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How to make a good cheating mod.

This is a discussion about How to make a good cheating mod. within the Halo 2 Modding Tutorials section, where you will Learn how to Halo 2 Modding. Learn how to properly mod a map, encrypt a map, resign a map and load your modded map on the Xbox.; How to make a good cheating mod. By Requirements You need FTP access You can gain FTP access by using a Softmodded Xbox You also need the Halo 2 Maps off your Xbox - This



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Old 10-19-2005, 03:01 PM   1 links from elsewhere to this Post. Click to view. #1
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How to make a good cheating mod.
By Click the image to open in full size.


Requirements
You need FTP access
You can gain FTP access by using a Softmodded Xbox
You also need the Halo 2 Maps off your Xbox - This requires the link above.
You need AIO v2 - Click HERE for more info on this program.
And to get AIO to work you need .NET Framework V2 - Click HERE for more details on .NET Framework. If you cant get AIO V2 to work, then this is probably why!


This tutorial will teach you the following:
how to swap projectiles
how to make a weapon is fully auto
how to give a weapon infinate ammo
how to give a weapon auto aim
how to increase damage on a projectile
how to run fast while crouched
how to make a weapon the default weapon on the map
How to GET YOUR MAP TO LOAD!!! aka Resigning the map.

If you do not understand anny procedures in this tutorial, use this tutorial as a second source. That tutorial and this one are extremely similar and i acutally learned how to mod from that tutorial.

Before we start, make sure you have installed AIO V2 to your computer. Once you have it installed, it will be located in you START>ALL PROGRAMS section under All in One v2. Run that program and then we can start.

Let's Start!
Ok, I will be making this mod 4 Sancuary. In a new folder titled modz, make a copy of the deltatap.map, but still title the map deltatap.map. Open up DotHalo. Now open the deltatap map(sancuary) in the modz folder.

Swapping projectiles

I will use the battle rifle and the sniper bullet as a sample
Go to your weapons tag and select the battle rifle.
Click the image to open in full size.
Click the image to open in full size.
Ok, now go to dependencies. Find where it says objects\weapons\rifle\battle_rifle\projectiles\bat tle_rifle_bullet and swap it with objects\weapons\rifle\sniper_rifle\projectiles\sni per_bullet.
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Click the image to open in full size.
Now click save changes.
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Auto Aim

Again the BR will be used as a sample

Select the weapon tag
Then select the battle rifle under the weapons tag
Now go to the tag editor and fill out the following inoformation so that your tag editor is the same as the following picture:
Click the image to open in full size.
Giving the br infinate amo.

Do not exit out of the tag that was open from giving a weapon Auto aim

Scroll down in your tag editor, and change clip to zero.
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Now, make change the following values as seen bellow
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Making a weapon fully auto

Again, do not exit out of the weapon tag that u have been using
Now, scroll down even more, and change projectile to zero.
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Change the following.


Click the image to open in full size.
Now save changes.
Click the image to open in full size.
Now, close map. Open H2x and open the map you were just editing. Now go to the battle rifle, under weapons.
Click the image to open in full size.
Now click meta editor. Go to firing type, change the triger id to 0.
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Now go to projectile. And change the following values so they r the same as the picture bellow.
Click the image to open in full size.
Now save changes, black first, then red.
Click the image to open in full size.
Now go ahead and exit h2x. You just mad the br, fully auto, have infanite amunation and have 360 auto aim.

Changing the damage of a projectile
Go back to dot halo, and re open the map. Now to make the sniper bullet sreally strong, go to
Click the image to open in full size.
Damage Effect tag, and then sniper rifle bullet.

Click the image to open in full size.
Now, do the following in the tag editor and save changes.
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U just made the sniper bullet do tons of damage.

Now making a weapon the default weapon on a map
Now go to item collection tag.
Click the image to open in full size.
Go to smg.(note i used smg because the smg is the defualt weapon on sancuary)Go to dependencies.
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Now change the smg to the battle rifle.
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Now save changes.
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U just made the Br the default starting weapon on the map.

How to crouch run fast
Now go to global tag.
Click the image to open in full size.
And make the following changes soo you will crouch run fast.
Click the image to open in full size.

Resigning the map
Open samesig
make sure begining of string table is checked
when it askes 4 your original map, give them your original map, and when it askes 4 your moded map, give them your moded map.

