta, Int32 mapnumber)
at entity.BSP.BSPModel..ctor(Meta& meta, Int32 mapnumber)
at entity.MapForm.viewBSPToolStripMenuItem_Click(Obje ct sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: n/a
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Fra...7/mscorlib.dll
----------------------------------------
entity
Assembly Version: 1.0.2619.38962
Win32 Version: 1.0.2619.38962
CodeBase: file:///C:/Program%20Files/UMP%20v5/...0UE%20v1.6.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...dows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...em.Drawing.dll
----------------------------------------
HaloMap
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP%20v5/....6/HaloMap.DLL
----------------------------------------
MetaEditor.cs
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP%20v5/...aEditor.cs.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...System.Xml.dll
----------------------------------------
BugReporter
Assembly Version: 1.0.2368.29076
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP%20v5/...ugReporter.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...isualBasic.dll
----------------------------------------
Model Resizer
Assembly Version: 1.0.2372.23755
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP%20v5/...%20Resizer.dll
----------------------------------------
XML Plugin Reader
Assembly Version: 1.0.2372.30415
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/UMP%20v5/...n%20Reader.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Micr...ft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Micr...X.Direct3D.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Join Now!

molokaiboi is offline   Reply With Quote
Old 01-09-2008, 09:39 PM   #2 (permalink)
Novice
Points: 786, Level: 10 Points: 786, Level: 10 Points: 786, Level: 10
Activity: 0% Activity: 0% Activity: 0%
 
Join Date: Jul 2007
Posts: 21
Tournaments Joined: 0
Tournament Wins: 0
Gave Thanks: 0
Received Thanks: 0
Nominated 0 Times in 0 Posts
TOTM Award(s): 0
poptart boy is on a distinguished road
same thing happens to me idk
poptart boy is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On