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Properly Extracting and Injecting Models

This is a discussion about Properly Extracting and Injecting Models within the Halo 2 Advanced Mod Tutorials section, where you will Learn more advanced techniques to further mod your Halo 2 maps. This is for people who have a good grip on the Halo 2 Beginner Mod Tutorials.; Quote: Originally Posted by xICKx ALLST6R66 EDIT: NM. Change the tut from "Save As" to "Export" Wave. obj. Thanks for the Export tip, I'll fix that.



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Old 09-01-2008, 09:35 PM   #21 (permalink)
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Re: Properly Extracting and Injecting Models

Quote: Originally Posted by xICKx ALLST6R66 View Post
EDIT: NM. Change the tut from "Save As" to "Export" Wave. obj.
Thanks for the Export tip, I'll fix that.

Last edited by Zieon Eslador; 09-01-2008 at 09:40 PM.
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Old 09-03-2008, 10:24 AM   #22 (permalink)
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Re: Properly Extracting and Injecting Models

No Probs. Just stops any future problems. Nice tut. Given me something to do since its raining.
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Old 09-14-2008, 09:20 AM   #23 (permalink)
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Re: Properly Extracting and Injecting Models

um could this be used to get models from campaign?
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Old 09-14-2008, 09:48 AM   #24 (permalink)
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Re: Properly Extracting and Injecting Models

Quote: Originally Posted by hellclown View Post
um could this be used to get models from campaign?
Pretty much. Open a campaign map in Entity, go down to the mode tag, select a model, click extract to OBJ.
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Old 09-14-2008, 10:00 AM   #25 (permalink)
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Re: Properly Extracting and Injecting Models

does this work with the Xbox version or am I forced to go buy H2 PC?

and will it get the textures?

Last edited by hellclown; 09-14-2008 at 10:01 AM.
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Old 09-14-2008, 01:19 PM   #26 (permalink)
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Re: Properly Extracting and Injecting Models

Yes it will work on the xbox version of the game and no, you will need to goto the bitm tag and find the textures there.
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Old 09-14-2008, 01:29 PM   #27 (permalink)
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Re: Properly Extracting and Injecting Models

so do I have to have a modded xbox?

Last edited by hellclown; 09-14-2008 at 03:28 PM. Reason: spelling
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Old 09-14-2008, 01:31 PM   #28 (permalink)
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Re: Properly Extracting and Injecting Models

No you can get the map files from XboxSoftMods [files]
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Old 09-14-2008, 01:37 PM   #29 (permalink)
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Re: Properly Extracting and Injecting Models

THANK YOU!

How do i open these to extract the models?

I ask because every time I attempt to open the Entity program I get this error message:

PLATFORM VERSION INFO
Windows : 5.1.2600.196608 (Win32NT)
Common Language Runtime : 2.0.50727.1433
System.Deployment.dll : 2.0.50727.1433 (REDBITS.050727-1400)
mscorwks.dll : 2.0.50727.1433 (REDBITS.050727-1400)
dfdll.dll : 2.0.50727.1433 (REDBITS.050727-1400)
dfshim.dll : 2.0.50727.1433 (REDBITS.050727-1400)

SOURCES
Deployment url : file:///C:/DOCUME~1/Joseph/LOCALS~1/Temp/bz_temp_1/Entity%20UE%20v1.6/entity.application

ERROR SUMMARY
Below is a summary of the errors, details of these errors are listed later in the log.
* Activation of C:\DOCUME~1\Joseph\LOCALS~1\Temp\bz_temp_1\Entity UE v1.6\entity.application resulted in exception. Following failure messages were detected:
+ Exception reading manifest from file:///C:/DOCUME~1/Joseph/LOCALS~1/Temp/bz_temp_1/Entity%20UE%20v1.6/entity.application: the manifest may not be valid or the file could not be opened.
+ Manifest XML signature is not valid.
+ No signature was present in the subject.


COMPONENT STORE TRANSACTION FAILURE SUMMARY
No transaction error was detected.

WARNINGS
There were no warnings during this operation.

OPERATION PROGRESS STATUS
* [9/14/2008 12:35:12 PM] : Activation of C:\DOCUME~1\Joseph\LOCALS~1\Temp\bz_temp_1\Entity UE v1.6\entity.application has started.

ERROR DETAILS
Following errors were detected during this operation.
* [9/14/2008 12:35:13 PM] System.Deployment.Application.InvalidDeploymentExc eption (ManifestParse)
- Exception reading manifest from file:///C:/DOCUME~1/Joseph/LOCALS~1/Temp/bz_temp_1/Entity%20UE%20v1.6/entity.application: the manifest may not be valid or the file could not be opened.
- Source: System.Deployment
- Stack trace:
at System.Deployment.Application.ManifestReader.FromD ocument(String localPath, ManifestType manifestType, Uri sourceUri)
at System.Deployment.Application.DownloadManager.Down loadDeploymentManifestDirectBypass(SubscriptionSto re subStore, Uri& sourceUri, TempFile& tempFile, SubscriptionState& subState, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)
at System.Deployment.Application.DownloadManager.Down loadDeploymentManifestBypass(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, SubscriptionState& subState, IDownloadNotification notification, DownloadOptions options)
at System.Deployment.Application.ApplicationActivator .PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension)
at System.Deployment.Application.ApplicationActivator .ActivateDeploymentWorker(Object state)
--- Inner Exception ---
System.Deployment.Application.InvalidDeploymentExc eption (SignatureValidation)
- Manifest XML signature is not valid.
- Source: System.Deployment
- Stack trace:
at System.Deployment.Application.Manifest.AssemblyMan ifest.ValidateSignature(Stream s)
at System.Deployment.Application.ManifestReader.FromD ocument(String localPath, ManifestType manifestType, Uri sourceUri)
--- Inner Exception ---
System.Security.Cryptography.CryptographicExceptio n
- No signature was present in the subject.

- Source: System.Deployment
- Stack trace:
at System.Deployment.Internal.CodeSigning.SignedCmiMa nifest.Verify(CmiManifestVerifyFlags verifyFlags)
at System.Deployment.Application.Manifest.AssemblyMan ifest.ValidateSignature(Stream s)

COMPONENT STORE TRANSACTION DETAILS
No transaction information is available.

Last edited by hellclown; 09-14-2008 at 02:42 PM.
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Old 09-14-2008, 09:17 PM   #30 (permalink)
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Re: Properly Extracting and Injecting Models

Are you running Linux or some other operating system...? I'm pretty sure that when you are opening it the .dll files are not recognized, but they are standard to Windows and Macs.
If not you may have downloaded a corrupted version.

Let me find you a clean copy either way.

I would recommend either UE or 1.3.7

Last edited by Zieon Eslador; 09-14-2008 at 09:53 PM.
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Old 09-14-2008, 09:49 PM   #31 (permalink)
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Re: Properly Extracting and Injecting Models

I'm on windows which is running just fine on my iMac so it probably isn't my computer. and all of those links don't work.

Last edited by hellclown; 09-14-2008 at 10:26 PM.
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