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Router Bridging - Zone Alarm Pro + Switchsniffer v1.3.2.0 ::.

This is a discussion about Router Bridging - Zone Alarm Pro + Switchsniffer v1.3.2.0 ::. within the Halo 2 Bridging section, where you will Learn how to bridge host here.; can you somehow sho pictures on setting up a bridged connection Krafty i'm new at bridging. I got everythinhg in sniffer set up and zone alarm set up. Now do I need to have crossover



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Old 01-23-2007, 10:00 AM   #21
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crossover cables

can you somehow sho pictures on setting up a bridged connection

Krafty i'm new at bridging.
I got everythinhg in sniffer set up and zone alarm set up.
Now do I need to have crossover cables and 2 ethernet ports.
And if i dont need the crossover cable and 2 ethernets ports then how do i poison the ip to bridge. Do all I need is a regular connection for xbox live.
One last thing do you have a keygen for SwitchSniffer.


Please replay im kind of lost,
B X R

Last edited by xBXRx FoShO; 01-23-2007 at 10:00 AM. Reason: Automerged Doublepost
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Old 01-23-2007, 04:26 PM   #22
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i was wondering if you would get banned if you just forced host?
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Old 01-23-2007, 05:37 PM   #23
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I have 2 more questions dealing with Zone Alarm Pro.

Is the only way I can bridge properly if I turn Internet Zone Security to high? I have a brother who plays on the same connection as I do, and once I move the IZS to high it lags him out. I was just curious if I can still bridge with leaving the tabs to low? If not, is there another way around it so I can put that on high and allowing him to play?

Also, I was just curious once I am done bridging do I have to always move the tabs back to medium, and then move them to low once I start the whole bridging process over again? Or once it is moved to low, can I just always leave it like that?
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Old 01-24-2007, 10:45 PM   #24
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I'm sorry for so many questions, but I have one more and then I think that covers all my questions.

Do I have to remove Bungie's and the person I am bridging hosts IP in Zone Alarm once I am done bridging and re-add them when I start bridging again?
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Old 01-24-2007, 11:11 PM   #25
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Quote: Originally Posted by xBXRx FoShO View Post
can you somehow sho pictures on setting up a bridged connection

Krafty i'm new at bridging.
I got everythinhg in sniffer set up and zone alarm set up.
Now do I need to have crossover cables and 2 ethernet ports.
And if i dont need the crossover cable and 2 ethernets ports then how do i poison the ip to bridge. Do all I need is a regular connection for xbox live.
One last thing do you have a keygen for SwitchSniffer.


Please replay im kind of lost,
B X R
With this, No. You just need 2 regular ethernet cables from your Xbox & PC to your router.
You should be able to get on live anyways, dont poison until after you have logged on.
And no, It should already be cracked, but I'll look into it

Quote: Originally Posted by Xandan View Post
i was wondering if you would get banned if you just forced host?
Yes

Quote: Originally Posted by Brad239 View Post
I have 2 more questions dealing with Zone Alarm Pro.

Is the only way I can bridge properly if I turn Internet Zone Security to high? I have a brother who plays on the same connection as I do, and once I move the IZS to high it lags him out. I was just curious if I can still bridge with leaving the tabs to low? If not, is there another way around it so I can put that on high and allowing him to play?

Also, I was just curious once I am done bridging do I have to always move the tabs back to medium, and then move them to low once I start the whole bridging process over again? Or once it is moved to low, can I just always leave it like that?
If your brother is on the same connection, yes this will lag him out, and No, theres no way around it until you do wireless bridging, but that could still be bad.

When its on high, your friends IP is bridged.When you move it down, hes no longer bridged. You dont have to turn it on Med if you want but you may want to if other people want to join and such.

Quote: Originally Posted by Brad239 View Post
I'm sorry for so many questions, but I have one more and then I think that covers all my questions.

Do I have to remove Bungie's and the person I am bridging hosts IP in Zone Alarm once I am done bridging and re-add them when I start bridging again?
Bungies IP can stay, and if your done bridging that person then yes. If you plan on bridging him some other time you can leave it in there if you choose
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Old 01-24-2007, 11:36 PM   #26
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Quote: Originally Posted by l Krafty l View Post


If your brother is on the same connection, yes this will lag him out, and No, theres no way around it until you do wireless bridging, but that could still be bad.

When its on high, your friends IP is bridged.When you move it down, hes no longer bridged. You dont have to turn it on Med if you want but you may want to if other people want to join and such.
That's weird. I was able to bridge several months ago with Cain+ZAP with both tabs on low. My brother was on the same connection in those games, and never lagged out. Is it something that will only work with Cain though?

I would be using Cain still, but for some reason I am getting winpcap errors now.
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Old 01-24-2007, 11:39 PM   #27
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Quote: Originally Posted by Brad239 View Post
That's weird. I was able to bridge several months ago with Cain+ZAP with both tabs on low. My brother was on the same connection in those games, and never lagged out. Is it something that will only work with Cain though?

I would be using Cain still, but for some reason I am getting winpcap errors now.
Wait, is he on the same xbox?
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Old 01-25-2007, 12:03 AM   #28
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Quote: Originally Posted by l Krafty l View Post
Wait, is he on the same xbox?
Nope, different Xbox.

I wasn't sure if the programs are different now or what, but I was able to bridge the same person host over a span of at least 15 games straight, and my brother was in all of those games.
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Old 01-25-2007, 12:04 AM   #29
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Quote: Originally Posted by Brad239 View Post
Nope, different Xbox.

