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Energy Sword Lunge Further, Great For A Game Of Glitches

This is a discussion about Energy Sword Lunge Further, Great For A Game Of Glitches within the Halo 2 Beginner Mod Tutorials section, where you will Learn the basics to Halo 2 Modding. Learn how to properly mod a map, encrypt a map, resign a map and load your modded map on the Xbox.; How To Make The Energy Sword Lunge Further: -- By: GambleR This is a great mod for a game of glitches.. not really worth anything in matchmaking, and will be called stupid. If you like



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Old 02-20-2007, 12:33 PM   #1 (permalink)
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Lightbulb Energy Sword Lunge Further, Great For A Game Of Glitches

How To Make The Energy Sword Lunge Further:
-- By: GambleR


This is a great mod for a game of glitches.. not really worth anything in matchmaking, and will be called stupid. If you like to play glitches for no reason alot here you go.
--We are going to make a sword lunge farther.

Things Needed:
1. DotHalo or your favorite modding program.
2. 15 minutes of your life.
3. Your map you want to mod.


What You Do:
Step 1. Open up DotHalo.
Step 2. Direct your way to the "Tags" window.
Step 3. Click on + [weap] Weapons.
Step 4. Find and click on the Energy Sword.
**Note** It should be (objects\weapons\melee\energy_blade\energy_blade)
Step 5. Driect yourself to the Tag Editor window.
Step 6. Go and change the "Aquire Target Distance" to a higher number than what is already there.
Step 7. Save and Sign your editted map custom made for a game of Glitches.
Step 8. Just FTP The Map To YOUR Xbox And You Have This Easy/Fun Mod.

Join Now!

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Last edited by SiK GambleR; 02-24-2007 at 12:51 PM.
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Old 02-22-2007, 03:06 AM   #2 (permalink)
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Thanks, this will help me disprove the golden warthog!
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Old 03-03-2007, 03:19 AM   #3 (permalink)
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ive seen a million post on this... its odd but for some reason it doesnt work. i believe that the lunge distance is caused by another chunk...
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Old 03-04-2007, 09:27 PM   #4 (permalink)
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ty dude it be fun spawn killing all of them lol.
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Old 03-05-2007, 04:05 PM   #5 (permalink)
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awesome ill spawn kill evry 1 this way lol
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Old 03-13-2007, 05:41 PM   #6 (permalink)
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haha, no problem.
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Old 07-28-2007, 05:32 PM   #7 (permalink)
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Well...
I have tried this but I can't seem to get it to work. Is it possible to "overdo" it (putting in a too large number) or is there someting that I have done wrong?
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Old 08-25-2007, 06:10 PM   #8 (permalink)
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This doesn't make the lunge distance increase, in only locks on at a greater distance, yet you can't lunge over that same distance?
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Old 08-26-2007, 09:04 AM   #9 (permalink)
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Exactly my point. I have also tried working with the range on the jpt! tag (or whatever it is that deals with damage) but still no result. I can lock onto my friend who's atop relic's tower, yet I only launch myself the normal 4-5 feet or whatever...
Those of you who have gotten this to work, please respond with a solution...
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Old 08-26-2007, 11:00 AM   #10 (permalink)
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Try double tapping Y to go farther..
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Old 08-26-2007, 04:25 PM   #11 (permalink)
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I seem to do this alot, saying stuff before I mess around with it, to get it to work all you have to do type the autoaim range 1 and aquire target distance some (the same) number, then type deviation angle 1 to 360, and change the last two to 0. Now in order to use it and have it work, you have to disable the autoupdate with Yelo, may be other ways to disable, but I'm just not sure how.
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