© 2005 Ca$h and se7ensins.com
Enjoy!

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Last edited by Ca$h; 07-21-2006 at 12:44 AM.
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Old 10-19-2005, 05:15 PM   #2
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Why does everyone use samesig?! It sucks just use Coolspot31's Map resigner, or plenty others that are easy. And I could do better than that man, Where's the high jump? Why didn't you make it so only you have a weapon on the map? Where's the invincible elite? Where's the Nulled out Collision models for the ground so everyone keeps falling, and you can fly? Where where where.....
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Old 10-19-2005, 05:22 PM   #3
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The nulled out Collision models for the ground is halarious, but i just wanted to cover the basics...
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Old 10-19-2005, 07:15 PM   #4
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Most of that was covered in my tutorial...Everything besides the projectile swap...which is pointless cuz you changed the damage. It's a waste of time, thats why I left it out. Bumping up the damage is more effective and less time consuming imo.
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Old 10-19-2005, 07:35 PM   #5
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Yeah, but br rounds bounce off of everything and kill u.
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Old 10-19-2005, 08:21 PM   #6
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how do u fly???? and null out the ground
[img]style_emoticons/<#EMO_DIR#>/smile.gif[/img]
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Old 10-19-2005, 10:51 PM   #7
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<div class='quotetop'>QUOTE(Ca$h @ Oct 19 2005, 06:35 PM) Quoted post</div><div class='quotemain'>
Yeah, but br rounds bounce off of everything and kill u.
[/b][/quote]
The way I have it in my tutorial does that? I've never had that happen...If that's the case, you just have to lower the life span of the bullets or leave them default.
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Old 10-20-2005, 01:14 AM   #8
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Nice tut I always put the y spawn to 20 for the sniper bullet its an automatic headshot and makes the bullet fall from the sky. [img]style_emoticons/<#EMO_DIR#>/laugh.gif[/img] :ninja:
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Old 10-20-2005, 04:14 PM   #9
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Lol, I that would be cool.

How to fly, Goto biped, then eiether mc_mp or elite_mp and do this http://img458.imageshack.us/my.php?image=flyin8rz.gif
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Old 10-23-2005, 02:56 PM   #10
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why am I missing things in the tag editor in dot halo? like im missing some things to do the 360 autoaim ad jump super high and stuff.... [img]style_emoticons/<#EMO_DIR#>/sad.gif[/img]
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Old 10-23-2005, 03:11 PM   #11
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cuz you didnt download modding tools 1.3 from our apps section.
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Old 10-23-2005, 07:11 PM   #12
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Yup, and you are therefore missing plugins necessary to view them. You can get the individual plugins if you are stingy about disk space but I would recommend getting the 1.3 tools like azzid said.
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Old 10-23-2005, 07:43 PM   #13
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or my plugin pack
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Old 01-16-2006, 02:24 AM   #14
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I have the same problem as Doomsday_00 when I go to edit a tag in Dothalo, it says there was an error when changing the value. I already downloaded the modding tools 1.3 from the apps section and it still doesn't work
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Old 01-16-2006, 12:02 PM   #15
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Highlight the value and then type your value in...DO NOT HIT DELETE OR BACKSPACE. When you do, this program goes retarded, so you just have to overwrite it w/ your value you'd like.
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Old 01-17-2006, 09:13 PM   #16
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<div class='quotetop'>QUOTE(AzzidReign @ Jan 16 2006, 12:02 PM) Quoted post</div><div class='quotemain'>
Highlight the value and then type your value in...DO NOT HIT DELETE OR BACKSPACE. When you do, this program goes retarded, so you just have to overwrite it w/ your value you'd like.
[/b][/quote]

Thanks Azzid that worked
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Old 02-20-2006, 09:15 PM   #17
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were do i get this program you are using??????? [img]style_emoticons/<#EMO_DIR#>/blink.gif[/img] [img]style_emoticons/<#EMO_DIR#>/blink.gif[/img] [img]style_emoticons/<#EMO_DIR#>/blink.gif[/img]
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Old 02-20-2006, 09:45 PM   #18
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pls help me on this!!!
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Old 03-19-2006, 12:53 PM   #19
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You mean dothalo?

http://www.se7ensins.com/forums/modding-programs/
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Old 03-31-2006, 12:32 PM   #20
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Yah i was wondering why this tutorial looked so familiar.
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