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Halo 2 - Custom Bumpmapping Tutorial
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| Halo 2 - Custom Bumpmapping Tutorial Custom Bumpmapping Tutorial -Credits to JacksonCoug4r for his help and useful guide. If you've tried bumpmapping before, or have no clue what bumpmaps are, this tutorial will show you what they are, and how to edit them correctly. What is Bumpmapping? "Bumpmaps" are related to "Bitmaps". They are textures, but a little unique. They give a rock its "rough" texture, or give water those "waves". They represent the roughness and feel of bitmaps. However, texture or not, skinning them / changing them is a little more difficult. Tools [ Entity UE 1.6 ] [ A Skinning Application (preferably Adobe Photoshop) ] The Tutorial Step 1: Bumpmap Extraction For this step, we will extract a bumpmap.
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For this step, I will show you how to edit bumpmaps.
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For this step, we will inject your custom bumpmap.
![]() And that's it! Have fun with your custom bumpmap (also keep in mind that you can turn textures into bumpmap texture with this tutorial too!)~Enjoy
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