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Halo 3 Shield In Halo 2

This is a discussion about Halo 3 Shield In Halo 2 within the Halo 2 Advanced Mod Tutorials section, where you will Learn more advanced techniques to further mod your Halo 2 maps. This is for people who have a good grip on the Halo 2 Beginner Mod Tutorials.; Halo 3 Shield in Halo 2 (The blue ones that you can walk through, but not shoot through.) ------------------------------------------------------------- 1. Open Turf in Entity. 2. Go to [+mach] 3. Click on the [+] 4. Click



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Old 08-14-2007, 10:09 PM   #1 (permalink)
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Cool Halo 3 Shield In Halo 2

Halo 3 Shield in Halo 2 (The blue ones that you can walk through, but not shoot through.) -------------------------------------------------------------
1. Open Turf in Entity. 2. Go to [+mach] 3. Click on the [+] 4. Click on scenarios\objects\covenant\military\scarab\plasma_ door\plasma_door 5. At the top right check the 3 boxes named Recursive, Parsed, and Sounds. 6. Hit the "Save" button. 7. Create a new folder and name it H3 Shield. 8. Hit "Save" -------------------------------------------------------------
1. Open your map in Entity. 2. Click the "Build" button at the bottom right of Entity. 3. Go to the folder you just created named "H3 Shield" , then click on the .info file in that folder. 4. When it is done, a message will pop-up telling you so.
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1. Open 04b_Floodlab.map in Entity. 2. Go to [+mach] 3. Click on the [+] 4. Click on scenarios\objects\forerunner\industrial\doors\door _tron_lg_containment_shield\door_tron_lg_containme nt_shield 5. At the top right check the 3 boxes named Recursive, Parsed, and Sounds. 6. Hit the "Save" button. 7. Create a new folder and name it H3 Shield Shader. 8. Hit "Save" ----------------------------------------------------------------------
1. Open your map in Entity. 2. Click the "Build" button at the bottom right of Entity. 3. Go to the folder you just created named "H3 Shield Shader" , then click on the .info file in that folder. 4. When it is done, a message will pop-up telling you so.
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1. Go to [+mode] 2. Click on the [+] 3. Scroll down until you see -scenarios\objects\covenant\military\scarab\plasma_ door\plasma_door 4. On the right side, (Right-Click>Display>Idents) change both shaders to scenarios\objects\forerunner\industrial\doors\door _tron_lg_containment_shield\shaders\door_tron_lg_c ontainment_shield 5. Go to [+hlmt] 6. Click on the [+] 7. scenarios\objects\covenant\military\scarab\plasma_ door\plasma_door 8. On the right side, (Right-Click>Display>Idents) You will see Physics_Model and then next you it you will see PHMO. 9. Highlight the PHMO and Null it.
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1. resign it. 2. ftp it to your xbox and it's ready to go. 3. Hope you like this tut.

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Last edited by gaming4hire; 08-14-2007 at 11:07 PM.
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Old 08-14-2007, 10:59 PM   #2 (permalink)
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can you type this in a fashion that is readable.
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Old 08-14-2007, 11:05 PM   #3 (permalink)
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ok i will do that right now
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Old 08-14-2007, 11:59 PM   #4 (permalink)
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i think zone or someone on remaped made a tut
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Old 08-15-2007, 01:12 AM   #5 (permalink)
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this tut dont work, me , pimpin tyler , and like 3 of my other friends all tryed this and it dont work at all
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Old 08-15-2007, 07:48 AM   #6 (permalink)
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it doesnt damn ok nver mind i will think of another way
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Old 08-23-2007, 10:21 PM   #7 (permalink)
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Nice Tut Man It Help Me Out Alot
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