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How to add trees to your map EASY
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| | #1 (permalink) | ||||||
| Junior Member
Join Date: Dec 2007 Location: Krafty's kitchen
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | How to add trees to your map EASY How to add trees to your map! Special thanks to professional gun and unkowingacorn for teaching me almost everything I know about enitiy Before I get started if you have this guide don’t get mad at me some people were asking for it……. OK programs needed: ------------------------------------------------------------------ >Pretty much any enitiy I will be using 1.3.9 and alpha < >Insolence < >A modded xbox< >Halo 2 on hard drive < >And barely and knowledge< --------------------------------------------------------------------- First open up Insolence ------------------------------------------------------------------------------------ Open up the map you want the trees from and the map you want to put the trees into im using Zanzibar and Lockout.. And im going to take a palm tree.. Go to in your map that u want the tree from go to the “scen” tag and drag over one of the palm trees to lockout for me ![]() A moving bar should pull up or it will asked for a shared.map than u have now got a tree on your map!!! But now we have to get it to spawn... insolence didnt freeze for me...if insolence wont transfer just use entity but u will have to drag the hlmt of the tree over..and if insolence messes up your map use enitiy ------------------------------------------------------------------------------------------------------- Now open up Enitiy open the map that you added the trees too…. Go to Itmc tag in enitiy duplicate any weapon in itmc..i used the battle rifle ![]() than open up the weapon u duplicated in itmc tag…than right click, click display, than idents ![]() Than click item[0]and than right click than hit “swap” ![]() This should pop up ![]() . Ok click the weap drop down bar and drop it down to Scen tag….than drop down the bar to the right of it and find your tree in there like this or the tree you added ![]() Than click “swap ident”………..than go to the scnr tag than click the map u are editing in it…right click and go to display Reflexives ![]() right click netgame equipment the click clone chunk for clone chunk I used enitiy alpha its easier ![]() now in clone chunk put how many trees u want in your map I am putting 1 ![]() ok now right click netgame again and click display than idents now I switched back to enitiy 1.3.9…than scroll down and youll see a bunch of collections and how many u added should be battle rifles above one smg like this ![]() Now right click one of the added battle rifles click “swap” than click the drop down bar and swap it to battle rifle(1) or whatever you named the duplication now go the sbsp tag and click the only one thing that should drop down and than up at top right click the blue circle and than click view BSP ![]() now this screen should pop up… ![]() to make the trees visible you have to click edit and than click collections ok now controls are……right click to look …w to move forward….s to move backwards…..a to move left….d to move right……x to go up….z to go down…. now look for your tree it should be where a battle rifle spawns…once u find it use ctrl, alt and shift to make it level and the way you want it and page up and page down to move it up and down…now save changes fix encryption and have fun with trees in your map!!!!!!!!! GOOD LUCK!! If you need any help post here.......Please post here tell me if i did good or bad? Last edited by joey4785; 08-06-2008 at 03:12 AM. | ||||||
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| | #3 (permalink) | ||||||
| Junior Member
Join Date: Dec 2007 Location: Krafty's kitchen
Posts: 282
Tournaments Joined: 0 Tournament Wins: 0 Gave Thanks: 38
Received Thanks: 10
Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Thanks =) i dont know why i used insolence... Last edited by joey4785; 01-09-2008 at 06:38 PM. | ||||||
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| The Following User Says Thank You to joey4785 For This Useful Post: | underground7704 (02-09-2008) |
| | #11 (permalink) | ||||||
| Junior Member
| If it doesn't heres what you do you take a Machine from another map that you don't plan on using. Ounce you have it in your map via insolence or entity open your map in dothalo you don't have to do dothalo but the tags will be named. Scroll down to the MACH tag and click the MACH you imported and null out all the SND tags and swap the HLMT tag to the tree you want. Then in the tag editor of dothalo or the meta editor of entity change the movement to 0. There you go all you have to do is spawn the MACH. .................................................. .................................................. ............................................. NOTE: The tree you spawn is the MACH you edited . | ||||||
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| | #12 (permalink) | ||||||
| 7S Enthusiast
| ok, i tried to do this with the containment gate on ascension, but when i loaded up the map on my xbox it would freeze every time. i think its something to do with swaping a gun for the a [mach] tag... because the 2ed time i tryed i didn't clone chunk anthing, i just swaped them & it still froze. Last edited by TheFuzz2; 01-21-2008 at 10:38 AM. | ||||||
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| | #14 (permalink) | ||||||
| Senior Member
| ok, i tried to do this with the containment gate on ascension, but when i loaded up the map on my xbox it would freeze every time. i think its something to do with swaping a gun for the a [mach] tag... because the 2ed time i tryed i didn't clone chunk anthing, i just swaped them & it still froze. | ||||||
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