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How to use UberVisibleProjectileTool *pics*
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| | #63 (permalink) | ||||||
| Junior Member
Join Date: Mar 2007
Posts: 157
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | i mean like i plug in so i dont even have to be lazy and no dot halo dont suck its one of the best software for modding and u know u use it so dont lie and if any one knows a plugin for it please tell me | ||||||
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| | #64 (permalink) | ||||||
| Member
| One quick question. Remember you said it changes it to a rocket launcher trigger. By choosing your weapon in the first box down as you said, does that allow you to shoot the same amount of bullets as the gun originally did? Or would it have only two shots before you had to reload and you had to change it back somehow using dothalo? Last edited by XboxPlayer; 06-05-2007 at 05:24 PM. | ||||||
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| | #65 (permalink) | ||||||
| Junior Member
Join Date: Mar 2007
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | no u have to change that in h2x i think thats whats its call i dont realy know i have not made a mod in like 4 weeks i think modding is gay and halo is gay go crackdown and lost planet | ||||||
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| | #66 (permalink) | ||||||
| Junior Member
| One quick question. Remember you said it changes it to a rocket launcher trigger. By choosing your weapon in the first box down as you said, does that allow you to shoot the same amount of bullets as the gun originally did? Or would it have only two shots before you had to reload and you had to change it back somehow using dothalo? | ||||||
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| | #72 (permalink) | ||||||
| Back for a bit ;p ![]()
Join Date: Apr 2006
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