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Proper Chainspawning
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Proper Chainspawning Proper Chainspawning By Neodos Hello, in this tutorial i will show you how to make ChainSpawn but a "clean" way. You can make chainspawn or just spawn an object with an effect. I always explain everthing, it for that my tuts are long, but i believe that way you shoudl understand better what you are doing... For this example i am going to use the plasma grenade. So when the grenade will explode it will liberate another plasma grenade. I will be using entity 1.6UE So the plasma grenade, go to this tag: [proj] - objects\weapons\grenade\plasma_grenade\plasma_gren ade Les see what does have the plasma grenade on dependencies, right clic on the grid, "display" >> "idents" You should know that all destructible objects wich have effects when they explode liberate sometimes objects, for example the warthog (this effect respawn a bloc tag (the pieces of the destroyed warthog)) So what are the dependencies of the plasma grenade proj tag: -effects\objects\weapons\grenade\plasma_grenade\det onation_start -effects\impact\explosion_small\plasma_grenade\airb orne_detonation -effects\impact\explosion_small\plasma_grenade\deto nation -effects\impact\explosion_small\plasma_grenade\boun ce As you can see there are many effe tags on dependencies, but as you know the plasma grenade doesn't liberate any object at the explosion. So we are going to add what we need to spawn a tag by an effect. If you read the tags names... "detonation" seems to be the effect i am researching for the explosion effect "effe - effects\impact\explosion_small\plasma_grenade\deto nation" So we go to this tag, and we are going to mod it that wya it will liberate a tag you can use those type of tags to be spawn by an effect: bloc,bipd,weap,proj,vehi. Now on the dependencies of this tag you see many tags but no bloc tag... No there's no bloc dependencies,so we are going to add the chunk wich we need to for that. I was talking about the warthog wich spawns bloc tags when you break the vehicule... so we are going to look at it! Go to this tag: -effects\objects\vehicules\warthog\bumper_destroyed So now you can see a bloc tag in dependencies ^^ Open the chunk cloner: Right clic on the grid and "Clone chunk" Search on the reflexives and find the bloc dependencie. Did you found it?? Search it you can do it ![]() Ok now select "bloc.bumper" Once you selected it clic"Copy to Clip Board" Close the chunk cloner. Come back to the tag effe - effects\impact\explosion_small\plasma_grenade\deto nation Open the Chunk cloner Go to the reflexive "unknown 9" Go to the "chunk Number 0" Select "Attachement" Now clic"Add to Select Reflex/Chunk" Do not clone this chunk the first time you add it! first add one chunk ,add meta to map and then open again the chunks cloner and you can clone it if you clone at the same time you add the respawn chunk it will freeze Now clic "add meta to map" Go to the dependencies and see you bloc tag wich will be spawn with the effect! You can spawn the dependency by those type of tags to be spawn: -bloc -bipd -weap -proj -vehi So i said i want a grenade wich chen it explode liberate another grenade so i swap the respawn dependency by: proj - objects\weapons\grenade\plasma_grenade\plasma_gren ade Sign your map, upload to your xbox and test the plasma grande ![]() Here is a video for those who have problems: http://trashalo.hostgratos.net/images/chainspawn.rar If you have a question ask ^^ Tutorial by neodos (KiMiK)
__________________ The smarter people here: DeToX, XboxPlayer, Azzid, Pan1c, Scar, Carson, Jay, Mizwax, Gambler, GooBacks, NOOBFRAGGER, DEM PYROS, NERVE, TAGS. ![]() ![]() ... (Ellipsis: dot dot dot): Long silence, often used in response to a stupid question. TII. This is Internet. We don't play dice. n00bFRAGGER for moderator! Dem for mod admin! | ||||||
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| | #7 (permalink) | ||||||
| 7S Enthusiast
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Follow the video tutorial, I followed the text, but then the video was easyier to follow and understand. | ||||||
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| | #9 (permalink) | ||||||
| Back for a bit ;p ![]()
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | The tutorial was written by Neodos. He's from France, he speaks two to three languages. He is a very smart guy, he's figured out many neat tricks with Halo 2. I know him personally and he's a great guy. Also, I just speed-read the tutorial and it made perfect sense. Unless you're a complete nub, you could easily figure it out. | ||||||
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| | #10 (permalink) | ||||||
| Senior Member
| Thats a good tutorial, Im glad someone decided to put a more in depth tutorial. The stupid nub tutorials with bad grammar are hard to follow. Heres a minor for your pictures: RapidShare: 1-Click Webhosting | ||||||
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| | #14 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | very good. looks hard and ong but it's not. 10/10. also how do u make it so that if fires out 3 more not just one? | ||||||
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| | #16 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | hu? a step by step or do u jest repeat the clone bit again and again (how ever many times u want) Last edited by Dark R0gue; 05-24-2008 at 11:18 AM. | ||||||
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| | #18 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | thx. do i juct select the .bloc and click clone with 1 copy? and when i do that it gives a broken ident with every weapon Last edited by Dark R0gue; 05-24-2008 at 03:28 PM. | ||||||
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