I wasn't sure if the programs are different now or what, but I was able to bridge the same person host over a span of at least 15 games straight, and my brother was in all of those games.
What you may want to try it poisoning both Xbox IP's
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Old 01-25-2007, 10:56 PM   #30
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I was actually able to bridge today, but there is one problem I was having. Is there anything I can do to make it so I can hear my whole team? During the games, the only person I could hear was the person I was bridging host.
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Old 01-25-2007, 11:01 PM   #31
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very good tutorial
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Old 01-25-2007, 11:38 PM   #32
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hey krafty i downloaded the switchsniffer and the megamanager and whenever i go to cracked file of switchsniffer and try to open up switchsniffer it says that a missing .ddl file was not found...do you know wats the deal with this?
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Old 02-09-2007, 04:55 PM   #33
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For some reason my Xbox ip is down. It won't bridge the connections.
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Old 02-13-2007, 11:52 AM   #34
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help

ok everything is working up until i start the scan for ip addresses i get things like these


02/13/07 11:55:10]
[02/13/07 11:55:10] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:20] [02/13/07 11:55:20] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:20] [02/13/07 11:55:20] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:20] [02/13/07 11:55:20] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:30] [02/13/07 11:55:30] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:30] [02/13/07 11:55:30] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:31] [02/13/07 11:55:31] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp

and then i dont get any "remote host info" or "session info" can you help me please?
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Old 02-17-2007, 03:56 PM   #35
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thank you really helpful
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Old 02-22-2007, 12:29 AM   #36
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Quote: Originally Posted by l Krafty l View Post
Step 7:
Now, in the box to the left where it says "Up Hosts", you will only need to check the box with your XBOX IP, dont worry about the symbols for the others, thats normal, just make sure you find which one your XBOX IP and check that one
Click the image to open in full size.



Step 8:
Now, once thats checked, all you have to do is go back to the top and press "START"
Click the image to open in full size.




>.< :o How do you check it? :unsure:
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Old 02-22-2007, 01:13 AM   #37
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Quote: Originally Posted by safe View Post
ok everything is working up until i start the scan for ip addresses i get things like these


02/13/07 11:55:10] [02/13/07 11:55:10] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:20] [02/13/07 11:55:20] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:20] [02/13/07 11:55:20] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:20] [02/13/07 11:55:20] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:30] [02/13/07 11:55:30] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:30] [02/13/07 11:55:30] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/13/07 11:55:31] [02/13/07 11:55:31] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp

and then i dont get any "remote host info" or "session info" can you help me please?

I am getting the same thing what would be the problem to this
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Old 02-28-2007, 02:37 AM   #38
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What is up with this ... what do i do now ? .. i keep getting this garbage!!!!

HEEEEELLLP!!!!!


thank you ..



02/27/07 23:35:04] [02/27/07 23:35:04] CNetTraffic::Receive: EXCEPTION! () Line 238 in file .\NetTraffic.cpp
[02/27/07 23:35:05] [02/27/07 23:35:05] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:05] [02/27/07 23:35:05] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:05] [02/27/07 23:35:05] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:06] [02/27/07 23:35:06] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:06] [02/27/07 23:35:06] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:06] [02/27/07 23:35:06] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:07] [02/27/07 23:35:07] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:07] [02/27/07 23:35:07] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:07] [02/27/07 23:35:07] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:08] [02/27/07 23:35:08] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:08] [02/27/07 23:35:08] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:08] [02/27/07 23:35:08] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:09] [02/27/07 23:35:09] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:09] [02/27/07 23:35:09] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:09] [02/27/07 23:35:09] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:10] [02/27/07 23:35:10] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:10] [02/27/07 23:35:10] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:10] [02/27/07 23:35:10] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:11] [02/27/07 23:35:11] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:11] [02/27/07 23:35:11] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:11] [02/27/07 23:35:11] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:12] [02/27/07 23:35:12] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:12] [02/27/07 23:35:12] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:12] [02/27/07 23:35:12] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:13] [02/27/07 23:35:13] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:13] [02/27/07 23:35:13] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:13] [02/27/07 23:35:13] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:14] [02/27/07 23:35:14] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:14] [02/27/07 23:35:14] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:14] [02/27/07 23:35:14] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:15] [02/27/07 23:35:15] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:15] [02/27/07 23:35:15] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:15] [02/27/07 23:35:15] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:16] [02/27/07 23:35:16] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:16] [02/27/07 23:35:16] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:16] [02/27/07 23:35:16] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:16] [02/27/07 23:35:16] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:16] [02/27/07 23:35:16] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:16] [02/27/07 23:35:16] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:17] [02/27/07 23:35:17] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:17] [02/27/07 23:35:17] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:17] [02/27/07 23:35:17] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:17] [02/27/07 23:35:17] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:17] [02/27/07 23:35:17] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
[02/27/07 23:35:17] [02/27/07 23:35:17] CBuildPacket:endPacket: EXCEPTION! () Line 299 in file .\BuildPacket.cpp
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Old 03-04-2007, 09:59 PM   #39
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Cool help..

i have everything set up to bridge i guess my only question is..

im doin this wireless.. my xbox is connected to my pc and i dont know will this work? my friend seems to be able to do it just fine.. id give someone a 3 month to help me out..thanks
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Old 03-07-2007, 05:27 PM   #40
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help

can i bridge wireless??
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