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banshe wars

This is a discussion about banshe wars within the Halo 2 Modded Map Downloads section, where you will Submit or find PPF or Serenity patch files for maps. With these files, you can apply them to your maps and have modded Halo 2 maps.; .:: banshe wars ::. By: discgolfer99 [img]none[/img] fun starwars mod i made on gemini xbox live ready added a platform outside gemini proj swaps on weapons and banshee hog horn is wraith shot tons of



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Old 09-27-2008, 09:39 PM   #1 (permalink)
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banshe wars

.:: banshe wars ::.
By: discgolfer99
[img]none[/img]
fun starwars mod i made on gemini xbox live ready
added a platform outside gemini
proj swaps on weapons and banshee
hog horn is wraith shot
tons of banshe spawn outside map
added turret on platform
2 way tele that goes from outside gemini to platform and back
2 2 way teleporters added on outcrops outside gemini that go to from inside map
heretic banshee
spawn points added at platform (one single spawn on outside top of gemini)

and much more have fun and let me know if everything is working right
Mod Information:
  • Mod Name: banshe wars
  • Original Map: gemini
  • Creators: discgolfer99
  • Serenity Patch:
  • SPPF Patch: Download
Mod Attributes:
  • [ No ] Gametypes Fixed
  • [ No ] Team Spawns Fixed
  • [ No ] BSP Conversion
  • [ No ] Weapons Balanced
  • [ No ] Custom Sounds
  • [ No ] Custom Models
  • [ Yes ] Machines Added
  • [ No ] Scenery Added
  • [ No ] AI Added
  • [ No ] Scripts Added
  • [ Yes ] Teleporters Added
  • [ No ] Weather Edits/Added
  • [ No ] Water Added
  • [ Yes ] Skin/Texture Edits
  • [ Yes ] Biped Edits
  • [ Yes ] Vehicle Edits
  • [ Yes ] Weapon Edits
  • [ No ] Lighting Edits
  • [ No ] Jmad Edits
  • [ No ] Physics Edits
  • [ Yes ] System Linkable
Credits: Pictures:
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Last edited by discgolfer72; 09-28-2008 at 09:30 PM.
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Old 09-27-2008, 10:12 PM   #2 (permalink)
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Re: banshe wars

wow, that looks really fun/cool

good job!

its this kind of stuff that makes me want to mod h2 again. lol
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Old 09-27-2008, 10:29 PM   #3 (permalink)
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Re: banshe wars

lol its funny some nub online said he was a modder (he had no mods turned on)said that this map was a suky nub mod lol later i heard him talking and he said my mods were nub cause no aa of auto fire jeese it pissed me off (i pride myself in trying to make halo 2 more fun not being a aa nub)

lets see him do some model injection(like in my lostdeltatap) or spawn moving then he can call me a nub lol

btw i need some testers to make shure everything works please let me know as soon as i get the ok ill start skining the map and i will finish the weap swaps
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Old 09-27-2008, 10:37 PM   #4 (permalink)
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Re: banshe wars

yeah, i hate those people that do that.

just ignore them, dont let them get to you, thats just what they are trying to do.
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Old 09-27-2008, 11:06 PM   #5 (permalink)
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Re: banshe wars

yea i know but its still a little frustrating i just spent like 5 hours (had 2 start over 2 times lol cause i deleted my backup ) on this map moving everything to the right spot and tracking down all the spawns and getting them in the map and then some guy that thinks auto aim is a advanced says that my mods suk lol


and i know i may not be the best moddder but comon at least i can use entitty and do more than just basic proj swap and auto aim (i will not use aa or auto fire in my maps)lol

and man im tired of hearing the words "do you have yellow brick road" lol dang kids

btw inital post had bad link just fixede it

Last edited by discgolfer72; 09-27-2008 at 11:09 PM.
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Old 09-28-2008, 01:40 PM   #6 (permalink)
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Re: banshe wars

looks good, but just two pics.. maybe i try this later!
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Old 09-28-2008, 01:56 PM   #7 (permalink)
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Re: banshe wars

pics are pretty much it right now the oly other thing not in pics is the fact that banshee shoots phantom shots and warthog horn is wraith shots

ill get some more better pics after i get some testers and finalise the map
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Old 09-28-2008, 02:13 PM   #8 (permalink)
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Re: banshe wars

ok, sound good for me
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Old 09-28-2008, 05:38 PM   #9 (permalink)
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Re: banshe wars

wow i found a kida cool but usless glitch on my mod

i just added 2 more 2 way teleporters that take you in and out of the map and i moved the doors inside the map outside because i needed more platforms

well now if you look at where the doors are sposed to be inside the map its like a holgram of outside you can walk thrue them and go to the next romm but while looking thrue the door way you see outside im adding a few more things and ill have a update in a bit
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Old 09-28-2008, 05:49 PM   #10 (permalink)
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Re: banshe wars

sounds good!!

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Old 09-28-2008, 09:32 PM   #11 (permalink)
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Re: banshe wars

ok i think its finishe other than a skin what do u think

i still cant get over that door glitch
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Old 09-28-2008, 11:56 PM   #12 (permalink)
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Re: banshe wars

It's ok, I'm not bashing your mods, it just lacks originality.

Try-
-Not using Warthog horn projectiles.
-Not making vehicles have unreasonable weapons (Phantom-Banshee)
-Connecting the doors in your platform, unless they are and it is just the picture.

Anyway, it's a good fun mod for friends.
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Old 09-29-2008, 01:02 AM   #13 (permalink)
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Re: banshe wars

its just the front 2 doors that are not lined up they were extras so i just stuk them there

and i designed this as a xbl mod so there is only so much i can do

ill probaly make another one for home use with cloned chunks so i can add more platforms without removing the weapons from the map and inject models and mabey even bsp i was really limited since its for xbl
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Old 09-29-2008, 06:11 PM   #14 (permalink)
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Re: banshe wars

Pretty cool mod but could have used a skin. 8/10
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Old 10-20-2008, 10:58 PM   #15 (permalink)
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Thumbs up Re: banshe wars

ive played on this map many times.
once with you! and i love it
i plan on downloding it as soon as posible
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Old 10-21-2008, 12:18 AM   #16 (permalink)
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Re: banshe wars

rock on thanks for the comment

i ve been tweaking the map a bit and will release the final with my map pack im making (still a lot to do and loosing my 500 gig hd with all my modding stuff has really slowed down my progress)


so far on final i have removed all spawns inside base and changed tele locations to go form each pink eye to outside gemini (2 way tele's)
made spawn points at each eye and added banshees there also
(did this to cut down on spawn killing)

added turrets on the ledge below gemini outside

just need to fix some team spawn problems and then skin it and it will be ready for my pack lol so keep an eye out
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Old 10-29-2008, 08:01 AM   #17 (permalink)
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Re: banshe wars

you said something about needing testers
ill gladly do it
i sent you a friends request but you havent accepted it or havent been on
its kinda hard finding a good game that people want to play

i need help too
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Old 10-29-2008, 06:57 PM   #18 (permalink)
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Re: banshe wars

cool i had no net for a bit (damn at and t over billing me) buti now have net again so ill accpt the invite as soon as i get a chance to get on live i still have a lot of work to do anwsering ? in my modding section at a nother site im a mod on
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